Player Matchup

Izanami
Izanami
Dager3600
Izanami
Level 35
God Stats
4W - 6L
1,446 SR
Queue Stats
232W - 223L
1,531 Elo+
Party 1
Merlin
Merlin
LainLoki
Merlin
Level 44
God Stats
3W - 10L
1,344 SR
Queue Stats
25W - 34L
1,485 Elo+
Party 1
Bellona
Bellona
Microwave37
Bellona
Level 43
God Stats
20W - 17L
1,706 SR
Queue Stats
334W - 300L
1,576 Elo+
Party 1
Team Averages
Level 41
1,498 SR
1,531 Elo+

VS

Team Averages
Level 120
1,499 SR
1,393 Elo+
Hercules
Hercules
Alextremo1
Hercules
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 67L
1,350 Elo+
Party 2
Izanami
Izanami
SadGoatsEvil
Izanami
Level 120
God Stats
29W - 32L
1,648 SR
Queue Stats
203W - 357L
1,556 Elo+
Solo
Kukulkan
Kukulkan
sebax1716
Kukulkan
Level 123
God Stats
1W - 0L
1,348 SR
Queue Stats
21W - 29L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dager3600
Izanami
11
0 / 7 / 2
7,478
575
6,206
10,139
3,142
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
LainLoki
Merlin
10
1 / 7 / 1
7,451
573
5,168
9,726
2,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Microwave37
Bellona
11
1 / 7 / 1
7,528
579
5,528
10,945
9,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alextremo1
Hercules
14
7 / 0 / 12
9,848
758
3,205
10,440
9,370
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
SadGoatsEvil
Izanami
15
12 / 0 / 7
10,824
833
15,400
9,600
4,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
sebax1716
Kukulkan
13
2 / 2 / 15
9,392
722
8,704
6,021
2,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
55
2
Kills
21
21
Deaths
2
4
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hercules
Alextremo1
Hercules
7
0
12
13
L
Izanami
Dager3600
Izanami
0
7
2
0.14
L
Merlin
LainLoki
Merlin
1
7
1
0.21
L
Bellona
Microwave37
Bellona
1
7
1
0.21
W
Izanami
SadGoatsEvil
Izanami
12
0
7
15.5
W
Kukulkan
sebax1716
Kukulkan
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,902
Damage
27,309
30,810
Taken
26,061
15,516
Mitigated
16,192
1,864
Healing
8,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Alextremo1
Hercules
3,205
525
690
3,913
10,440
9,370
438
1,006
9,148
0
9,181
L
Izanami
Dager3600
Izanami
6,206
4,924
0
1,214
10,139
3,142
0
2,335
7,804
0
28,538
L
Merlin
LainLoki
Merlin
5,168
225
66
454
9,726
2,929
0
4,436
5,290
19,833
0
L
Bellona
Microwave37
Bellona
5,528
1,556
0
130
10,945
9,445
0
2,066
8,879
0
17,301
W
Izanami
SadGoatsEvil
Izanami
15,400
7,076
0
3,519
9,600
4,670
2,403
1,724
7,526
0
65,027
W
Kukulkan
sebax1716
Kukulkan
8,704
745
0
690
6,021
2,152
360
1,848
3,873
39,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,457
Gold Earned
30,064
134
Minions Killed
183
2
Camps Cleared
10
600,895
Distance Traveled
694,135
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,848
758
16
1
1
254,723
3
L
Izanami
7,478
575
65
5
2
190,058
2
L
Merlin
7,451
573
42
3
0
193,988
1
L
Bellona
7,528
579
27
2
0
216,849
3
W
Izanami
10,824
833
89
7
9
225,385
3
W
Kukulkan
9,392
722
78
6
0
214,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role