Player Matchup

Cerberus
Cerberus
ImNotReptile
Cerberus
Level 64
God Stats
1W - 0L
1,244 SR
Queue Stats
11W - 9L
1,600 Elo+
Party 2
Baron Samedi
Baron Samedi
Zeltexx
Baron Samedi
Level 125
God Stats
1W - 1L
1,586 SR
Queue Stats
79W - 89L
1,480 Elo+
Party 2
Set
Set
earthgod
Set
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
226W - 229L
1,554 Elo+
Solo
Janus
Janus
mr snuggles9999
Janus
Level 129
God Stats
2W - 3L
1,379 SR
Queue Stats
104W - 82L
1,586 Elo+
Party 3
Eset
Eset
xRGx Killer
Eset
Level 106
God Stats
2W - 2L
1,524 SR
Queue Stats
126W - 104L
1,563 Elo+
Party 3
Team Averages
Level 116
1,447 SR
1,557 Elo+

VS

Team Averages
Level 103
1,497 SR
1,523 Elo+
Cupid
Cupid
 
Cupid
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Aeulfr
Ao Kuang
Level 126
God Stats
2W - 3L
1,522 SR
Queue Stats
177W - 172L
1,528 Elo+
Solo
Sobek
Sobek
RezDogRolly
Sobek
Level 42
God Stats
1W - 5L
1,306 SR
Queue Stats
215W - 252L
1,536 Elo+
Solo
The Morrigan
The Morrigan
WishiMaster
The Morrigan
Level 124
God Stats
3W - 2L
1,658 SR
Queue Stats
96W - 85L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ImNotReptile
Cerberus
17
4 / 4 / 23
9,997
769
11,575
16,257
20,194
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Zeltexx
Baron Samedi
17
4 / 3 / 20
10,150
781
13,483
11,825
7,041
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 3 / 17
9,809
755
10,972
11,295
10,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
7 / 3 / 18
11,057
851
17,746
10,053
4,785
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
11 / 4 / 15
11,262
866
15,605
12,832
7,153
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
7 / 4 / 4
10,586
814
12,948
12,777
5,267
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
 
Zhong Kui
14
1 / 8 / 7
8,634
664
9,038
16,206
8,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Aeulfr
Ao Kuang
16
2 / 4 / 9
8,887
684
5,922
18,971
19,701
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
1 / 7 / 5
8,614
663
7,357
19,782
24,294
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
WishiMaster
The Morrigan
17
3 / 7 / 7
9,645
742
12,487
10,173
3,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
46
30
Kills
14
17
Deaths
30
93
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
7
4
4
2.25
L
Zhong Kui
 
Zhong Kui
1
8
7
0.56
L
Ao Kuang
Aeulfr
Ao Kuang
2
4
9
1.63
W
Cerberus
ImNotReptile
Cerberus
4
4
23
3.88
L
1
7
5
0.5
L
The Morrigan
WishiMaster
The Morrigan
3
7
7
0.93
W
Baron Samedi
Zeltexx
Baron Samedi
4
3
20
4.67
W
4
3
17
4.17
W
7
3
18
5.33
W
11
4
15
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,381
Damage
47,752
62,262
Taken
77,909
49,921
Mitigated
61,513
23,905
Healing
27,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
12,948
6,513
3,053
4,188
12,777
5,267
884
10,667
1,708
0
32,530
L
Zhong Kui
 
Zhong Kui
9,038
508
778
3,045
16,206
8,657
0
12,765
3,227
21,434
0
L
Ao Kuang
Aeulfr
Ao Kuang
5,922
561
749
6,311
18,971
19,701
285
12,488
5,737
7,670
0
W
Cerberus
ImNotReptile
Cerberus
11,575
763
194
4,589
16,257
20,194
153
7,188
8,593
20,237
0
L
7,357
341
1,004
5,016
19,782
24,294
0
12,521
6,335
11,726
0
L
The Morrigan
WishiMaster
The Morrigan
12,487
1,100
1,917
1,906
10,173
3,594
422
8,369
1,175
26,698
2,569
W
Baron Samedi
Zeltexx
Baron Samedi
13,483
1,367
4,161
3,995
11,825
7,041
1,206
6,331
5,154
30,943
0
W
10,972
3,494
296
2,124
11,295
10,748
828
5,329
5,561
0
19,806
W
17,746
1,602
1,422
1,932
10,053
4,785
1,407
5,692
4,070
49,445
0
W
15,605
981
1,897
3,295
12,832
7,153
1,258
7,278
5,402
22,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,275
Gold Earned
46,366
152
Minions Killed
115
0
Camps Cleared
0
1,167,270
Distance Traveled
1,080,259
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,586
814
40
3
0
214,806
1
L
Zhong Kui
8,634
664
33
3
0
183,525
0
L
Ao Kuang
8,887
684
1
0
0
253,356
2
W
Cerberus
9,997
769
15
1
0
225,948
0
L
Sobek
8,614
663
7
1
0
214,049
0
L
The Morrigan
9,645
742
34
3
0
214,523
1
W
Baron Samedi
10,150
781
38
3
0
235,853
1
W
Set
9,809
755
19
1
0
240,139
0
W
Janus
11,057
851
64
5
0
231,019
2
W
Eset
11,262
866
16
1
0
234,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role