Player Matchup

Discordia
Discordia
 
Discordia
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Jubla10
Kuzenbo
Level 108
God Stats
2W - 5L
1,269 SR
Queue Stats
376W - 345L
1,522 Elo+
Solo
Thanatos
Thanatos
LuxIzLit
Thanatos
Level 156
God Stats
3W - 3L
1,523 SR
Queue Stats
201W - 202L
1,528 Elo+
Party 2
Mulan
Mulan
MajigJamin
Mulan
Level 153
God Stats
10W - 11L
1,097 SR
Queue Stats
253W - 218L
1,541 Elo+
Party 2
Sol
Sol
WaddledAway
Sol
Level 143
God Stats
19W - 11L
1,672 SR
Queue Stats
214W - 172L
1,544 Elo+
Solo
Team Averages
Level 140
1,412 SR
1,527 Elo+

VS

Team Averages
Level 86
1,433 SR
1,515 Elo+
Bellona
Bellona
AlphaSimp69
Bellona
Level 121
God Stats
2W - 2L
1,316 SR
Queue Stats
47W - 50L
1,484 Elo+
Solo
Khepri
Khepri
Shakethejake
Khepri
Level 92
God Stats
12W - 8L
1,609 SR
Queue Stats
235W - 244L
1,514 Elo+
Solo
Sol
Sol
dablizzness
Sol
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Mercury
Mercury
jmagmagic
Mercury
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 72L
1,497 Elo+
Party 1
Rama
Rama
uwandu
Rama
Level 58
God Stats
5W - 9L
1,239 SR
Queue Stats
110W - 97L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
5 / 3 / 8
9,469
557
6,792
8,224
2,466
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Jubla10
Kuzenbo
11
1 / 3 / 14
8,258
486
4,564
12,382
13,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
LuxIzLit
Thanatos
15
5 / 5 / 12
9,639
567
7,499
13,248
6,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
15
8 / 3 / 9
10,005
589
11,492
18,603
16,511
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
9 / 2 / 7
10,160
598
14,070
9,732
3,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlphaSimp69
Bellona
14
3 / 6 / 4
9,210
542
9,775
13,308
12,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
10
2 / 7 / 9
8,279
487
3,701
16,258
13,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
1 / 6 / 4
8,366
492
6,142
8,175
2,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mercury
jmagmagic
Mercury
14
7 / 6 / 2
9,370
551
6,502
12,529
4,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
uwandu
Rama
13
3 / 3 / 6
8,863
521
8,515
10,188
3,282
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
41
28
Kills
16
16
Deaths
28
50
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
3
8
3
L
Bellona
AlphaSimp69
Bellona
3
6
4
0.83
W
Kuzenbo
Jubla10
Kuzenbo
1
3
14
2.67
W
Thanatos
LuxIzLit
Thanatos
5
5
12
2.2
W
Mulan
8
3
9
4.17
L
Khepri
2
7
9
0.93
W
9
2
7
6.25
L
1
6
4
0.5
L
Mercury
jmagmagic
Mercury
7
6
2
1.33
L
Rama
uwandu
Rama
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,417
Damage
34,635
62,189
Taken
60,458
42,021
Mitigated
36,773
26,158
Healing
8,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
6,792
288
0
2,179
8,224
2,466
2,229
1,394
6,830
49,817
0
L
Bellona
AlphaSimp69
Bellona
9,775
2,892
0
2,244
13,308
12,309
0
4,811
8,395
0
55,193
W
Kuzenbo
Jubla10
Kuzenbo
4,564
2,013
0
1,656
12,382
13,955
335
1,930
10,452
14,745
0
W
Thanatos
LuxIzLit
Thanatos
7,499
1,783
0
10,500
13,248
6,045
258
2,625
10,623
0
54,731
W
Mulan
11,492
1,202
0
7,508
18,603
16,511
243
1,573
17,030
11,873
48,979
L
Khepri
3,701
483
0
1,582
16,258
13,762
0
6,077
9,985
12,010
0
W
14,070
5,933
0
4,315
9,732
3,044
5,477
1,480
8,252
64,939
0
L
6,142
2,439
0
1,150
8,175
2,506
0
4,498
3,521
33,621
4,768
L
Mercury
jmagmagic
Mercury
6,502
3,058
0
1,582
12,529
4,914
0
4,989
7,453
0
57,624
L
Rama
uwandu
Rama
8,515
5,303
0
1,850
10,188
3,282
3,377
6,636
3,436
0
53,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,531
Gold Earned
44,088
380
Minions Killed
360
0
Camps Cleared
0
1,667,202
Distance Traveled
1,514,937
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,469
557
95
6
0
330,070
8
L
Bellona
9,210
542
105
6
0
321,988
2
W
Kuzenbo
8,258
486
14
1
0
331,398
5
W
Thanatos
9,639
567
83
5
0
346,040
3
W
Mulan
10,005
589
99
6
0
329,612
1
L
Khepri
8,279
487
11
1
0
297,348
0
W
Sol
10,160
598
89
5
0
330,082
2
L
Sol
8,366
492
76
4
0
238,197
8
L
Mercury
9,370
551
74
4
0
347,064
0
L
Rama
8,863
521
94
6
0
310,340
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role