Player Matchup

Mulan
Mulan
HighRezyJaxy
Mulan
Level 156
God Stats
30W - 26L
1,602 SR
Queue Stats
550W - 525L
1,602 Elo+
Party 1
Sylvanus
Sylvanus
KedarOthort
Sylvanus
Level 156
God Stats
22W - 15L
1,641 SR
Queue Stats
421W - 411L
1,528 Elo+
Party 1
Cernunnos
Cernunnos
Maddy42
Cernunnos
Level 118
God Stats
11W - 4L
1,735 SR
Queue Stats
552W - 503L
1,539 Elo+
Solo
Ra
Ra
Sôund
Ra
Level 100
God Stats
1W - 1L
1,760 SR
Queue Stats
119W - 112L
1,523 Elo+
Solo
Eset
Eset
phoenix7352
Eset
Level 96
God Stats
1W - 0L
1,510 SR
Queue Stats
3W - 2L
1,277 Elo+
Party 1
Team Averages
Level 125
1,650 SR
1,494 Elo+

VS

Team Averages
Level 102
1,614 SR
1,509 Elo+
Set
Set
DarkVEVO
Set
Level 85
God Stats
8W - 14L
1,369 SR
Queue Stats
183W - 165L
1,505 Elo+
Party 2
Janus
Janus
Its_Ixbalanque
Janus
Level 97
God Stats
18W - 10L
1,695 SR
Queue Stats
228W - 223L
1,466 Elo+
Party 2
Horus
Horus
RealGimli777
Horus
Level 67
God Stats
17W - 21L
1,488 SR
Queue Stats
303W - 289L
1,524 Elo+
Solo
Ullr
Ullr
Zeidd
Ullr
Level 142
God Stats
3W - 1L
1,874 SR
Queue Stats
10W - 10L
1,559 Elo+
Solo
Hercules
Hercules
hungtrolo
Hercules
Level 119
God Stats
2W - 3L
1,643 SR
Queue Stats
122W - 121L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 2 / 5
9,252
578
20,537
13,533
7,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sylvanus
KedarOthort
Sylvanus
12
2 / 2 / 8
7,670
479
5,988
13,132
13,998
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Maddy42
Cernunnos
15
2 / 4 / 4
8,611
538
10,901
10,660
3,294
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ra
16
4 / 1 / 2
9,498
594
11,560
8,280
3,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
0 / 2 / 1
7,902
494
5,303
5,347
1,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
6,152
385
1,545
8,077
1,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 5 / 2
7,866
492
6,152
10,149
3,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 2 / 2
8,270
517
8,497
23,656
21,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ullr
Zeidd
Ullr
14
3 / 5 / 5
8,910
557
8,531
11,991
4,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
hungtrolo
Hercules
14
2 / 2 / 0
8,186
512
7,627
15,662
12,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
18
Kills
11
11
Deaths
18
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
10
2
5
6.25
L
1
5
2
0.4
W
Sylvanus
KedarOthort
Sylvanus
2
2
8
3
W
Cernunnos
Maddy42
Cernunnos
2
4
4
1
L
5
2
2
3
W
Ra
4
1
2
5
L
Ullr
Zeidd
Ullr
3
5
5
1.1
L
Hercules
hungtrolo
Hercules
2
2
0
1
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,289
Damage
32,352
50,952
Taken
69,535
30,542
Mitigated
43,735
23,336
Healing
26,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,545
632
0
831
8,077
1,975
0
897
7,086
0
27,039
W
20,537
8,287
0
5,892
13,533
7,557
0
1,836
11,519
0
66,215
L
6,152
93
0
1,347
10,149
3,183
0
5,207
4,762
46,125
0
W
Sylvanus
KedarOthort
Sylvanus
5,988
1,726
3,494
4,338
13,132
13,998
33
1,219
11,773
19,124
0
W
Cernunnos
Maddy42
Cernunnos
10,901
6,673
0
3,726
10,660
3,294
1,004
232
10,428
0
71,618
L
8,497
5,176
2,944
13,262
23,656
21,864
344
7,963
15,441
0
28,243
W
Ra
11,560
889
1,522
3,669
8,280
3,938
827
2,549
5,501
72,534
0
L
Ullr
Zeidd
Ullr
8,531
3,758
0
369
11,991
4,273
0
1,062
10,891
0
57,738
L
Hercules
hungtrolo
Hercules
7,627
2,007
484
7,508
15,662
12,440
0
6,456
8,504
0
47,720
W
5,303
168
0
695
5,347
1,755
797
0
5,347
39,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,933
Gold Earned
39,384
489
Minions Killed
394
0
Camps Cleared
0
1,538,365
Distance Traveled
1,326,183
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,152
385
50
3
0
195,461
1
W
Mulan
9,252
578
94
6
0
327,891
5
L
Janus
7,866
492
100
6
0
278,844
2
W
Sylvanus
7,670
479
27
2
0
285,972
2
W
Cernunnos
8,611
538
114
7
0
279,481
1
L
Horus
8,270
517
47
3
0
283,454
1
W
Ra
9,498
594
160
10
0
319,811
2
L
Ullr
8,910
557
96
6
0
264,430
4
L
Hercules
8,186
512
101
6
0
303,994
5
W
Eset
7,902
494
94
6
0
325,210
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role