Player Matchup

Chronos
Chronos
AmpsX3
Chronos
Level 66
God Stats
4W - 5L
1,509 SR
Queue Stats
130W - 142L
1,415 Elo+
Solo
Horus
Horus
CHABOLLA1
Horus
Level 57
God Stats
0W - 3L
1,500 SR
Queue Stats
81W - 108L
1,366 Elo+
Party 1
Tiamat
Tiamat
Pyrotechnic209
Tiamat
Level 102
God Stats
0W - 1L
1,223 SR
Queue Stats
160W - 145L
1,543 Elo+
Solo
Osiris
Osiris
Zigfrid PK
Osiris
Level 128
God Stats
1W - 3L
1,494 SR
Queue Stats
299W - 301L
1,467 Elo+
Party 1
Anubis
Anubis
Zoots1
Anubis
Level 128
God Stats
15W - 19L
1,292 SR
Queue Stats
628W - 587L
1,494 Elo+
Solo
Team Averages
Level 96
1,404 SR
1,457 Elo+

VS

Team Averages
Level 93
1,526 SR
1,468 Elo+
Kuzenbo
Kuzenbo
Dothrakin
Kuzenbo
Level 156
God Stats
16W - 9L
1,448 SR
Queue Stats
521W - 514L
1,497 Elo+
Solo
Khepri
Khepri
GotLokied
Khepri
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 24L
1,363 Elo+
Solo
Ra
Ra
Harrydunn559
Ra
Level 89
God Stats
1W - 0L
1,800 SR
Queue Stats
59W - 31L
1,593 Elo+
Solo
Janus
Janus
SithLordCthulu
Janus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,407 Elo+
Solo
Skadi
Skadi
chamomilefairy
Skadi
Level 55
God Stats
2W - 2L
1,382 SR
Queue Stats
340W - 348L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AmpsX3
Chronos
18
4 / 5 / 5
10,337
738
21,418
20,235
8,436
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Horus
CHABOLLA1
Horus
12
0 / 7 / 6
8,321
594
3,944
19,309
23,278
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 7 / 4
8,239
589
11,420
11,143
6,013
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Zigfrid PK
Osiris
16
2 / 4 / 6
9,546
682
10,382
24,344
19,878
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Zoots1
Anubis
17
3 / 6 / 3
9,891
707
18,918
11,982
6,433
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dothrakin
Kuzenbo
18
6 / 2 / 18
11,444
817
16,972
30,414
28,789
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Khepri
GotLokied
Khepri
16
1 / 4 / 21
9,681
692
4,495
15,588
11,677
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
12 / 2 / 13
11,586
828
17,434
13,273
7,021
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
4 / 2 / 18
10,921
780
16,846
12,780
4,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 0 / 21
10,974
784
19,221
8,142
3,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
120
10
Kills
29
29
Deaths
10
24
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Chronos
AmpsX3
Chronos
4
5
5
1.3
L
Horus
CHABOLLA1
Horus
0
7
6
0.43
W
Kuzenbo
Dothrakin
Kuzenbo
6
2
18
7.5
W
Khepri
GotLokied
Khepri
1
4
21
2.88
W
12
2
13
9.25
L
1
7
4
0.43
W
4
2
18
6.5
L
Osiris
Zigfrid PK
Osiris
2
4
6
1.25
L
Anubis
Zoots1
Anubis
3
6
3
0.75
W
6
0
21
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,082
Damage
74,968
87,013
Taken
80,197
64,038
Mitigated
55,194
30,319
Healing
48,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
AmpsX3
Chronos
21,418
7,965
1,575
6,857
20,235
8,436
31
13,621
6,484
38,678
0
L
Horus
CHABOLLA1
Horus
3,944
1,171
5,136
5,132
19,309
23,278
0
10,915
7,962
890
6,773
W
Kuzenbo
Dothrakin
Kuzenbo
16,972
5,122
4,641
15,121
30,414
28,789
363
18,574
11,574
26,179
0
W
Khepri
GotLokied
Khepri
4,495
231
2,120
1,075
15,588
11,677
525
10,683
4,773
5,779
0
W
17,434
2,003
7,449
6,068
13,273
7,021
1,789
10,193
2,919
31,171
0
L
11,420
374
531
968
11,143
6,013
0
8,307
2,717
19,653
0
W
16,846
1,916
2,614
3,117
12,780
4,671
828
7,159
5,569
41,675
0
L
Osiris
Zigfrid PK
Osiris
10,382
2,964
308
8,122
24,344
19,878
0
13,188
10,840
0
22,157
L
Anubis
Zoots1
Anubis
18,918
554
0
1,690
11,982
6,433
0
8,577
3,263
42,321
0
W
19,221
8,067
1,883
4,130
8,142
3,036
1,890
4,639
3,463
0
33,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,334
Gold Earned
54,606
127
Minions Killed
126
0
Camps Cleared
0
1,197,969
Distance Traveled
1,391,301
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,337
738
36
3
0
249,988
0
L
Horus
8,321
594
3
0
0
245,440
0
W
Kuzenbo
11,444
817
10
1
0
308,256
2
W
Khepri
9,681
692
0
0
0
280,596
3
W
Ra
11,586
828
24
2
0
258,449
0
L
Tiamat
8,239
589
17
1
0
216,957
1
W
Janus
10,921
780
63
5
0
280,297
0
L
Osiris
9,546
682
15
1
0
263,842
0
L
Anubis
9,891
707
56
4
0
221,742
0
W
Skadi
10,974
784
29
2
0
263,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role