Player Matchup

Ares
Ares
Dager3600
Ares
Level 35
God Stats
7W - 6L
1,567 SR
Queue Stats
232W - 223L
1,515 Elo+
Party 2
Hel
Hel
LainLoki
Hel
Level 44
God Stats
1W - 1L
1,557 SR
Queue Stats
25W - 34L
1,468 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Microwave37
Tsukuyomi
Level 43
God Stats
43W - 38L
1,568 SR
Queue Stats
334W - 300L
1,559 Elo+
Party 2
Team Averages
Level 41
1,564 SR
1,514 Elo+

VS

Team Averages
Level 94
1,479 SR
1,439 Elo+
Baron Samedi
Baron Samedi
Aranoa
Baron Samedi
Level 124
God Stats
16W - 7L
1,660 SR
Queue Stats
212W - 222L
1,500 Elo+
Solo
Hun Batz
Hun Batz
DAMAGEWOLF828
Hun Batz
Level 69
God Stats
3W - 3L
1,222 SR
Queue Stats
70W - 87L
1,382 Elo+
Party 1
Sun Wukong
Sun Wukong
Jawn923
Sun Wukong
Level 89
God Stats
9W - 11L
1,554 SR
Queue Stats
287W - 401L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
1 / 4 / 9
12,458
656
9,930
21,754
36,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
3 / 8 / 6
11,875
625
7,974
16,583
7,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Microwave37
Tsukuyomi
16
6 / 7 / 3
13,002
684
14,571
16,914
7,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aranoa
Baron Samedi
17
5 / 3 / 13
12,809
674
19,891
11,923
7,117
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
DAMAGEWOLF828
Hun Batz
16
6 / 3 / 12
12,671
667
11,470
13,547
5,436
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Jawn923
Sun Wukong
16
8 / 4 / 11
13,427
707
15,793
18,941
20,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
55
10
Kills
19
19
Deaths
10
18
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Aranoa
Baron Samedi
5
3
13
3.83
W
Hun Batz
DAMAGEWOLF828
Hun Batz
6
3
12
4
L
Ares
1
4
9
1.38
W
Sun Wukong
Jawn923
Sun Wukong
8
4
11
3.38
L
3
8
6
0.75
L
Tsukuyomi
Microwave37
Tsukuyomi
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,475
Damage
47,154
55,251
Taken
44,411
51,015
Mitigated
33,484
10,339
Healing
17,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Aranoa
Baron Samedi
19,891
1,063
4,278
5,321
11,923
7,117
285
5,044
6,879
68,335
0
W
Hun Batz
DAMAGEWOLF828
Hun Batz
11,470
5,336
292
2,327
13,547
5,436
1,436
6,673
6,642
0
49,711
L
Ares
9,930
621
0
1,517
21,754
36,198
456
9,549
11,347
30,615
0
W
Sun Wukong
Jawn923
Sun Wukong
15,793
3,288
0
5,069
18,941
20,931
653
7,132
11,809
0
39,665
L
7,974
929
4,228
3,435
16,583
7,123
541
6,788
9,517
25,667
0
L
Tsukuyomi
Microwave37
Tsukuyomi
14,571
5,232
0
1,159
16,914
7,694
788
4,608
11,996
0
57,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,335
Gold Earned
38,907
187
Minions Killed
218
6
Camps Cleared
11
926,642
Distance Traveled
994,861
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,809
674
112
6
4
333,825
6
W
Hun Batz
12,671
667
66
3
7
363,120
1
L
Ares
12,458
656
39
2
4
304,752
4
W
Sun Wukong
13,427
707
40
2
0
297,916
2
L
Hel
11,875
625
49
3
1
291,798
4
L
Tsukuyomi
13,002
684
99
5
1
330,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role