Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
KalaniNoa13
Cthulhu
Level 88
God Stats
22W - 22L
1,558 SR
Queue Stats
170W - 145L
1,511 Elo+
Party 2
Susano
Susano
Plunia
Susano
Level 99
God Stats
1W - 2L
1,258 SR
Queue Stats
235W - 218L
1,597 Elo+
Solo
Izanami
Izanami
SaltedMonk
Izanami
Level 79
God Stats
67W - 42L
1,622 SR
Queue Stats
76W - 64L
1,535 Elo+
Party 3
Ra
Ra
Vibin Sosa
Ra
Level 82
God Stats
11W - 10L
1,788 SR
Queue Stats
104W - 103L
1,507 Elo+
Party 2
Team Averages
Level 85
1,545 SR
1,530 Elo+

VS

Team Averages
Level 89
1,557 SR
1,500 Elo+
Artemis
Artemis
Born2BLazee
Artemis
Level 53
God Stats
11W - 13L
1,502 SR
Queue Stats
78W - 102L
1,505 Elo+
Solo
Fenrir
Fenrir
CompaFlame
Fenrir
Level 104
God Stats
26W - 27L
1,511 SR
Queue Stats
171W - 184L
1,516 Elo+
Party 1
Scylla
Scylla
Papacito602
Scylla
Level 81
God Stats
15W - 10L
1,494 SR
Queue Stats
145W - 141L
1,479 Elo+
Party 1
Ymir
Ymir
SS_Sleepercell
Ymir
Level 65
God Stats
80W - 94L
1,510 SR
Queue Stats
84W - 100L
1,439 Elo+
Party 1
Odin
Odin
YourGirlsPlug
Odin
Level 144
God Stats
7W - 3L
1,768 SR
Queue Stats
335W - 317L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
0 / 0 / 13
7,006
500
4,884
8,054
5,848
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
KalaniNoa13
Cthulhu
13
4 / 2 / 1
7,884
563
6,763
9,668
7,862
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Susano
Plunia
Susano
12
2 / 1 / 4
7,252
518
5,493
8,785
2,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
SaltedMonk
Izanami
15
9 / 0 / 2
9,330
666
9,765
5,000
1,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
6 / 2 / 2
8,583
613
5,731
6,507
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Born2BLazee
Artemis
10
0 / 7 / 0
5,852
418
2,950
7,976
2,161
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
CompaFlame
Fenrir
12
2 / 4 / 2
7,272
519
5,790
11,743
4,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
11
2 / 4 / 0
6,551
468
3,804
6,173
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

6
0 / 3 / 0
5,044
360
930
9,715
3,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 3 / 0
6,869
491
5,843
8,802
5,663
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
21
Kills
5
5
Deaths
21
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
0
13
6.5
L
Artemis
Born2BLazee
Artemis
0
7
0
0
L
Fenrir
CompaFlame
Fenrir
2
4
2
0.75
W
Cthulhu
KalaniNoa13
Cthulhu
4
2
1
2.25
L
Scylla
2
4
0
0.5
W
Susano
Plunia
Susano
2
1
4
4
L
0
3
0
0
W
Izanami
SaltedMonk
Izanami
9
0
2
10
W
6
2
2
3.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,636
Damage
19,317
38,014
Taken
44,409
20,658
Mitigated
17,225
16,074
Healing
6,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,884
711
243
2,024
8,054
5,848
449
1,324
6,673
16,260
0
L
Artemis
Born2BLazee
Artemis
2,950
1,732
0
829
7,976
2,161
0
1,957
6,019
0
27,681
L
Fenrir
CompaFlame
Fenrir
5,790
1,153
0
1,733
11,743
4,268
0
3,376
8,311
0
35,853
W
Cthulhu
KalaniNoa13
Cthulhu
6,763
766
171
3,749
9,668
7,862
205
0
9,317
35,899
0
L
Scylla
3,804
175
0
595
6,173
1,899
0
2,849
3,172
37,567
0
W
Susano
Plunia
Susano
5,493
914
0
3,834
8,785
2,800
0
1,136
7,417
0
38,333
L
930
229
724
598
9,715
3,234
0
2,597
6,990
8,650
0
W
Izanami
SaltedMonk
Izanami
9,765
7,565
0
2,439
5,000
1,720
2,988
773
4,195
0
84,878
W
5,731
613
226
3,388
6,507
2,428
181
1,320
5,069
60,741
0
L
5,843
2,062
0
1,558
8,802
5,663
0
6,233
2,539
0
33,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,055
Gold Earned
31,588
440
Minions Killed
294
0
Camps Cleared
0
1,350,921
Distance Traveled
1,197,345
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,006
500
29
2
0
293,034
2
L
Artemis
5,852
418
55
4
0
234,916
2
L
Fenrir
7,272
519
69
5
0
279,112
0
W
Cthulhu
7,884
563
80
6
0
240,258
1
L
Scylla
6,551
468
71
5
0
237,445
5
W
Susano
7,252
518
70
5
0
302,694
3
L
Ymir
5,044
360
16
1
0
191,548
0
W
Izanami
9,330
666
151
11
0
246,855
4
W
Ra
8,583
613
110
8
0
268,080
1
L
Odin
6,869
491
83
6
0
254,324
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role