Player Matchup

Jing Wei
Jing Wei
JAG7368
Jing Wei
Level 126
God Stats
27W - 23L
1,539 SR
Queue Stats
1,150W - 1,256L
1,415 Elo+
Solo
Hun Batz
Hun Batz
NeoSony7
Hun Batz
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,360 Elo+
Party 1
Artemis
Artemis
Nixcarl
Artemis
Level 102
God Stats
1W - 2L
1,450 SR
Queue Stats
21W - 28L
1,318 Elo+
Party 1
Merlin
Merlin
angelcoca
Merlin
Level 53
God Stats
0W - 2L
1,309 SR
Queue Stats
12W - 12L
1,376 Elo+
Party 1
Baron Samedi
Baron Samedi
xDraiochtx
Baron Samedi
Level 63
God Stats
1W - 3L
1,309 SR
Queue Stats
140W - 234L
1,277 Elo+
Solo
Team Averages
Level 89
1,421 SR
1,349 Elo+

VS

Team Averages
Level 115
1,530 SR
1,334 Elo+
Olorun
Olorun
ADrunkPineapple
Olorun
Level 107
God Stats
1W - 0L
1,669 SR
Queue Stats
64W - 42L
1,259 Elo+
Solo
Persephone
Persephone
Bayou13
Persephone
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
236W - 231L
1,455 Elo+
Solo
Pele
Pele
GothRose420
Pele
Level 75
God Stats
6W - 8L
1,441 SR
Queue Stats
382W - 490L
1,303 Elo+
Solo
Set
Set
S2 lucifer
Set
Level 160
God Stats
2W - 0L
1,715 SR
Queue Stats
175W - 173L
1,335 Elo+
Solo
Eset
Eset
daddog2112
Eset
Level 105
God Stats
3W - 8L
1,326 SR
Queue Stats
268W - 321L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JAG7368
Jing Wei
17
2 / 5 / 8
9,335
667
8,461
12,090
4,092
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
NeoSony7
Hun Batz
14
4 / 10 / 5
9,659
690
7,980
12,937
4,180
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
Nixcarl
Artemis
18
3 / 6 / 9
10,228
731
15,422
14,234
5,618
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
angelcoca
Merlin
17
3 / 6 / 5
9,321
666
5,777
10,688
3,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Baron Samedi
xDraiochtx
Baron Samedi
15
1 / 8 / 9
8,723
623
10,353
15,368
6,617
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 14
12,090
864
12,734
11,259
5,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Persephone
Bayou13
Persephone
18
6 / 3 / 19
11,448
818
13,323
10,428
3,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 5 / 20
11,365
812
11,491
16,673
6,383
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
4 / 3 / 23
10,800
771
11,074
13,762
6,391
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
8 / 3 / 19
11,153
797
8,687
12,871
5,089
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
130
13
Kills
35
35
Deaths
15
36
Assists
95
Player
Kills
Deaths
Assists
KDA
W
12
1
14
19
W
Persephone
Bayou13
Persephone
6
3
19
5.17
W
5
5
20
3
L
Jing Wei
JAG7368
Jing Wei
2
5
8
1.2
L
Hun Batz
NeoSony7
Hun Batz
4
10
5
0.65
L
Artemis
Nixcarl
Artemis
3
6
9
1.25
W
4
3
23
5.17
L
Merlin
angelcoca
Merlin
3
6
5
0.92
W
8
3
19
5.83
L
Baron Samedi
xDraiochtx
Baron Samedi
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,993
Damage
57,309
65,317
Taken
64,993
24,099
Mitigated
27,021
13,663
Healing
30,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,734
6,895
6,573
6,502
11,259
5,663
2,521
2,713
8,546
33,625
2,918
W
Persephone
Bayou13
Persephone
13,323
272
897
1,224
10,428
3,495
172
1,788
8,637
24,515
0
W
11,491
2,469
747
4,350
16,673
6,383
343
3,838
12,835
1,087
29,757
L
Jing Wei
JAG7368
Jing Wei
8,461
5,832
586
1,784
12,090
4,092
0
6,500
5,456
0
19,833
L
Hun Batz
NeoSony7
Hun Batz
7,980
1,720
367
576
12,937
4,180
0
7,452
5,311
0
13,092
L
Artemis
Nixcarl
Artemis
15,422
5,924
470
3,902
14,234
5,618
0
6,265
7,738
0
32,664
W
11,074
4,079
1,354
3,769
13,762
6,391
545
4,110
9,652
0
19,327
L
Merlin
angelcoca
Merlin
5,777
551
167
1,442
10,688
3,592
0
5,157
5,351
20,508
0
W
8,687
614
2,370
2,296
12,871
5,089
603
3,680
9,191
18,126
0
L
Baron Samedi
xDraiochtx
Baron Samedi
10,353
1,571
1,026
3,343
15,368
6,617
0
7,868
7,200
19,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,266
Gold Earned
56,856
109
Minions Killed
141
0
Camps Cleared
0
923,539
Distance Traveled
1,317,843
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,090
864
38
3
0
262,796
0
W
Persephone
11,448
818
26
2
0
293,428
2
W
Pele
11,365
812
48
3
0
269,429
5
L
Jing Wei
9,335
667
23
2
0
217,270
1
L
Hun Batz
9,659
690
5
0
0
154,194
2
L
Artemis
10,228
731
29
2
0
210,478
0
W
Set
10,800
771
14
1
0
257,943
2
L
Merlin
9,321
666
28
2
0
170,033
0
W
Eset
11,153
797
15
1
0
234,247
0
L
Baron Samedi
8,723
623
24
2
0
171,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role