Player Matchup

Artio
Artio
 
Artio
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Endertome
Yemoja
Level 24
God Stats
0W - 1L
1,265 SR
Queue Stats
8W - 6L
1,500 Elo+
Solo
Ra
Ra
Zackuyuu
Ra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 22L
1,531 Elo+
Party 2
Loki
Loki
ZxChief
Loki
Level 21
God Stats
19W - 13L
1,689 SR
Queue Stats
58W - 53L
1,446 Elo+
Party 2
Neith
Neith
xXxNeItH
Neith
Level 5
God Stats
3W - 6L
1,435 SR
Queue Stats
3W - 6L
1,385 Elo+
Solo
Team Averages
Level 19
1,478 SR
1,473 Elo+

VS

Team Averages
Level 33
1,519 SR
1,556 Elo+
Mercury
Mercury
Acalyptos
Mercury
Level 85
God Stats
1W - 1L
1,306 SR
Queue Stats
19W - 16L
1,363 Elo+
Party 1
Yemoja
Yemoja
Bonzer05
Yemoja
Level 12
God Stats
5W - 0L
1,713 SR
Queue Stats
8W - 3L
1,645 Elo+
Party 1
Cupid
Cupid
Clementinos
Cupid
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,645 Elo+
Party 1
Chaac
Chaac
Russian27
Chaac
Level 27
God Stats
41W - 10L
1,705 SR
Queue Stats
63W - 27L
1,663 Elo+
Solo
Scylla
Scylla
zakutatar
Scylla
Level 22
God Stats
3W - 1L
1,371 SR
Queue Stats
84W - 98L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
0 / 3 / 3
7,984
380
11,170
18,402
20,524
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yemoja
Endertome
Yemoja
13
1 / 7 / 4
8,661
412
6,515
13,725
8,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
0 / 5 / 1
9,425
449
5,928
11,318
4,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
ZxChief
Loki
15
5 / 6 / 3
9,687
461
8,579
19,156
7,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
xXxNeItH
Neith
16
4 / 5 / 2
9,794
466
11,230
15,464
5,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Acalyptos
Mercury
20
10 / 2 / 3
12,650
602
12,899
13,809
7,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
Bonzer05
Yemoja
16
1 / 1 / 10
9,961
474
7,874
10,130
5,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
6 / 5 / 3
10,170
484
11,175
13,423
3,921
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Russian27
Chaac
20
9 / 2 / 1
13,943
664
23,035
27,742
29,766
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
zakutatar
Scylla
18
0 / 0 / 7
10,866
517
5,805
7,774
2,891
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
50
10
Kills
26
26
Deaths
10
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
3
3
0.5
W
Mercury
Acalyptos
Mercury
10
2
3
5.75
W
Yemoja
Bonzer05
Yemoja
1
1
10
6
W
6
5
3
1.5
L
Yemoja
Endertome
Yemoja
1
7
4
0.43
W
Chaac
Russian27
Chaac
9
2
1
4.75
L
0
5
1
0.1
L
Loki
ZxChief
Loki
5
6
3
1.08
L
Neith
xXxNeItH
Neith
4
5
2
1
W
Scylla
zakutatar
Scylla
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,422
Damage
60,788
78,065
Taken
72,878
46,334
Mitigated
49,597
22,568
Healing
33,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
11,170
1,524
409
6,235
18,402
20,524
0
2,590
15,492
42,875
0
W
Mercury
Acalyptos
Mercury
12,899
7,534
0
4,068
13,809
7,613
3,435
2,534
11,141
0
102,248
W
Yemoja
Bonzer05
Yemoja
7,874
1,599
1,750
2,731
10,130
5,406
103
3,789
6,341
28,802
0
W
11,175
4,812
96
2,475
13,423
3,921
315
1,999
11,424
0
64,986
L
Yemoja
Endertome
Yemoja
6,515
1,283
1,872
1,074
13,725
8,359
0
3,640
9,845
24,692
0
W
Chaac
Russian27
Chaac
23,035
5,220
0
20,030
27,742
29,766
378
10,844
16,073
14,149
112,006
L
5,928
330
257
3,298
11,318
4,242
142
4,488
6,821
57,535
0
L
Loki
ZxChief
Loki
8,579
1,903
0
5,501
19,156
7,568
0
2,638
16,151
0
58,436
L
Neith
xXxNeItH
Neith
11,230
5,974
0
3,922
15,464
5,641
0
4,223
11,097
0
82,354
W
Scylla
zakutatar
Scylla
5,805
351
0
2,200
7,774
2,891
1,752
3,519
3,929
66,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,551
Gold Earned
57,590
469
Minions Killed
656
0
Camps Cleared
0
1,792,838
Distance Traveled
1,930,203
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,984
380
71
3
0
394,921
5
W
Mercury
12,650
602
148
7
0
465,330
0
W
Yemoja
9,961
474
33
2
0
327,400
3
W
Cupid
10,170
484
116
6
0
337,566
0
L
Yemoja
8,661
412
39
2
0
348,539
6
W
Chaac
13,943
664
239
11
0
420,183
4
L
Ra
9,425
449
124
6
0
351,753
4
L
Loki
9,687
461
106
5
0
381,600
1
L
Neith
9,794
466
129
6
0
316,025
5
W
Scylla
10,866
517
120
6
0
379,724
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role