Player Matchup

Sun Wukong
Sun Wukong
Dabeanzo-1
Sun Wukong
Level 4
God Stats
0W - 1L
1,771 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Da Ji
Da Ji
Masafune
Da Ji
Level 28
God Stats
1W - 2L
1,676 SR
Queue Stats
63W - 65L
1,452 Elo+
Solo
Bacchus
Bacchus
Sapphireblue724
Bacchus
Level 28
God Stats
0W - 1L
1,771 SR
Queue Stats
5W - 9L
1,389 Elo+
Party 2
Team Averages
Level 20
1,739 SR
1,447 Elo+

VS

Team Averages
Level 92
1,526 SR
1,446 Elo+
Sun Wukong
Sun Wukong
GetTheGotGet
Sun Wukong
Level 142
God Stats
9W - 14L
1,491 SR
Queue Stats
404W - 351L
1,511 Elo+
Party 1
Hou Yi
Hou Yi
Nacnud25
Hou Yi
Level 28
God Stats
3W - 5L
1,438 SR
Queue Stats
249W - 244L
1,426 Elo+
Party 1
Persephone
Persephone
big_dog570
Persephone
Level 105
God Stats
5W - 2L
1,650 SR
Queue Stats
90W - 108L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dabeanzo-1
Sun Wukong
10
0 / 10 / 1
6,488
590
2,872
12,699
9,291
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
Masafune
Da Ji
9
3 / 7 / 2
7,648
695
5,031
7,872
2,836
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 6 / 2
7,502
682
6,167
16,094
16,648
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GetTheGotGet
Sun Wukong
13
9 / 0 / 10
9,461
860
11,237
11,131
9,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hou Yi
Nacnud25
Hou Yi
13
7 / 4 / 13
9,508
864
11,141
10,461
3,600
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
big_dog570
Persephone
13
7 / 2 / 10
9,272
843
8,208
3,848
1,125
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
5
Kills
23
23
Deaths
6
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Dabeanzo-1
Sun Wukong
0
10
1
0.05
W
Sun Wukong
GetTheGotGet
Sun Wukong
9
0
10
14
L
Da Ji
Masafune
Da Ji
3
7
2
0.57
W
Hou Yi
Nacnud25
Hou Yi
7
4
13
3.38
L
2
6
2
0.5
W
Persephone
big_dog570
Persephone
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,070
Damage
30,586
36,665
Taken
25,440
28,775
Mitigated
14,519
2,412
Healing
4,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Dabeanzo-1
Sun Wukong
2,872
715
0
345
12,699
9,291
0
3,394
9,018
0
15,180
W
Sun Wukong
GetTheGotGet
Sun Wukong
11,237
2,118
0
3,596
11,131
9,794
213
2,179
8,400
0
37,250
L
Da Ji
Masafune
Da Ji
5,031
616
17
254
7,872
2,836
0
1,445
6,170
0
10,668
W
Hou Yi
Nacnud25
Hou Yi
11,141
4,763
0
596
10,461
3,600
660
3,361
7,100
0
27,608
L
6,167
964
275
1,521
16,094
16,648
0
3,713
11,742
16,288
0
W
Persephone
big_dog570
Persephone
8,208
133
145
414
3,848
1,125
1,155
1,208
2,638
22,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,638
Gold Earned
28,241
65
Minions Killed
121
3
Camps Cleared
6
485,217
Distance Traveled
600,420
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,488
590
26
2
0
176,970
1
W
Sun Wukong
9,461
860
50
5
3
220,437
2
L
Da Ji
7,648
695
12
1
3
117,629
1
W
Hou Yi
9,508
864
36
3
3
181,472
4
L
Bacchus
7,502
682
27
2
0
190,618
0
W
Persephone
9,272
843
35
3
0
198,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role