Player Matchup

Ra
Ra
Colc11
Ra
Level 5
God Stats
0W - 4L
1,414 SR
Queue Stats
95W - 83L
1,500 Elo+
Party 2
Scylla
Scylla
Coraleed
Scylla
Level 29
God Stats
0W - 1L
1,200 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
ScaryFoal816869
Bakasura
Level 8
God Stats
3W - 1L
1,853 SR
Queue Stats
7W - 3L
1,686 Elo+
Party 2
Cu Chulainn
Cu Chulainn
crazyboywes
Cu Chulainn
Level 8
God Stats
1W - 3L
1,438 SR
Queue Stats
5W - 3L
1,715 Elo+
Party 2
Athena
Athena
lilcattlerancher
Athena
Level 5
God Stats
3W - 2L
1,928 SR
Queue Stats
5W - 6L
1,609 Elo+
Party 1
Team Averages
Level 11
1,567 SR
1,602 Elo+

VS

Team Averages
Level 41
1,480 SR
1,464 Elo+
Fenrir
Fenrir
Bigsbei
Fenrir
Level 26
God Stats
11W - 8L
1,465 SR
Queue Stats
81W - 88L
1,473 Elo+
Solo
Medusa
Medusa
FoxCarrillo
Medusa
Level 14
God Stats
2W - 1L
1,436 SR
Queue Stats
6W - 8L
1,406 Elo+
Solo
Yemoja
Yemoja
Slurricain420
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 87L
1,525 Elo+
Party 3
Guan Yu
Guan Yu
paveltosti
Guan Yu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,227 Elo+
Solo
Thoth
Thoth
vittoneloke
Thoth
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
218W - 181L
1,691 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
2 / 11 / 2
10,209
444
4,865
15,538
5,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Coraleed
Scylla
13
0 / 10 / 2
8,467
368
4,888
13,419
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
20
13 / 3 / 2
14,152
615
22,684
19,588
7,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
crazyboywes
Cu Chulainn
14
0 / 11 / 6
8,916
388
9,685
21,424
7,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 8 / 4
9,096
395
1,646
19,135
12,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bigsbei
Fenrir
20
11 / 4 / 6
13,286
578
13,548
18,484
13,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
20
16 / 3 / 6
13,298
578
25,417
17,383
6,954
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 0 / 12
10,482
456
3,912
11,890
14,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
paveltosti
Guan Yu
17
9 / 7 / 5
12,132
527
11,745
15,205
16,057
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
6 / 1 / 6
11,504
500
10,260
13,011
5,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
78
15
Kills
43
43
Deaths
15
16
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bigsbei
Fenrir
11
4
6
3.5
L
Ra
2
11
2
0.27
L
Scylla
Coraleed
Scylla
0
10
2
0.1
W
Medusa
16
3
6
6.33
L
Bakasura
13
3
2
4.67
W
1
0
12
7
L
Cu Chulainn
crazyboywes
Cu Chulainn
0
11
6
0.27
L
0
8
4
0.25
W
Guan Yu
paveltosti
Guan Yu
9
7
5
1.64
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,768
Damage
64,882
89,104
Taken
75,973
36,102
Mitigated
55,975
12,211
Healing
22,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bigsbei
Fenrir
13,548
3,659
0
5,902
18,484
13,096
135
1,236
15,141
0
90,748
L
Ra
4,865
1,280
824
2,247
15,538
5,291
1,009
7,382
8,156
54,502
0
L
Scylla
Coraleed
Scylla
4,888
775
0
1,424
13,419
2,850
1,076
2,215
11,204
39,015
0
W
Medusa
25,417
14,429
246
4,716
17,383
6,954
1,411
4,851
11,831
0
115,206
L
Bakasura
22,684
14,736
0
5,255
19,588
7,611
0
3,133
16,455
0
114,251
W
3,912
889
2,486
3,927
11,890
14,588
603
2,608
8,652
37,397
0
L
Cu Chulainn
crazyboywes
Cu Chulainn
9,685
2,400
0
1,845
21,424
7,370
94
398
21,026
0
36,013
L
1,646
603
0
616
19,135
12,980
253
1,212
17,923
28,325
0
W
Guan Yu
paveltosti
Guan Yu
11,745
3,042
466
1,676
15,205
16,057
1,409
1,436
11,566
0
53,239
W
10,260
342
0
2,806
13,011
5,280
1,477
1,878
10,687
98,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,840
Gold Earned
60,702
475
Minions Killed
600
0
Camps Cleared
0
1,974,061
Distance Traveled
2,107,024
9
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,286
578
129
6
0
462,424
3
L
Ra
10,209
444
85
4
0
350,635
2
L
Scylla
8,467
368
79
3
0
390,193
0
W
Medusa
13,298
578
163
7
0
406,153
3
L
Bakasura
14,152
615
193
8
0
528,761
4
W
Yemoja
10,482
456
46
2
0
387,966
9
L
Cu Chulainn
8,916
388
68
3
0
387,841
3
L
Athena
9,096
395
50
2
0
316,631
0
W
Guan Yu
12,132
527
98
4
0
436,947
2
W
Thoth
11,504
500
164
7
0
413,534
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role