Player Matchup

Neith
Neith
ChibiBubbleButt
Neith
Level 160
God Stats
8W - 5L
1,570 SR
Queue Stats
43W - 37L
1,627 Elo+
Party 2
Baron Samedi
Baron Samedi
Set2024
Baron Samedi
Level 28
God Stats
41W - 27L
1,662 SR
Queue Stats
97W - 51L
1,670 Elo+
Party 2
Fenrir
Fenrir
Sonic_Ace_007
Fenrir
Level 157
God Stats
3W - 0L
1,701 SR
Queue Stats
7W - 5L
1,645 Elo+
Party 2
Team Averages
Level 115
1,645 SR
1,647 Elo+

VS

Team Averages
Level 151
1,576 SR
1,550 Elo+
Zeus
Zeus
FIRSTCHAMPION
Zeus
Level 157
God Stats
9W - 16L
1,430 SR
Queue Stats
273W - 315L
1,462 Elo+
Solo
Tsukuyomi
Tsukuyomi
Krotis
Tsukuyomi
Level 159
God Stats
14W - 13L
1,738 SR
Queue Stats
534W - 473L
1,616 Elo+
Party 1
Jormungandr
Jormungandr
Snailbert
Jormungandr
Level 137
God Stats
10W - 9L
1,560 SR
Queue Stats
320W - 294L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 13
12,267
818
16,179
14,049
4,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Set2024
Baron Samedi
15
10 / 6 / 6
11,532
769
17,218
16,252
7,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 3 / 14
10,890
726
7,440
10,766
7,376
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 5
10,710
714
13,209
12,262
3,491
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Krotis
Tsukuyomi
13
7 / 9 / 4
10,646
710
10,470
15,928
4,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Snailbert
Jormungandr
12
0 / 6 / 6
8,812
587
8,095
17,676
16,665
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
26
21
Kills
11
11
Deaths
21
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
8
2
13
7.25
L
4
6
5
1.08
L
Tsukuyomi
Krotis
Tsukuyomi
7
9
4
1
W
Baron Samedi
Set2024
Baron Samedi
10
6
6
2.17
L
Jormungandr
Snailbert
Jormungandr
0
6
6
0.5
W
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,837
Damage
31,774
41,067
Taken
45,866
19,816
Mitigated
25,068
17,488
Healing
4,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,179
8,139
0
6,669
14,049
4,944
2,205
7,166
6,883
0
59,067
L
13,209
1,123
63
1,138
12,262
3,491
440
3,452
8,810
32,766
0
L
Tsukuyomi
Krotis
Tsukuyomi
10,470
1,964
0
1,390
15,928
4,912
629
6,837
9,091
0
35,880
W
Baron Samedi
Set2024
Baron Samedi
17,218
917
2,404
7,032
16,252
7,496
528
8,544
7,708
36,252
0
L
Jormungandr
Snailbert
Jormungandr
8,095
1,648
108
1,598
17,676
16,665
248
7,722
9,954
26,635
0
W
7,440
1,710
0
1,383
10,766
7,376
429
6,333
4,433
337
15,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,689
Gold Earned
30,168
150
Minions Killed
162
8
Camps Cleared
6
788,956
Distance Traveled
732,314
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,267
818
98
7
4
270,093
3
L
Zeus
10,710
714
59
4
1
229,609
3
L
Tsukuyomi
10,646
710
64
4
4
242,769
3
W
Baron Samedi
11,532
769
30
2
2
253,579
5
L
Jormungandr
8,812
587
39
3
1
259,936
4
W
Fenrir
10,890
726
22
1
2
265,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role