Player Matchup

Arachne
Arachne
Crona16101
Arachne
Level 62
God Stats
6W - 7L
1,544 SR
Queue Stats
26W - 32L
1,285 Elo+
Party 2
Cthulhu
Cthulhu
Quest4Fate
Cthulhu
Level 29
God Stats
2W - 4L
1,486 SR
Queue Stats
6W - 12L
1,276 Elo+
Party 2
Mulan
Mulan
iAdrianShephard
Mulan
Level 28
God Stats
4W - 4L
1,457 SR
Queue Stats
24W - 31L
1,270 Elo+
Party 2
Team Averages
Level 40
1,496 SR
1,277 Elo+

VS

Team Averages
Level 38
1,478 SR
1,120 Elo+
Odin
Odin
JayRadv2
Odin
Level 29
God Stats
1W - 3L
1,480 SR
Queue Stats
28W - 56L
1,174 Elo+
Party 1
Bacchus
Bacchus
Lepiticus
Bacchus
Level 25
God Stats
4W - 5L
1,421 SR
Queue Stats
11W - 27L
1,057 Elo+
Party 1
Anubis
Anubis
bighasty420
Anubis
Level 60
God Stats
2W - 1L
1,532 SR
Queue Stats
25W - 56L
1,129 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Crona16101
Arachne
13
4 / 7 / 10
10,406
694
7,057
14,009
4,236
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Quest4Fate
Cthulhu
15
5 / 4 / 10
11,551
770
14,382
16,488
10,861
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
8 / 7 / 6
10,959
731
7,054
12,041
9,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
3 / 5 / 14
10,381
692
6,217
13,296
15,746
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bacchus
Lepiticus
Bacchus
13
4 / 6 / 12
10,140
676
6,643
11,762
9,970
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
15
10 / 6 / 7
11,451
763
19,124
13,580
6,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
50
17
Kills
17
18
Deaths
17
26
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Arachne
Crona16101
Arachne
4
7
10
1.29
L
Odin
3
5
14
2
L
Bacchus
Lepiticus
Bacchus
4
6
12
1.67
W
Cthulhu
Quest4Fate
Cthulhu
5
4
10
2.5
L
Anubis
10
6
7
2.25
W
8
7
6
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,493
Damage
31,984
42,538
Taken
38,638
24,426
Mitigated
32,539
7,206
Healing
3,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Crona16101
Arachne
7,057
5,027
0
3,637
14,009
4,236
879
8,935
5,074
0
28,483
L
Odin
6,217
1,168
0
0
13,296
15,746
217
3,014
10,282
0
21,970
L
Bacchus
Lepiticus
Bacchus
6,643
1,218
0
109
11,762
9,970
469
6,566
5,196
12,370
0
W
Cthulhu
Quest4Fate
Cthulhu
14,382
1,143
164
2,363
16,488
10,861
522
9,911
6,577
43,900
0
L
Anubis
19,124
429
409
2,838
13,580
6,823
661
5,133
8,447
40,569
0
W
7,054
1,979
0
1,042
12,041
9,329
563
7,546
4,495
0
21,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,916
Gold Earned
31,972
123
Minions Killed
101
5
Camps Cleared
2
753,838
Distance Traveled
765,977
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,406
694
39
3
4
238,453
0
L
Odin
10,381
692
27
2
0
249,850
3
L
Bacchus
10,140
676
12
1
0
266,459
0
W
Cthulhu
11,551
770
54
4
0
278,411
0
L
Anubis
11,451
763
62
4
2
249,668
0
W
Mulan
10,959
731
30
2
1
236,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role