Player Matchup

Thanatos
Thanatos
GelatinousBard
Thanatos
Level 112
God Stats
14W - 19L
1,420 SR
Queue Stats
162W - 170L
1,358 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PlumbOrca2027
Kumbhakarna
Level 46
God Stats
3W - 2L
1,595 SR
Queue Stats
61W - 65L
1,371 Elo+
Party 2
Zeus
Zeus
SavySong
Zeus
Level 87
God Stats
0W - 2L
1,348 SR
Queue Stats
73W - 102L
1,344 Elo+
Party 1
Bellona
Bellona
XlBeMoIX
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 2
Artemis
Artemis
cole177
Artemis
Level 52
God Stats
1W - 2L
1,686 SR
Queue Stats
72W - 82L
1,333 Elo+
Party 2
Team Averages
Level 61
1,510 SR
1,381 Elo+

VS

Team Averages
Level 80
1,481 SR
1,392 Elo+
Tsukuyomi
Tsukuyomi
BMWxN54
Tsukuyomi
Level 126
God Stats
3W - 5L
1,416 SR
Queue Stats
61W - 60L
1,448 Elo+
Solo
Chaac
Chaac
Domin8or33cx
Chaac
Level 29
God Stats
31W - 19L
1,585 SR
Queue Stats
137W - 176L
1,363 Elo+
Party 3
Discordia
Discordia
Gabita1299
Discordia
Level 89
God Stats
18W - 17L
1,520 SR
Queue Stats
334W - 414L
1,395 Elo+
Solo
Cthulhu
Cthulhu
LoveMeSumDDs
Cthulhu
Level 59
God Stats
18W - 14L
1,582 SR
Queue Stats
171W - 196L
1,373 Elo+
Party 3
Danzaburou
Danzaburou
Scuachorrito
Danzaburou
Level 99
God Stats
8W - 5L
1,301 SR
Queue Stats
406W - 480L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
8 / 12 / 2
14,727
508
22,420
26,978
11,209
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
PlumbOrca2027
Kumbhakarna
16
2 / 5 / 4
12,166
420
4,687
26,522
27,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zeus
20
4 / 7 / 5
14,358
495
23,554
24,177
9,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
XlBeMoIX
Bellona
12
0 / 12 / 2
8,836
305
3,254
21,619
12,138
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
cole177
Artemis
16
2 / 9 / 0
10,967
378
9,237
18,107
6,806
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BMWxN54
Tsukuyomi
20
6 / 6 / 5
16,719
577
12,169
27,250
11,155
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
13 / 1 / 9
16,863
581
20,538
25,150
26,902
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Discordia
Gabita1299
Discordia
20
4 / 6 / 8
15,721
542
15,681
21,240
6,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
LoveMeSumDDs
Cthulhu
20
12 / 2 / 13
15,387
531
23,004
38,019
25,014
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Scuachorrito
Danzaburou
20
9 / 2 / 8
17,264
595
15,925
20,555
8,869
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
87
16
Kills
44
45
Deaths
17
13
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BMWxN54
Tsukuyomi
6
6
5
1.42
W
13
1
9
17.5
W
Discordia
Gabita1299
Discordia
4
6
8
1.33
L
Thanatos
8
12
2
0.75
W
Cthulhu
LoveMeSumDDs
Cthulhu
12
2
13
9.25
L
Kumbhakarna
PlumbOrca2027
Kumbhakarna
2
5
4
0.8
L
Zeus
4
7
5
0.93
W
Danzaburou
Scuachorrito
Danzaburou
9
2
8
6.5
L
Bellona
XlBeMoIX
Bellona
0
12
2
0.08
L
Artemis
cole177
Artemis
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,152
Damage
87,317
117,403
Taken
132,214
67,221
Mitigated
78,091
31,376
Healing
47,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BMWxN54
Tsukuyomi
12,169
4,328
0
11,728
27,250
11,155
2,423
5,355
21,895
0
174,623
W
20,538
1,494
0
11,943
25,150
26,902
2,981
6,444
18,706
0
102,413
W
Discordia
Gabita1299
Discordia
15,681
578
51
4,485
21,240
6,151
1,428
9,155
12,085
77,208
0
L
Thanatos
22,420
8,279
0
13,943
26,978
11,209
0
7,233
19,563
0
100,763
W
Cthulhu
LoveMeSumDDs
Cthulhu
23,004
2,104
647
13,344
38,019
25,014
1,599
11,929
26,090
63,276
0
L
Kumbhakarna
PlumbOrca2027
Kumbhakarna
4,687
882
660
5,123
26,522
27,886
0
9,779
16,537
40,924
0
L
Zeus
23,554
1,879
311
7,228
24,177
9,182
0
10,080
13,441
112,959
0
W
Danzaburou
Scuachorrito
Danzaburou
15,925
7,639
0
5,258
20,555
8,869
4,186
2,747
17,808
0
157,792
L
Bellona
XlBeMoIX
Bellona
3,254
827
0
740
21,619
12,138
0
5,626
15,953
0
23,066
L
Artemis
cole177
Artemis
9,237
1,481
0
3,371
18,107
6,806
0
5,553
12,554
0
70,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,054
Gold Earned
81,954
491
Minions Killed
718
0
Camps Cleared
0
2,489,168
Distance Traveled
2,651,949
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
16,719
577
210
7
0
595,301
1
W
Chaac
16,863
581
129
4
0
542,336
0
W
Discordia
15,721
542
131
5
0
526,191
12
L
Thanatos
14,727
508
145
5
0
495,269
0
W
Cthulhu
15,387
531
76
3
0
518,203
2
L
Kumbhakarna
12,166
420
38
1
0
520,141
2
L
Zeus
14,358
495
182
6
0
492,923
8
W
Danzaburou
17,264
595
172
6
0
469,918
4
L
Bellona
8,836
305
27
1
0
480,603
2
L
Artemis
10,967
378
99
3
0
500,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role