Player Matchup

Bellona
Bellona
Mocaahontas
Bellona
Level 12
God Stats
20W - 16L
1,603 SR
Queue Stats
58W - 56L
1,500 Elo+
Solo
Kukulkan
Kukulkan
fedodia
Kukulkan
Level 28
God Stats
9W - 6L
1,424 SR
Queue Stats
9W - 8L
1,333 Elo+
Solo
Rama
Rama
iAmKytan
Rama
Level 18
God Stats
10W - 1L
1,500 SR
Queue Stats
182W - 93L
1,622 Elo+
Party 2
Chang'e
Chang'e
itsdemon
Chang'e
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,485 Elo+
Party 2
Hun Batz
Hun Batz
xiiSai
Hun Batz
Level 25
God Stats
22W - 7L
1,709 SR
Queue Stats
237W - 137L
1,596 Elo+
Party 2
Team Averages
Level 17
1,547 SR
1,507 Elo+

VS

Team Averages
Level 17
1,533 SR
1,441 Elo+
Jing Wei
Jing Wei
DaBergz
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,349 Elo+
Solo
Izanami
Izanami
LordGorzon
Izanami
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 47L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
SnayperQatil
Tsukuyomi
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
81W - 67L
1,497 Elo+
Party 1
Zeus
Zeus
hayk6
Zeus
Level 16
God Stats
9W - 5L
1,782 SR
Queue Stats
66W - 58L
1,468 Elo+
Party 1
Ra
Ra
ruzzenj
Ra
Level 17
God Stats
2W - 6L
1,384 SR
Queue Stats
77W - 73L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Mocaahontas
Bellona
20
18 / 8 / 13
15,703
1,309
18,770
23,354
26,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
fedodia
Kukulkan
20
4 / 7 / 21
13,680
1,140
16,991
13,729
5,162
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
20
14 / 8 / 23
15,737
1,311
33,764
22,987
8,429
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
itsdemon
Chang'e
20
3 / 5 / 17
12,322
1,027
9,701
20,022
6,410
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
xiiSai
Hun Batz
20
11 / 8 / 17
15,098
1,258
26,400
23,760
9,100
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

100

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DaBergz
Jing Wei
19
0 / 10 / 15
11,618
968
8,861
21,918
8,543
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
LordGorzon
Izanami
20
10 / 9 / 11
14,388
1,199
21,248
17,503
7,640
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
SnayperQatil
Tsukuyomi
20
13 / 6 / 14
15,853
1,321
27,570
22,667
9,781
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
hayk6
Zeus
20
11 / 17 / 13
14,442
1,204
27,336
26,720
9,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
2 / 8 / 17
12,893
1,074
13,834
22,282
9,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
106
50
Kills
36
36
Deaths
50
91
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
DaBergz
Jing Wei
0
10
15
0.75
L
Izanami
LordGorzon
Izanami
10
9
11
1.72
W
Bellona
Mocaahontas
Bellona
18
8
13
3.06
L
Tsukuyomi
SnayperQatil
Tsukuyomi
13
6
14
3.33
W
Kukulkan
fedodia
Kukulkan
4
7
21
2.07
L
Zeus
hayk6
Zeus
11
17
13
1.03
W
Rama
14
8
23
3.19
W
Chang'e
itsdemon
Chang'e
3
5
17
2.3
L
2
8
17
1.31
W
Hun Batz
xiiSai
Hun Batz
11
8
17
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,626
Damage
98,849
103,852
Taken
111,090
55,495
Mitigated
45,323
10,639
Healing
7,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
DaBergz
Jing Wei
8,861
5,487
0
348
21,918
8,543
0
5,992
15,740
0
31,864
L
Izanami
LordGorzon
Izanami
21,248
16,442
0
0
17,503
7,640
0
4,576
12,768
0
41,148
W
Bellona
Mocaahontas
Bellona
18,770
4,929
0
1,108
23,354
26,394
0
8,642
14,712
0
31,304
L
Tsukuyomi
SnayperQatil
Tsukuyomi
27,570
5,192
0
190
22,667
9,781
0
5,139
17,095
0
45,498
W
Kukulkan
fedodia
Kukulkan
16,991
2,115
0
727
13,729
5,162
0
4,191
9,538
45,928
0
L
Zeus
hayk6
Zeus
27,336
4,504
285
1,436
26,720
9,709
0
6,211
20,210
36,996
0
W
Rama
33,764
23,759
0
4,140
22,987
8,429
0
9,802
13,185
0
61,077
W
Chang'e
itsdemon
Chang'e
9,701
1,170
1,740
2,619
20,022
6,410
0
9,372
10,650
21,431
0
L
13,834
1,424
1,943
3,361
22,282
9,650
0
4,774
17,423
40,974
0
W
Hun Batz
xiiSai
Hun Batz
26,400
6,784
81
224
23,760
9,100
0
9,163
14,597
0
48,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,540
Gold Earned
69,194
217
Minions Killed
200
9
Camps Cleared
6
1,054,681
Distance Traveled
1,117,008
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,618
968
30
3
3
239,575
0
L
Izanami
14,388
1,199
46
4
1
186,234
1
W
Bellona
15,703
1,309
29
2
1
242,608
0
L
Tsukuyomi
15,853
1,321
39
3
0
267,704
0
W
Kukulkan
13,680
1,140
67
6
0
169,949
0
L
Zeus
14,442
1,204
20
2
0
178,451
0
W
Rama
15,737
1,311
41
3
2
213,631
0
W
Chang'e
12,322
1,027
26
2
0
190,054
2
L
Ra
12,893
1,074
65
5
2
245,044
0
W
Hun Batz
15,098
1,258
54
5
6
238,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role