Player Matchup

Jormungandr
Jormungandr
Cats On Welfare
Jormungandr
Level 80
God Stats
5W - 0L
1,620 SR
Queue Stats
131W - 106L
1,532 Elo+
Party 1
Kuzenbo
Kuzenbo
FlashyCrawdad68
Kuzenbo
Level 65
God Stats
3W - 3L
1,528 SR
Queue Stats
105W - 100L
1,455 Elo+
Party 1
Hera
Hera
MilkInCow
Hera
Level 102
God Stats
2W - 0L
1,748 SR
Queue Stats
162W - 154L
1,504 Elo+
Party 1
Fenrir
Fenrir
OGKegster50
Fenrir
Level 68
God Stats
2W - 7L
1,472 SR
Queue Stats
288W - 312L
1,432 Elo+
Party 1
Anubis
Anubis
koolmj9496
Anubis
Level 29
God Stats
1W - 1L
1,301 SR
Queue Stats
7W - 7L
1,320 Elo+
Party 1
Team Averages
Level 69
1,534 SR
1,448 Elo+

VS

Team Averages
Level 102
1,451 SR
1,407 Elo+
Odin
Odin
 
Odin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Lemonade850
Charybdis
Level 105
God Stats
0W - 1L
1,376 SR
Queue Stats
17W - 24L
1,426 Elo+
Solo
Hades
Hades
PhiloBeddoe25
Hades
Level 146
God Stats
4W - 4L
1,480 SR
Queue Stats
229W - 260L
1,412 Elo+
Solo
Kuzenbo
Kuzenbo
SHucO_81
Kuzenbo
Level 126
God Stats
1W - 3L
1,397 SR
Queue Stats
198W - 210L
1,426 Elo+
Solo
Chronos
Chronos
Silliath
Chronos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cats On Welfare
Jormungandr
17
10 / 1 / 12
9,594
959
13,017
9,873
9,426
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 2 / 19
8,360
836
5,842
11,144
14,507
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
16
8 / 2 / 14
9,280
928
20,354
6,955
2,943
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Fenrir
16
5 / 2 / 16
8,556
856
7,721
8,546
11,398
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
koolmj9496
Anubis
12
0 / 6 / 13
7,121
712
5,245
9,857
5,098
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
7 / 6 / 5
8,868
887
10,314
11,751
11,996
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
Lemonade850
Charybdis
13
3 / 5 / 5
7,371
737
7,392
9,843
3,731
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 6 / 6
8,122
812
9,496
12,080
8,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
SHucO_81
Kuzenbo
13
0 / 5 / 9
7,000
700
5,224
17,430
9,728
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
Silliath
Chronos
13
1 / 5 / 3
7,075
708
5,474
8,766
3,658
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
41
26
Kills
13
13
Deaths
27
74
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
7
6
5
1.58
W
Jormungandr
Cats On Welfare
Jormungandr
10
1
12
16
W
3
2
19
6.25
L
Charybdis
Lemonade850
Charybdis
3
5
5
1.1
W
Hera
8
2
14
7.5
W
Fenrir
5
2
16
6.5
L
2
6
6
0.83
L
Kuzenbo
SHucO_81
Kuzenbo
0
5
9
0.9
L
Chronos
Silliath
Chronos
1
5
3
0.5
W
Anubis
koolmj9496
Anubis
0
6
13
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,179
Damage
37,900
46,375
Taken
59,870
43,372
Mitigated
37,361
15,922
Healing
15,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
10,314
1,724
808
2,168
11,751
11,996
0
7,540
4,211
0
25,779
W
Jormungandr
Cats On Welfare
Jormungandr
13,017
3,487
1,373
2,405
9,873
9,426
0
4,230
5,643
30,450
0
W
5,842
2,520
839
1,562
11,144
14,507
108
4,474
6,670
10,272
0
L
Charybdis
Lemonade850
Charybdis
7,392
2,339
964
2,025
9,843
3,731
0
8,016
1,827
0
16,452
W
Hera
20,354
4,372
1,065
1,597
6,955
2,943
1,516
3,201
3,754
35,129
0
W
Fenrir
7,721
875
3,439
2,209
8,546
11,398
110
4,407
4,139
0
9,582
L
9,496
43
833
2,270
12,080
8,248
0
8,804
3,276
19,927
0
L
Kuzenbo
SHucO_81
Kuzenbo
5,224
1,318
284
5,036
17,430
9,728
0
14,101
3,329
10,981
0
L
Chronos
Silliath
Chronos
5,474
2,084
0
816
8,766
3,658
255
5,997
2,769
13,033
0
W
Anubis
koolmj9496
Anubis
5,245
445
165
1,268
9,857
5,098
0
3,882
5,975
11,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,911
Gold Earned
38,436
116
Minions Killed
103
0
Camps Cleared
0
934,444
Distance Traveled
877,739
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,868
887
22
2
0
197,710
2
W
Jormungandr
9,594
959
40
4
0
176,265
0
W
Kuzenbo
8,360
836
9
1
0
211,832
5
L
Charybdis
7,371
737
17
2
0
166,134
1
W
Hera
9,280
928
41
4
0
193,908
1
W
Fenrir
8,556
856
7
1
0
210,949
0
L
Hades
8,122
812
39
4
0
161,406
0
L
Kuzenbo
7,000
700
7
1
0
187,584
2
L
Chronos
7,075
708
18
2
0
164,905
1
W
Anubis
7,121
712
19
2
0
141,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role