Player Matchup

Izanami
Izanami
JohnyOsiOsi
Izanami
Level 107
God Stats
5W - 3L
1,610 SR
Queue Stats
327W - 327L
1,434 Elo+
Solo
Mulan
Mulan
Real Dukers
Mulan
Level 121
God Stats
0W - 2L
1,382 SR
Queue Stats
167W - 136L
1,506 Elo+
Party 1
Olorun
Olorun
SpeedierFlea062
Olorun
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,367 Elo+
Party 1
Tiamat
Tiamat
Spiffy Rod
Tiamat
Level 88
God Stats
0W - 3L
1,447 SR
Queue Stats
89W - 76L
1,409 Elo+
Party 1
Zeus
Zeus
TokyoWolf2079
Zeus
Level 27
God Stats
1W - 1L
1,801 SR
Queue Stats
23W - 20L
1,413 Elo+
Party 1
Team Averages
Level 74
1,548 SR
1,426 Elo+

VS

Team Averages
Level 107
1,532 SR
1,446 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
bigmike4044
Cerberus
Level 94
God Stats
2W - 1L
1,385 SR
Queue Stats
199W - 231L
1,413 Elo+
Solo
Cupid
Cupid
milkiez
Cupid
Level 86
God Stats
1W - 0L
1,639 SR
Queue Stats
85W - 63L
1,487 Elo+
Solo
Cthulhu
Cthulhu
tkaber
Cthulhu
Level 140
God Stats
23W - 14L
1,542 SR
Queue Stats
1,184W - 1,243L
1,393 Elo+
Solo
Chronos
Chronos
xRoscojefferyX
Chronos
Level 113
God Stats
11W - 4L
1,593 SR
Queue Stats
187W - 186L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JohnyOsiOsi
Izanami
16
4 / 5 / 2
9,012
901
9,744
9,364
3,676
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
1 / 5 / 5
8,509
851
7,822
16,319
15,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 8 / 2
7,069
707
4,455
10,596
4,146
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
Spiffy Rod
Tiamat
14
2 / 6 / 4
7,549
755
8,487
9,808
5,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 9 / 3
8,021
802
9,067
10,392
4,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
10 / 0 / 10
9,778
978
14,158
7,504
3,395
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
bigmike4044
Cerberus
16
6 / 3 / 16
9,435
944
6,818
12,408
11,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cupid
milkiez
Cupid
18
13 / 3 / 12
10,746
1,075
16,777
12,952
6,050
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
tkaber
Cthulhu
14
1 / 1 / 17
8,305
831
8,480
9,489
7,591
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
3 / 3 / 12
8,411
841
4,776
13,564
10,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
100
10
Kills
33
33
Deaths
10
16
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
10
0
10
15
L
Izanami
JohnyOsiOsi
Izanami
4
5
2
1
L
1
5
5
0.7
L
1
8
2
0.25
L
Tiamat
Spiffy Rod
Tiamat
2
6
4
0.67
L
2
9
3
0.39
W
Cerberus
bigmike4044
Cerberus
6
3
16
4.67
W
Cupid
milkiez
Cupid
13
3
12
6.33
W
Cthulhu
tkaber
Cthulhu
1
1
17
9.5
W
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,575
Damage
51,009
56,479
Taken
55,917
33,241
Mitigated
39,076
10,969
Healing
22,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
14,158
779
1,160
2,516
7,504
3,395
971
2,327
5,177
24,612
0
L
Izanami
JohnyOsiOsi
Izanami
9,744
6,667
0
2,074
9,364
3,676
0
6,072
3,292
0
23,611
L
7,822
606
1,255
3,581
16,319
15,066
0
7,870
8,449
0
9,196
L
4,455
1,058
370
719
10,596
4,146
0
6,271
4,325
11,042
0
L
Tiamat
Spiffy Rod
Tiamat
8,487
686
381
1,730
9,808
5,998
0
6,353
3,455
17,059
0
L
9,067
1,625
498
361
10,392
4,355
0
7,666
2,726
19,667
0
W
Cerberus
bigmike4044
Cerberus
6,818
314
2,163
4,136
12,408
11,194
102
7,121
5,287
15,479
0
W
Cupid
milkiez
Cupid
16,777
11,271
1,333
3,640
12,952
6,050
961
3,547
9,405
0
30,014
W
Cthulhu
tkaber
Cthulhu
8,480
465
1,440
1,790
9,489
7,591
439
2,894
6,595
18,463
0
W
4,776
1,264
1,441
2,908
13,564
10,846
1,159
6,120
7,444
9,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,160
Gold Earned
46,675
119
Minions Killed
133
0
Camps Cleared
0
846,194
Distance Traveled
1,070,910
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,778
978
21
2
0
246,701
2
L
Izanami
9,012
901
46
5
0
156,976
0
L
Mulan
8,509
851
9
1
0
202,025
0
L
Olorun
7,069
707
17
2
0
163,219
0
L
Tiamat
7,549
755
16
2
0
174,368
0
L
Zeus
8,021
802
31
3
0
149,606
2
W
Cerberus
9,435
944
46
5
0
209,836
0
W
Cupid
10,746
1,075
40
4
0
192,899
2
W
Cthulhu
8,305
831
14
1
0
196,603
0
W
Chronos
8,411
841
12
1
0
224,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role