Player Matchup

Neith
Neith
Ds2co
Neith
Level 8
God Stats
0W - 2L
1,284 SR
Queue Stats
16W - 13L
1,621 Elo+
Solo
King Arthur
King Arthur
GowBata
King Arthur
Level 28
God Stats
8W - 15L
1,714 SR
Queue Stats
705W - 671L
1,532 Elo+
Solo
Ra
Ra
Gr8White8pe
Ra
Level 12
God Stats
6W - 6L
1,721 SR
Queue Stats
28W - 23L
1,578 Elo+
Solo
Tiamat
Tiamat
PuddyPopping
Tiamat
Level 27
God Stats
7W - 6L
1,966 SR
Queue Stats
135W - 121L
1,593 Elo+
Solo
Mulan
Mulan
Wrenchtoolit
Mulan
Level 18
God Stats
6W - 8L
1,477 SR
Queue Stats
253W - 192L
1,705 Elo+
Solo
Team Averages
Level 19
1,632 SR
1,606 Elo+

VS

Team Averages
Level 21
1,578 SR
1,660 Elo+
Cupid
Cupid
CheeseNherbs
Cupid
Level 25
God Stats
1W - 1L
1,197 SR
Queue Stats
10W - 11L
1,461 Elo+
Solo
Sol
Sol
EmPeezy
Sol
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
218W - 157L
1,714 Elo+
Solo
Guan Yu
Guan Yu
KE F3lipeLR
Guan Yu
Level 6
God Stats
7W - 0L
1,953 SR
Queue Stats
9W - 1L
1,836 Elo+
Party 1
Fenrir
Fenrir
Lolo64566
Fenrir
Level 15
God Stats
2W - 1L
1,739 SR
Queue Stats
37W - 38L
1,620 Elo+
Party 1
Cabrakan
Cabrakan
SniperG00seJR
Cabrakan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 68L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ds2co
Neith
8
1 / 4 / 6
5,088
509
5,557
6,313
2,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
GowBata
King Arthur
9
1 / 1 / 0
5,235
524
2,624
6,117
2,569
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
0 / 5 / 1
4,662
466
709
5,527
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
8
4 / 3 / 3
5,573
557
4,461
7,640
5,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
4 / 1 / 0
6,220
622
3,734
6,501
2,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 2
4,869
487
2,028
5,047
1,019
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
11
4 / 3 / 6
6,618
662
6,123
5,632
1,851
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
KE F3lipeLR
Guan Yu
10
1 / 1 / 0
5,469
547
2,714
5,529
4,894
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Lolo64566
Fenrir
12
8 / 0 / 1
7,048
705
6,647
6,001
2,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
SniperG00seJR
Cabrakan
7
0 / 2 / 6
5,009
501
3,828
7,243
4,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
10
Kills
14
14
Deaths
10
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
4
2
0.5
L
Neith
Ds2co
Neith
1
4
6
1
W
Sol
4
3
6
2.33
L
King Arthur
GowBata
King Arthur
1
1
0
1
L
0
5
1
0.1
W
Guan Yu
KE F3lipeLR
Guan Yu
1
1
0
1
W
Fenrir
Lolo64566
Fenrir
8
0
1
8.5
L
Tiamat
4
3
3
1.83
W
Cabrakan
SniperG00seJR
Cabrakan
0
2
6
1.5
L
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,085
Damage
21,340
32,098
Taken
29,452
13,963
Mitigated
15,373
10,789
Healing
7,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,028
516
0
1,371
5,047
1,019
561
1,084
3,963
0
16,083
L
Neith
Ds2co
Neith
5,557
2,282
0
1,407
6,313
2,002
0
2,741
3,572
0
25,570
W
Sol
6,123
2,588
0
1,813
5,632
1,851
2,929
843
4,789
36,489
0
L
King Arthur
GowBata
King Arthur
2,624
466
0
1,817
6,117
2,569
0
749
5,368
2,352
18,372
L
709
249
42
993
5,527
1,410
187
1,675
3,852
20,039
0
W
Guan Yu
KE F3lipeLR
Guan Yu
2,714
349
230
1,264
5,529
4,894
0
232
5,297
0
21,904
W
Fenrir
Lolo64566
Fenrir
6,647
1,242
0
2,274
6,001
2,818
141
1,136
4,865
96
35,324
L
Tiamat
4,461
517
24
3,028
7,640
5,087
0
3,261
4,379
14,827
0
W
Cabrakan
SniperG00seJR
Cabrakan
3,828
498
0
625
7,243
4,791
319
2,107
5,136
14,983
0
L
3,734
617
0
3,478
6,501
2,895
0
1,621
4,880
0
39,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,778
Gold Earned
29,013
229
Minions Killed
240
0
Camps Cleared
0
908,276
Distance Traveled
958,541
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
4,869
487
28
3
0
169,200
0
L
Neith
5,088
509
38
4
0
155,003
1
W
Sol
6,618
662
66
7
0
175,786
2
L
King Arthur
5,235
524
38
4
0
181,547
0
L
Ra
4,662
466
38
4
0
176,762
2
W
Guan Yu
5,469
547
52
5
0
213,855
0
W
Fenrir
7,048
705
70
7
0
227,790
1
L
Tiamat
5,573
557
26
3
0
183,111
3
W
Cabrakan
5,009
501
24
2
0
171,910
0
L
Mulan
6,220
622
89
9
0
211,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role