Player Matchup

Neith
Neith
 
Neith
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Overkill3140
Fafnir
Level 127
God Stats
20W - 15L
1,638 SR
Queue Stats
621W - 601L
1,511 Elo+
Solo
Mercury
Mercury
TeddyBeef
Mercury
Level 63
God Stats
2W - 2L
1,683 SR
Queue Stats
190W - 155L
1,549 Elo+
Party 2
Ra
Ra
ZOMBEIS519
Ra
Level 59
God Stats
2W - 5L
1,346 SR
Queue Stats
251W - 203L
1,519 Elo+
Party 2
Achilles
Achilles
lecutusin
Achilles
Level 153
God Stats
3W - 7L
1,531 SR
Queue Stats
420W - 378L
1,529 Elo+
Solo
Team Averages
Level 109
1,540 SR
1,522 Elo+

VS

Team Averages
Level 118
1,563 SR
1,529 Elo+
Scylla
Scylla
 
Scylla
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Bnero1257
Thoth
Level 89
God Stats
8W - 6L
1,590 SR
Queue Stats
442W - 406L
1,556 Elo+
Solo
Da Ji
Da Ji
TooDankToStank
Da Ji
Level 148
God Stats
20W - 30L
1,561 SR
Queue Stats
545W - 569L
1,534 Elo+
Party 1
Ullr
Ullr
l Garnett l
Ullr
Level 117
God Stats
3W - 0L
1,661 SR
Queue Stats
71W - 56L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
4
0 / 2 / 0
3,273
468
183
1,991
307
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
7
0 / 0 / 0
3,812
545
1,000
4,310
2,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
TeddyBeef
Mercury
6
0 / 0 / 0
3,966
567
136
2,626
941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
1 / 1 / 0
4,608
658
2,347
2,624
644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
lecutusin
Achilles
6
0 / 0 / 0
3,672
525
2,431
5,245
3,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
7
0 / 1 / 1
4,226
604
1,017
2,092
536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artio
 
Artio
7
0 / 0 / 2
3,769
538
1,758
3,249
1,477
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thoth
Bnero1257
Thoth
7
0 / 0 / 0
4,000
571
2,538
3,552
1,457
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

6
1 / 0 / 0
4,253
608
1,770
4,504
1,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
2 / 0 / 0
4,071
582
2,144
1,383
327
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
3
3
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
0
0
W
Scylla
 
Scylla
0
1
1
0.5
W
Artio
 
Artio
0
0
2
1
W
Thoth
Bnero1257
Thoth
0
0
0
0
L
Fafnir
0
0
0
0
L
Mercury
TeddyBeef
Mercury
0
0
0
0
W
1
0
0
1
L
1
1
0
1
W
2
0
0
2
L
Achilles
lecutusin
Achilles
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,097
Damage
9,227
16,796
Taken
14,780
7,308
Mitigated
4,999
7,176
Healing
7,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
183
46
0
375
1,991
307
0
100
1,891
0
7,163
W
Scylla
 
Scylla
1,017
0
0
376
2,092
536
0
1,098
994
15,142
0
W
Artio
 
Artio
1,758
247
184
2,049
3,249
1,477
0
801
2,448
11,014
0
W
Thoth
Bnero1257
Thoth
2,538
557
0
1,664
3,552
1,457
0
0
3,093
15,424
0
L
Fafnir
1,000
135
0
1,471
4,310
2,257
0
1,658
2,652
8,201
0
L
Mercury
TeddyBeef
Mercury
136
0
0
770
2,626
941
0
0
2,626
0
16,237
W
1,770
503
0
2,253
4,504
1,202
0
1,249
3,255
0
15,951
L
2,347
281
0
1,097
2,624
644
0
851
1,607
26,543
0
W
2,144
914
0
482
1,383
327
304
431
952
0
20,194
L
Achilles
lecutusin
Achilles
2,431
580
0
3,463
5,245
3,159
0
2,538
2,707
0
9,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,331
Gold Earned
20,319
132
Minions Killed
165
0
Camps Cleared
0
623,974
Distance Traveled
643,896
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,273
468
18
3
0
72,210
2
W
Scylla
4,226
604
39
6
0
136,183
2
W
Artio
3,769
538
17
2
0
133,732
3
W
Thoth
4,000
571
27
4
0
120,311
1
L
Fafnir
3,812
545
14
2
0
136,378
2
L
Mercury
3,966
567
36
5
0
158,237
1
W
Da Ji
4,253
608
43
6
0
130,321
1
L
Ra
4,608
658
51
7
0
136,535
3
W
Ullr
4,071
582
39
6
0
123,349
2
L
Achilles
3,672
525
13
2
0
120,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role