Player Matchup

Mulan
Mulan
 
Mulan
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Shironuma
Hun Batz
Level 129
God Stats
2W - 0L
1,601 SR
Queue Stats
546W - 104L
2,000 Elo+
Party 1
Hel
Hel
ßotan
Hel
Level 109
God Stats
24W - 3L
2,025 SR
Queue Stats
1,496W - 137L
2,091 Elo+
Party 1
Team Averages
Level 113
1,709 SR
1,864 Elo+

VS

Team Averages
Level 108
1,453 SR
1,437 Elo+
Hel
Hel
 
Hel
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Brayden__787
Ullr
Level 61
God Stats
10W - 34L
1,360 SR
Queue Stats
88W - 233L
1,387 Elo+
Solo
Xing Tian
Xing Tian
RecXi
Xing Tian
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
3 / 0 / 7
9,185
707
13,772
16,580
13,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
Shironuma
Hun Batz
14
6 / 0 / 4
9,502
731
12,690
9,853
4,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
ßotan
Hel
13
1 / 1 / 8
8,692
669
12,180
7,488
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
0 / 4 / 1
7,347
565
5,540
10,026
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 1
7,228
556
7,877
11,350
3,547
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xing Tian
RecXi
Xing Tian
11
1 / 2 / 0
8,336
641
6,881
20,385
21,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
1
1
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
0
7
6.5
L
Hel
 
Hel
0
4
1
0.13
L
0
4
1
0.13
L
Xing Tian
RecXi
Xing Tian
1
2
0
0.5
W
Hun Batz
Shironuma
Hun Batz
6
0
4
8
W
Hel
ßotan
Hel
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,642
Damage
20,298
33,921
Taken
41,761
21,403
Mitigated
29,088
21,498
Healing
12,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
13,772
1,425
0
6,701
16,580
13,883
702
5,609
10,971
0
30,557
L
Hel
 
Hel
5,540
0
5,423
4,937
10,026
3,806
0
4,440
5,215
29,396
0
L
7,877
1,742
0
0
11,350
3,547
0
3,180
7,731
0
28,050
L
Xing Tian
RecXi
Xing Tian
6,881
548
0
1,857
20,385
21,735
0
4,728
13,833
11,952
0
W
Hun Batz
Shironuma
Hun Batz
12,690
3,462
0
2,198
9,853
4,960
782
3,328
6,525
0
41,266
W
Hel
ßotan
Hel
12,180
274
8,054
4,545
7,488
2,560
507
3,947
3,541
52,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,379
Gold Earned
22,911
178
Minions Killed
116
9
Camps Cleared
3
844,243
Distance Traveled
752,169
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,185
707
35
3
2
271,224
3
L
Hel
7,347
565
61
5
1
248,720
1
L
Ullr
7,228
556
47
4
1
236,501
3
L
Xing Tian
8,336
641
8
1
1
266,948
4
W
Hun Batz
9,502
731
55
4
4
299,608
3
W
Hel
8,692
669
88
7
3
273,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role