Player Matchup

Neith
Neith
JudgeMasterJib
Neith
Level 88
God Stats
35W - 28L
1,586 SR
Queue Stats
80W - 83L
1,408 Elo+
Party 2
Anubis
Anubis
dabagonsmith
Anubis
Level 85
God Stats
7W - 6L
1,503 SR
Queue Stats
39W - 63L
1,321 Elo+
Party 2
Sol
Sol
darkcurber
Sol
Level 41
God Stats
0W - 2L
1,316 SR
Queue Stats
22W - 43L
1,314 Elo+
Party 2
Cthulhu
Cthulhu
redneckobama
Cthulhu
Level 36
God Stats
3W - 4L
1,466 SR
Queue Stats
45W - 72L
1,324 Elo+
Party 2
Team Averages
Level 63
1,468 SR
1,342 Elo+

VS

Team Averages
Level 148
1,587 SR
1,431 Elo+
Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
ILuv Wyte Girlz
Charybdis
Level 149
God Stats
19W - 24L
1,539 SR
Queue Stats
410W - 546L
1,513 Elo+
Solo
Bastet
Bastet
Leeko-70
Bastet
Level 124
God Stats
5W - 6L
1,726 SR
Queue Stats
343W - 430L
1,484 Elo+
Solo
Terra
Terra
lusafer420
Terra
Level 160
God Stats
1W - 0L
1,584 SR
Queue Stats
17W - 56L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 2
8,098
810
6,941
4,791
1,463
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
13
1 / 3 / 3
7,411
741
5,626
6,938
3,509
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 2 / 4
7,619
762
6,930
8,077
3,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
redneckobama
Cthulhu
12
1 / 1 / 2
7,042
704
3,536
7,699
6,181
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
4 / 2 / 3
8,464
846
4,805
11,617
7,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
ILuv Wyte Girlz
Charybdis
13
2 / 4 / 2
7,817
782
4,287
7,893
2,575
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Leeko-70
Bastet
13
2 / 3 / 3
8,023
802
10,334
7,101
2,024
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Terra
13
0 / 0 / 1
7,395
740
1,323
5,922
6,215
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
9
Kills
8
8
Deaths
9
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
2
3
2.75
W
Charybdis
ILuv Wyte Girlz
Charybdis
2
4
2
0.75
L
5
2
2
3
W
Bastet
Leeko-70
Bastet
2
3
3
1.17
L
Anubis
1
3
3
0.83
L
2
2
4
2
W
Terra
0
0
1
0.5
L
Cthulhu
redneckobama
Cthulhu
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,033
Damage
20,749
27,505
Taken
32,533
14,168
Mitigated
18,514
5,388
Healing
8,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,805
160
0
3,992
11,617
7,700
297
6,920
4,697
24,130
0
W
Charybdis
ILuv Wyte Girlz
Charybdis
4,287
1,615
0
2,084
7,893
2,575
548
2,821
5,072
0
27,355
L
6,941
3,690
0
1,394
4,791
1,463
395
1,045
3,648
0
26,979
W
Bastet
Leeko-70
Bastet
10,334
1,996
0
0
7,101
2,024
0
3,913
3,188
0
18,675
L
Anubis
5,626
376
0
1,955
6,938
3,509
902
1,465
5,259
25,353
0
L
6,930
2,938
0
1,870
8,077
3,015
188
2,313
5,658
21,289
2,012
W
Terra
1,323
0
541
1,887
5,922
6,215
456
2,388
3,534
17,669
0
L
Cthulhu
redneckobama
Cthulhu
3,536
216
169
0
7,699
6,181
352
1,584
5,924
12,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,170
Gold Earned
31,699
165
Minions Killed
157
7
Camps Cleared
7
727,481
Distance Traveled
751,617
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,464
846
39
4
0
180,496
0
W
Charybdis
7,817
782
55
6
3
151,096
2
L
Neith
8,098
810
53
5
1
166,253
3
W
Bastet
8,023
802
21
2
3
210,056
0
L
Anubis
7,411
741
51
5
1
164,673
2
L
Sol
7,619
762
38
4
3
184,891
2
W
Terra
7,395
740
42
4
1
209,969
0
L
Cthulhu
7,042
704
23
2
2
211,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role