Player Matchup

Ymir
Ymir
KennMeisty
Ymir
Level 34
God Stats
20W - 12L
1,644 SR
Queue Stats
71W - 65L
1,542 Elo+
Party 1
Ah Puch
Ah Puch
PikabooPlays
Ah Puch
Level 129
God Stats
4W - 0L
1,865 SR
Queue Stats
116W - 107L
1,548 Elo+
Party 1
Hachiman
Hachiman
thatguythatone
Hachiman
Level 48
God Stats
5W - 9L
1,367 SR
Queue Stats
112W - 130L
1,371 Elo+
Party 1
Team Averages
Level 70
1,625 SR
1,487 Elo+

VS

Team Averages
Level 43
1,607 SR
1,597 Elo+
Fafnir
Fafnir
Danomon12321
Fafnir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,577 Elo+
Party 2
Set
Set
KatEvolved34
Set
Level 7
God Stats
0W - 1L
1,765 SR
Queue Stats
11W - 11L
1,572 Elo+
Party 2
Hel
Hel
elpopooseidon
Hel
Level 109
God Stats
1W - 1L
1,556 SR
Queue Stats
38W - 32L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 6
8,496
708
3,685
11,551
11,774
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
PikabooPlays
Ah Puch
13
5 / 3 / 6
9,301
775
19,202
11,132
4,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
13
4 / 1 / 7
9,152
763
12,736
6,756
2,342
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
3 / 4 / 4
8,457
705
5,367
16,404
17,971
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
2 / 5 / 5
7,730
644
7,515
15,127
8,266
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
3 / 3 / 5
8,276
690
9,405
12,823
5,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
12
Kills
8
9
Deaths
12
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fafnir
3
4
4
1.25
L
2
5
5
0.9
W
3
5
6
1.2
W
Ah Puch
PikabooPlays
Ah Puch
5
3
6
2.67
L
3
3
5
1.83
W
Hachiman
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,623
Damage
22,287
29,439
Taken
44,354
18,117
Mitigated
31,459
5,813
Healing
17,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
5,367
1,471
683
2,840
16,404
17,971
0
7,816
8,588
13,484
0
L
7,515
1,990
105
2,717
15,127
8,266
24
7,553
7,574
0
17,394
W
3,685
779
0
120
11,551
11,774
91
5,247
6,304
8,335
0
W
Ah Puch
PikabooPlays
Ah Puch
19,202
806
54
3,974
11,132
4,001
1,017
6,748
4,384
49,114
0
L
9,405
685
5,634
5,478
12,823
5,222
0
7,969
4,854
30,337
0
W
Hachiman
12,736
4,213
0
1,665
6,756
2,342
1,289
3,082
3,674
0
34,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,949
Gold Earned
24,463
131
Minions Killed
100
6
Camps Cleared
5
642,889
Distance Traveled
669,233
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,457
705
18
2
2
207,903
0
L
Set
7,730
644
20
2
1
223,038
0
W
Ymir
8,496
708
4
0
0
216,829
1
W
Ah Puch
9,301
775
73
6
4
213,312
1
L
Hel
8,276
690
62
5
2
238,292
3
W
Hachiman
9,152
763
54
5
2
212,748
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role