Player Matchup

Chang'e
Chang'e
Gold I
JokerMentality
Chang'e
Gold I
Level 160
God Stats
14W - 9L
1,644 SR
Queue Stats
407W - 413L
1,669 MMR
Solo
Cthulhu
Cthulhu
Platinum III
ManikMachine
Cthulhu
Platinum III
Level 160
God Stats
19W - 13L
1,631 SR
Queue Stats
169W - 153L
1,663 MMR
Solo
Camazotz
Camazotz
Gold I
Nastrian
Camazotz
Gold I
Level 137
God Stats
10W - 6L
1,688 SR
Queue Stats
70W - 69L
1,668 MMR
Solo
Rama
Rama
Platinum IV
UDiedByANoob
Rama
Platinum IV
Level 156
God Stats
5W - 2L
1,689 SR
Queue Stats
379W - 376L
1,626 MMR
Solo
Jormungandr
Jormungandr
Gold IV
empanadaa
Jormungandr
Gold IV
Level 77
God Stats
14W - 10L
1,615 SR
Queue Stats
113W - 95L
1,610 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 138
1,653 SR
1,647 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 131
1,516 SR
1,616 MMR
Cu Chulainn
Cu Chulainn
Gold I
 
Cu Chulainn
Gold I
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold I
Devictos
Raijin
Gold I
Level 138
God Stats
2W - 4L
1,684 SR
Queue Stats
94W - 92L
1,686 MMR
Party 1
Athena
Athena
Gold III
DrSqu1d
Athena
Gold III
Level 121
God Stats
1W - 5L
1,229 SR
Queue Stats
289W - 290L
1,606 MMR
Solo
Apollo
Apollo
Gold I
Sreyes77
Apollo
Gold I
Level 154
God Stats
7W - 6L
1,632 SR
Queue Stats
238W - 253L
1,659 MMR
Solo
Susano
Susano
Gold I
coolino
Susano
Gold I
Level 109
God Stats
10W - 9L
1,534 SR
Queue Stats
222W - 215L
1,629 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 4
8,325
555
6,700
10,429
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
ManikMachine
Cthulhu
13
6 / 2 / 5
8,444
563
7,434
10,652
8,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Camazotz
Nastrian
Camazotz
15
6 / 1 / 2
9,105
607
8,173
11,657
4,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 0 / 4
9,046
603
6,660
10,229
3,004
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
empanadaa
Jormungandr
14
2 / 1 / 4
8,641
576
9,418
11,799
9,039
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
Morgan Le FayTiamatGilgameshOdinSet

VS

Bans
TsukuyomiArtioArachneUllrKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
1 / 4 / 1
7,256
484
4,887
13,720
12,565
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
Devictos
Raijin
11
2 / 7 / 4
7,133
476
7,512
9,576
3,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
DrSqu1d
Athena
9
0 / 2 / 3
6,157
410
3,061
10,100
5,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Apollo
Sreyes77
Apollo
13
1 / 2 / 0
7,326
488
5,606
9,529
2,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
coolino
Susano
13
4 / 3 / 1
8,008
534
10,091
11,729
3,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
18
Kills
8
8
Deaths
18
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
4
1
0.38
L
Raijin
Devictos
Raijin
2
7
4
0.57
L
Athena
DrSqu1d
Athena
0
2
3
0.75
W
2
4
4
1
W
Cthulhu
ManikMachine
Cthulhu
6
2
5
4.25
W
Camazotz
Nastrian
Camazotz
6
1
2
7
L
Apollo
Sreyes77
Apollo
1
2
0
0.5
W
2
0
4
4
L
Susano
coolino
Susano
4
3
1
1.5
W
Jormungandr
empanadaa
Jormungandr
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,385
Damage
31,157
54,766
Taken
54,654
28,329
Mitigated
27,757
23,866
Healing
13,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
4,887
1,695
0
5,010
13,720
12,565
0
6,555
7,165
0
39,915
L
Raijin
Devictos
Raijin
7,512
662
0
597
9,576
3,228
0
7,256
2,320
34,687
0
L
Athena
DrSqu1d
Athena
3,061
1,396
0
1,111
10,100
5,721
0
4,270
5,830
14,850
0
W
6,700
562
1,258
3,831
10,429
3,015
716
3,613
6,544
50,463
0
W
Cthulhu
ManikMachine
Cthulhu
7,434
696
275
2,867
10,652
8,489
0
2,166
8,383
34,406
0
W
Camazotz
Nastrian
Camazotz
8,173
2,649
0
5,675
11,657
4,782
0
1,325
10,210
0
67,554
L
Apollo
Sreyes77
Apollo
5,606
2,758
0
2,571
9,529
2,371
0
1,391
8,138
0
48,737
W
6,660
5,280
0
5,554
10,229
3,004
1,279
1,396
8,827
0
72,120
L
Susano
coolino
Susano
10,091
1,744
0
3,815
11,729
3,872
0
4,080
7,649
0
54,262
W
Jormungandr
empanadaa
Jormungandr
9,418
2,768
0
4,406
11,799
9,039
0
1,580
10,099
51,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,561
Gold Earned
35,880
468
Minions Killed
391
0
Camps Cleared
0
1,513,013
Distance Traveled
1,484,393
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,256
484
86
6
0
291,747
6
L
Raijin
7,133
476
74
5
0
250,524
2
L
Athena
6,157
410
32
2
0
325,645
6
W
Chang'e
8,325
555
92
6
0
294,915
5
W
Cthulhu
8,444
563
55
4
0
300,424
4
W
Camazotz
9,105
607
100
7
0
334,515
2
L
Apollo
7,326
488
93
6
0
285,913
7
W
Rama
9,046
603
123
8
0
295,176
3
L
Susano
8,008
534
106
7
0
330,564
1
W
Jormungandr
8,641
576
98
7
0
287,983
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role