Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Aceocho
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,181 Elo+
Party 1
Zeus
Zeus
Eigast
Zeus
Level 24
God Stats
6W - 5L
1,533 SR
Queue Stats
16W - 24L
1,336 Elo+
Party 1
Osiris
Osiris
ferbottt
Osiris
Level 65
God Stats
14W - 18L
1,400 SR
Queue Stats
170W - 213L
1,415 Elo+
Party 1
Medusa
Medusa
marcusecus
Medusa
Level 37
God Stats
14W - 15L
1,375 SR
Queue Stats
37W - 44L
1,350 Elo+
Party 1
Team Averages
Level 52
1,462 SR
1,356 Elo+

VS

Team Averages
Level 121
1,538 SR
1,764 Elo+
Hel
Hel
DillionGremlin
Hel
Level 160
God Stats
1W - 1L
1,312 SR
Queue Stats
50W - 5L
1,942 Elo+
Party 2
Heimdallr
Heimdallr
Dorydx
Heimdallr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 16L
1,950 Elo+
Party 2
Hou Yi
Hou Yi
Grmlin
Hou Yi
Level 49
God Stats
2W - 0L
1,791 SR
Queue Stats
57W - 14L
1,780 Elo+
Party 2
Kukulkan
Kukulkan
Nogman
Kukulkan
Level 159
God Stats
6W - 2L
1,585 SR
Queue Stats
122W - 54L
1,709 Elo+
Party 2
Ravana
Ravana
WaveDashing
Ravana
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 171L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
3 / 5 / 1
5,766
577
4,551
7,796
2,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
Aceocho
Ymir
8
0 / 4 / 1
4,763
476
775
6,322
3,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
Eigast
Zeus
8
0 / 8 / 0
4,648
465
3,170
8,144
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
ferbottt
Osiris
9
1 / 4 / 2
5,468
547
1,876
8,066
4,550
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
marcusecus
Medusa
8
0 / 3 / 1
4,426
443
1,448
5,123
1,361
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 7
6,832
683
4,923
4,839
2,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
Dorydx
Heimdallr
13
4 / 2 / 2
7,304
730
6,590
4,708
2,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
Grmlin
Hou Yi
12
7 / 0 / 1
7,616
762
5,234
4,933
1,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Nogman
Kukulkan
12
8 / 0 / 4
7,658
766
7,518
4,235
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
11
2 / 1 / 3
6,218
622
3,553
5,723
1,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
4
Kills
24
24
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
5
1
0.7
L
Ymir
Aceocho
Ymir
0
4
1
0.13
W
3
1
7
6.5
W
Heimdallr
Dorydx
Heimdallr
4
2
2
2.5
L
Zeus
Eigast
Zeus
0
8
0
0
W
Hou Yi
Grmlin
Hou Yi
7
0
1
7.5
W
Kukulkan
Nogman
Kukulkan
8
0
4
10
W
Ravana
2
1
3
3.5
L
Osiris
ferbottt
Osiris
1
4
2
0.5
L
Medusa
marcusecus
Medusa
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,820
Damage
27,818
35,451
Taken
24,438
14,198
Mitigated
8,886
4,605
Healing
11,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,551
958
0
1,480
7,796
2,280
0
2,155
5,600
0
23,594
L
Ymir
Aceocho
Ymir
775
35
0
701
6,322
3,863
0
1,101
5,221
12,253
0
W
4,923
538
1,902
3,305
4,839
2,022
363
445
4,394
25,239
0
W
Heimdallr
Dorydx
Heimdallr
6,590
3,700
0
497
4,708
2,147
2,018
84
4,624
0
40,943
L
Zeus
Eigast
Zeus
3,170
712
0
1,004
8,144
2,144
0
5,471
2,373
21,580
0
W
Hou Yi
Grmlin
Hou Yi
5,234
3,513
0
2,787
4,933
1,434
56
610
4,323
0
43,899
W
Kukulkan
Nogman
Kukulkan
7,518
2,198
0
588
4,235
1,298
1,463
2,676
1,559
38,053
0
W
Ravana
3,553
924
0
2,514
5,723
1,985
243
214
5,509
0
31,504
L
Osiris
ferbottt
Osiris
1,876
443
0
1,420
8,066
4,550
0
1,319
6,728
212
21,053
L
Medusa
marcusecus
Medusa
1,448
388
0
0
5,123
1,361
0
2,038
3,085
0
18,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,071
Gold Earned
35,628
190
Minions Killed
364
0
Camps Cleared
0
1,086,518
Distance Traveled
1,046,326
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,766
577
49
5
0
231,472
0
L
Ymir
4,763
476
32
3
0
206,560
1
W
Hel
6,832
683
27
3
0
210,413
6
W
Heimdallr
7,304
730
84
8
0
196,055
2
L
Zeus
4,648
465
38
4
0
184,215
1
W
Hou Yi
7,616
762
98
10
0
196,009
3
W
Kukulkan
7,658
766
88
9
0
215,526
1
W
Ravana
6,218
622
67
7
0
228,323
2
L
Osiris
5,468
547
50
5
0
259,133
1
L
Medusa
4,426
443
21
2
0
205,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role