Player Matchup

Odin
Odin
Merlinone
Odin
Level 160
God Stats
5W - 3L
1,865 SR
Queue Stats
977W - 281L
1,796 Elo+
Party 2
Fenrir
Fenrir
NotoriousSuspect
Fenrir
Level 88
God Stats
15W - 15L
1,633 SR
Queue Stats
195W - 183L
1,547 Elo+
Solo
Sylvanus
Sylvanus
ThexNightman
Sylvanus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 6L
1,846 Elo+
Party 2
Heimdallr
Heimdallr
Wally97
Heimdallr
Level 42
God Stats
2W - 3L
1,518 SR
Queue Stats
114W - 134L
1,523 Elo+
Solo
Discordia
Discordia
bitsara
Discordia
Level 153
God Stats
3W - 10L
1,346 SR
Queue Stats
170W - 194L
1,518 Elo+
Solo
Team Averages
Level 98
1,572 SR
1,646 Elo+

VS

Team Averages
Level 128
1,663 SR
1,574 Elo+
Achilles
Achilles
DeluxeRewind
Achilles
Level 153
God Stats
24W - 12L
1,830 SR
Queue Stats
478W - 308L
1,602 Elo+
Party 1
Hel
Hel
Leoo
Hel
Level 159
God Stats
12W - 4L
1,832 SR
Queue Stats
1,304W - 949L
1,678 Elo+
Party 1
Neith
Neith
WrldFear
Neith
Level 70
God Stats
10W - 20L
1,295 SR
Queue Stats
221W - 387L
1,311 Elo+
Solo
Hun Batz
Hun Batz
ZeroHuntter
Hun Batz
Level 133
God Stats
4W - 0L
1,876 SR
Queue Stats
198W - 162L
1,615 Elo+
Party 1
Ares
Ares
iViathan
Ares
Level 125
God Stats
6W - 6L
1,482 SR
Queue Stats
121W - 57L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
15 / 6 / 6
16,719
539
32,442
38,871
19,441
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
4 / 12 / 6
13,224
427
15,264
35,478
25,527
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
ThexNightman
Sylvanus
20
5 / 8 / 8
13,511
436
16,455
40,305
47,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heimdallr
Wally97
Heimdallr
20
2 / 6 / 6
13,764
444
7,395
24,886
9,862
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
bitsara
Discordia
20
1 / 10 / 8
12,728
411
16,298
20,464
6,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DeluxeRewind
Achilles
20
10 / 3 / 14
17,346
560
29,026
39,759
53,862
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hel
Leoo
Hel
20
6 / 10 / 8
17,585
567
32,382
32,064
22,792
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
WrldFear
Neith
20
5 / 5 / 9
17,782
574
7,462
16,189
6,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
ZeroHuntter
Hun Batz
20
14 / 4 / 12
20,183
651
35,635
30,669
12,734
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ares
20
6 / 6 / 19
16,677
538
23,028
43,419
62,704
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
103
27
Kills
41
42
Deaths
28
34
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Achilles
DeluxeRewind
Achilles
10
3
14
5.67
W
Hel
Leoo
Hel
6
10
8
1
L
Odin
15
6
6
3
L
4
12
6
0.58
L
Sylvanus
ThexNightman
Sylvanus
5
8
8
1.13
L
Heimdallr
Wally97
Heimdallr
2
6
6
0.83
W
Neith
WrldFear
Neith
5
5
9
1.9
W
Hun Batz
ZeroHuntter
Hun Batz
14
4
12
5
L
Discordia
bitsara
Discordia
1
10
8
0.5
W
Ares
6
6
19
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,854
Damage
127,533
160,004
Taken
162,100
109,007
Mitigated
158,124
31,359
Healing
68,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DeluxeRewind
Achilles
29,026
5,252
0
13,441
39,759
53,862
1,488
10,392
27,646
20,858
81,895
W
Hel
Leoo
Hel
32,382
3,543
19,669
16,053
32,064
22,792
1,726
12,176
19,075
143,381
0
L
Odin
32,442
9,882
0
6,755
38,871
19,441
0
18,716
20,155
0
135,092
L
15,264
3,970
0
9,282
35,478
25,527
1,284
8,350
27,128
16,522
63,471
L
Sylvanus
ThexNightman
Sylvanus
16,455
2,766
2,190
6,338
40,305
47,332
0
19,166
21,139
53,104
15,726
L
Heimdallr
Wally97
Heimdallr
7,395
2,462
0
4,036
24,886
9,862
724
7,588
17,298
0
98,985
W
Neith
WrldFear
Neith
7,462
2,695
0
2,989
16,189
6,032
5,103
3,389
12,562
0
144,375
W
Hun Batz
ZeroHuntter
Hun Batz
35,635
10,676
0
9,910
30,669
12,734
7,996
8,179
19,996
0
190,993
L
Discordia
bitsara
Discordia
16,298
700
0
2,758
20,464
6,845
0
7,646
12,818
88,987
0
W
Ares
23,028
2,007
303
6,168
43,419
62,704
985
12,977
29,750
58,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,946
Gold Earned
89,573
675
Minions Killed
808
0
Camps Cleared
0
2,536,510
Distance Traveled
3,120,009
30
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
17,346
560
111
4
0
707,137
22
W
Hel
17,585
567
180
6
0
584,686
4
L
Odin
16,719
539
183
6
0
601,195
3
L
Fenrir
13,224
427
119
4
0
468,528
6
L
Sylvanus
13,511
436
89
3
0
496,840
17
L
Heimdallr
13,764
444
147
5
0
488,395
3
W
Neith
17,782
574
223
7
0
525,518
3
W
Hun Batz
20,183
651
252
8
0
694,293
5
L
Discordia
12,728
411
137
4
0
481,552
1
W
Ares
16,677
538
42
1
0
608,375
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role