Player Matchup

Bakasura
Bakasura
King slaayer
Bakasura
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 140L
1,521 Elo+
Party 2
Scylla
Scylla
SNIPYEARS
Scylla
Level 129
God Stats
3W - 5L
1,384 SR
Queue Stats
307W - 281L
1,513 Elo+
Party 2
Sylvanus
Sylvanus
TzSceptic
Sylvanus
Level 115
God Stats
11W - 8L
1,540 SR
Queue Stats
206W - 196L
1,589 Elo+
Solo
King Arthur
King Arthur
king0919
King Arthur
Level 86
God Stats
33W - 40L
1,528 SR
Queue Stats
98W - 113L
1,517 Elo+
Party 1
Neith
Neith
kkby
Neith
Level 129
God Stats
78W - 55L
1,625 SR
Queue Stats
243W - 267L
1,502 Elo+
Party 1
Team Averages
Level 122
1,515 SR
1,528 Elo+

VS

Team Averages
Level 102
1,579 SR
1,424 Elo+
Erlang Shen
Erlang Shen
AlejandroX2
Erlang Shen
Level 89
God Stats
0W - 2L
1,532 SR
Queue Stats
1W - 3L
1,165 Elo+
Party 4
Bakasura
Bakasura
Gerardox2
Bakasura
Level 101
God Stats
0W - 1L
1,411 SR
Queue Stats
2W - 3L
1,299 Elo+
Party 4
Neith
Neith
Harvey 7 FaceD
Neith
Level 109
God Stats
54W - 39L
1,665 SR
Queue Stats
143W - 126L
1,589 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
I Jupi I
Morgan Le Fay
Level 124
God Stats
47W - 38L
1,625 SR
Queue Stats
389W - 360L
1,539 Elo+
Party 3
Ymir
Ymir
freddytheyeti
Ymir
Level 88
God Stats
13W - 11L
1,664 SR
Queue Stats
799W - 737L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
King slaayer
Bakasura
18
5 / 5 / 8
11,274
564
13,496
17,469
6,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
SNIPYEARS
Scylla
17
5 / 2 / 7
10,809
540
14,603
16,280
5,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
TzSceptic
Sylvanus
16
3 / 1 / 9
10,292
515
8,041
15,258
14,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
king0919
King Arthur
18
3 / 1 / 9
11,310
566
12,604
21,769
15,828
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
kkby
Neith
19
5 / 0 / 3
11,903
595
8,859
9,183
3,566
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AlejandroX2
Erlang Shen
16
1 / 7 / 1
9,718
486
5,463
15,189
12,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
Gerardox2
Bakasura
17
5 / 4 / 2
10,037
502
11,932
16,107
7,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 2 / 0
9,017
451
7,810
10,018
2,925
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
I Jupi I
Morgan Le Fay
16
2 / 5 / 3
9,467
473
18,130
14,287
5,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 3 / 5
8,530
427
9,579
18,191
20,907
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
21
Kills
9
9
Deaths
21
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AlejandroX2
Erlang Shen
1
7
1
0.21
L
Bakasura
Gerardox2
Bakasura
5
4
2
1.5
L
0
2
0
0
L
Morgan Le Fay
I Jupi I
Morgan Le Fay
2
5
3
0.7
W
Bakasura
King slaayer
Bakasura
5
5
8
1.8
W
Scylla
SNIPYEARS
Scylla
5
2
7
4.25
W
Sylvanus
TzSceptic
Sylvanus
3
1
9
7.5
L
1
3
5
1.17
W
King Arthur
king0919
King Arthur
3
1
9
7.5
W
Neith
kkby
Neith
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,603
Damage
52,914
79,959
Taken
73,792
46,631
Mitigated
48,712
29,607
Healing
17,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AlejandroX2
Erlang Shen
5,463
2,631
0
3,108
15,189
12,102
0
1,178
13,115
0
59,187
L
Bakasura
Gerardox2
Bakasura
11,932
5,994
0
5,759
16,107
7,573
0
6,166
9,558
0
56,449
L
7,810
2,041
0
3,558
10,018
2,925
0
1,556
8,462
0
75,591
L
Morgan Le Fay
I Jupi I
Morgan Le Fay
18,130
1,498
0
3,040
14,287
5,205
0
5,317
8,062
87,369
0
W
Bakasura
King slaayer
Bakasura
13,496
8,332
0
2,308
17,469
6,530
350
6,230
10,666
0
88,423
W
Scylla
SNIPYEARS
Scylla
14,603
809
0
5,310
16,280
5,903
707
8,775
7,351
71,144
0
W
Sylvanus
TzSceptic
Sylvanus
8,041
975
3,109
7,138
15,258
14,804
746
7,875
6,744
29,637
0
L
9,579
1,652
349
1,492
18,191
20,907
0
8,427
8,822
30,169
0
W
King Arthur
king0919
King Arthur
12,604
1,814
0
8,207
21,769
15,828
743
4,453
16,283
0
75,996
W
Neith
kkby
Neith
8,859
1,499
0
3,535
9,183
3,566
6,533
450
8,733
0
98,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,588
Gold Earned
46,769
626
Minions Killed
614
0
Camps Cleared
0
1,844,299
Distance Traveled
1,834,540
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,718
486
122
6
0
367,517
1
L
Bakasura
10,037
502
129
6
0
433,528
3
L
Neith
9,017
451
162
8
0
307,021
5
L
Morgan Le Fay
9,467
473
161
8
0
358,964
4
W
Bakasura
11,274
564
137
7
0
436,146
0
W
Scylla
10,809
540
123
6
0
372,809
1
W
Sylvanus
10,292
515
31
2
0
329,813
4
L
Ymir
8,530
427
40
2
0
367,510
2
W
King Arthur
11,310
566
153
8
0
387,275
0
W
Neith
11,903
595
182
9
0
318,256
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role