Player Matchup

Medusa
Medusa
Bboe
Medusa
Level 129
God Stats
2W - 1L
2,032 SR
Queue Stats
51W - 42L
1,603 Elo+
Party 2
Anubis
Anubis
CrucialRampage
Anubis
Level 88
God Stats
2W - 0L
1,787 SR
Queue Stats
9W - 11L
1,433 Elo+
Party 3
Ares
Ares
GumisRampage
Ares
Level 83
God Stats
2W - 0L
1,718 SR
Queue Stats
17W - 19L
1,507 Elo+
Party 3
Mercury
Mercury
TrapMechanics
Mercury
Level 122
God Stats
1W - 1L
1,691 SR
Queue Stats
21W - 20L
1,692 Elo+
Party 2
Gilgamesh
Gilgamesh
waistingtime
Gilgamesh
Level 41
God Stats
1W - 0L
1,623 SR
Queue Stats
8W - 9L
1,365 Elo+
Party 2
Team Averages
Level 93
1,770 SR
1,520 Elo+

VS

Team Averages
Level 59
1,595 SR
1,559 Elo+
Agni
Agni
LionManRP
Agni
Level 37
God Stats
31W - 37L
1,454 SR
Queue Stats
552W - 578L
1,450 Elo+
Solo
Charybdis
Charybdis
MacG00gles
Charybdis
Level 89
God Stats
0W - 4L
1,292 SR
Queue Stats
51W - 50L
1,500 Elo+
Solo
Nox
Nox
NotMajoraiscool
Nox
Level 26
God Stats
25W - 5L
1,904 SR
Queue Stats
122W - 51L
1,665 Elo+
Party 1
Bacchus
Bacchus
TheN00bSlayer
Bacchus
Level 122
God Stats
2W - 3L
1,471 SR
Queue Stats
50W - 50L
1,582 Elo+
Party 1
Gilgamesh
Gilgamesh
kilr101
Gilgamesh
Level 23
God Stats
27W - 7L
1,856 SR
Queue Stats
80W - 50L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bboe
Medusa
18
11 / 2 / 12
11,743
1,174
17,932
8,596
4,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
5 / 3 / 25
11,054
1,105
18,079
9,174
6,374
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
6 / 4 / 24
12,279
1,228
12,986
14,573
19,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
17
7 / 2 / 8
10,496
1,050
12,154
10,214
4,304
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
waistingtime
Gilgamesh
17
8 / 4 / 16
11,595
1,160
12,348
15,226
9,990
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

218

VS

Team 2 Tickets

67

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
1 / 11 / 10
9,684
968
8,337
15,229
4,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
MacG00gles
Charybdis
16
0 / 6 / 10
9,573
957
8,645
11,235
4,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 4 / 6
11,512
1,151
11,802
11,593
4,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
17
6 / 4 / 7
11,435
1,144
12,374
16,143
22,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
kilr101
Gilgamesh
17
1 / 12 / 11
9,669
967
11,340
24,439
15,133
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
59
37
Kills
15
15
Deaths
37
85
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Medusa
Bboe
Medusa
11
2
12
8.5
W
5
3
25
5.83
W
6
4
24
4.5
L
Agni
1
11
10
0.55
L
Charybdis
MacG00gles
Charybdis
0
6
10
0.83
L
7
4
6
2.5
L
Bacchus
6
4
7
2.38
W
Mercury
7
2
8
5.5
L
Gilgamesh
kilr101
Gilgamesh
1
12
11
0.54
W
Gilgamesh
waistingtime
Gilgamesh
8
4
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,499
Damage
52,498
57,783
Taken
78,639
45,287
Mitigated
51,014
9,138
Healing
4,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Bboe
Medusa
17,932
9,024
0
498
8,596
4,623
0
3,961
4,403
0
54,238
W
18,079
1,303
0
3,972
9,174
6,374
0
5,290
3,477
35,555
0
W
12,986
769
0
891
14,573
19,996
0
7,722
6,584
19,253
0
L
Agni
8,337
1,276
202
1,085
15,229
4,851
0
7,453
7,776
29,805
0
L
Charybdis
MacG00gles
Charybdis
8,645
4,214
0
660
11,235
4,041
0
5,705
5,530
0
31,049
L
11,802
1,765
0
294
11,593
4,883
0
3,465
8,128
25,109
0
L
Bacchus
12,374
1,512
0
1,932
16,143
22,106
0
6,021
10,122
24,690
0
W
Mercury
12,154
5,698
0
0
10,214
4,304
0
5,567
4,412
0
27,897
L
Gilgamesh
kilr101
Gilgamesh
11,340
2,313
0
105
24,439
15,133
0
10,381
14,058
3,187
15,681
W
Gilgamesh
waistingtime
Gilgamesh
12,348
2,135
1,373
2,404
15,226
9,990
0
10,423
4,403
5,791
21,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,167
Gold Earned
51,873
198
Minions Killed
188
11
Camps Cleared
4
946,814
Distance Traveled
929,322
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,743
1,174
84
8
5
185,706
0
W
Anubis
11,054
1,105
37
4
0
137,270
0
W
Ares
12,279
1,228
16
2
0
172,737
2
L
Agni
9,684
968
49
5
2
149,193
0
L
Charybdis
9,573
957
57
6
1
173,176
0
L
Nox
11,512
1,151
26
3
0
200,475
0
L
Bacchus
11,435
1,144
30
3
1
229,709
2
W
Mercury
10,496
1,050
26
3
6
249,195
0
L
Gilgamesh
9,669
967
26
3
0
176,769
0
W
Gilgamesh
11,595
1,160
35
4
0
201,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role