Player Matchup

Freya
Freya
Gold I
Horizon416
Freya
Gold I
Level 143
God Stats
3W - 1L
1,835 SR
Queue Stats
308W - 299L
1,748 MMR
Party 1
Merlin
Merlin
Gold I
SpeciousASECINO
Merlin
Gold I
Level 155
God Stats
17W - 13L
1,626 SR
Queue Stats
123W - 124L
1,575 MMR
Solo
Xbalanque
Xbalanque
Gold V
Theone69Dalex
Xbalanque
Gold V
Level 129
God Stats
9W - 12L
1,430 SR
Queue Stats
329W - 338L
1,359 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold IV
YS Ablades
Tsukuyomi
Gold IV
Level 58
God Stats
2W - 0L
1,782 SR
Queue Stats
51W - 48L
1,658 MMR
Party 2
Erlang Shen
Erlang Shen
Gold III
YsSpy
Erlang Shen
Gold III
Level 80
God Stats
6W - 1L
1,775 SR
Queue Stats
114W - 102L
1,594 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 113
1,690 SR
1,587 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,605 SR
1,584 MMR
Xing Tian
Xing Tian
Gold I
Hazy2028
Xing Tian
Gold I
Level 127
God Stats
0W - 2L
1,368 SR
Queue Stats
206W - 195L
1,603 MMR
Solo
Ullr
Ullr
Gold II
NopeNotRomanian
Ullr
Gold II
Level 128
God Stats
3W - 8L
1,526 SR
Queue Stats
458W - 452L
1,606 MMR
Solo
Tiamat
Tiamat
Gold III
SokTykons
Tiamat
Gold III
Level 149
God Stats
37W - 29L
1,659 SR
Queue Stats
753W - 755L
1,551 MMR
Solo
Artio
Artio
Gold IV
Turrppy
Artio
Gold IV
Level 158
God Stats
8W - 4L
1,727 SR
Queue Stats
53W - 44L
1,606 MMR
Solo
Fenrir
Fenrir
Silver II
raulMXrgg
Fenrir
Silver II
Level 115
God Stats
0W - 1L
1,743 SR
Queue Stats
5W - 4L
1,557 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
13
4 / 1 / 1
8,503
531
9,225
8,184
3,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 1 / 2
8,071
504
6,487
5,105
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Theone69Dalex
Xbalanque
13
0 / 1 / 0
7,931
496
4,053
8,880
2,775
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
YS Ablades
Tsukuyomi
13
3 / 2 / 2
8,198
512
8,403
10,896
3,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
YsSpy
Erlang Shen
11
1 / 0 / 3
7,503
469
4,473
11,700
6,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
SetPersephoneGilgameshAthenaArtemis

VS

Bans
Morgan Le FayCthulhuArachneCerberusBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Hazy2028
Xing Tian
12
1 / 1 / 3
7,469
467
5,683
13,699
9,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 2 / 0
7,364
460
2,937
7,414
2,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tiamat
SokTykons
Tiamat
13
1 / 2 / 1
7,303
456
6,448
7,771
3,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Turrppy
Artio
7
0 / 2 / 0
5,272
330
1,206
6,520
3,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
raulMXrgg
Fenrir
13
3 / 1 / 0
7,610
476
5,164
11,778
5,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
8
Kills
5
5
Deaths
8
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Hazy2028
Xing Tian
1
1
3
2.5
W
Freya
4
1
1
4.5
L
0
2
0
0
L
Tiamat
SokTykons
Tiamat
1
2
1
0.75
W
0
1
2
1
W
Xbalanque
Theone69Dalex
Xbalanque
0
1
0
0
L
Artio
Turrppy
Artio
0
2
0
0
W
Tsukuyomi
YS Ablades
Tsukuyomi
3
2
2
2
W
Erlang Shen
YsSpy
Erlang Shen
1
0
3
2.5
L
Fenrir
raulMXrgg
Fenrir
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,641
Damage
21,438
44,765
Taken
47,182
18,142
Mitigated
25,249
16,424
Healing
11,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Hazy2028
Xing Tian
5,683
507
623
3,298
13,699
9,744
0
4,236
9,463
24,603
0
W
Freya
9,225
3,156
0
4,316
8,184
3,545
0
2,303
5,625
45,412
8,270
L
2,937
334
0
2,104
7,414
2,337
0
0
7,414
0
48,912
L
Tiamat
SokTykons
Tiamat
6,448
205
70
2,330
7,771
3,946
4
3,817
3,954
50,315
0
W
6,487
194
0
1,440
5,105
1,704
0
2,266
2,577
55,612
0
W
Xbalanque
Theone69Dalex
Xbalanque
4,053
1,263
0
3,108
8,880
2,775
1,346
1,862
6,884
0
59,805
L
Artio
Turrppy
Artio
1,206
63
0
1,233
6,520
3,466
0
3,505
3,015
13,212
0
W
Tsukuyomi
YS Ablades
Tsukuyomi
8,403
2,432
0
3,558
10,896
3,621
0
1,669
9,109
0
56,948
W
Erlang Shen
YsSpy
Erlang Shen
4,473
1,336
1,516
2,486
11,700
6,497
0
4,333
7,118
0
19,970
L
Fenrir
raulMXrgg
Fenrir
5,164
841
0
1,585
11,778
5,756
0
2,931
8,847
115
54,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,206
Gold Earned
35,018
418
Minions Killed
374
0
Camps Cleared
0
1,526,795
Distance Traveled
1,346,726
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,469
467
41
3
0
312,641
5
W
Freya
8,503
531
58
4
0
283,220
2
L
Ullr
7,364
460
105
7
0
255,776
1
L
Tiamat
7,303
456
106
7
0
314,543
4
W
Merlin
8,071
504
115
7
0
288,034
2
W
Xbalanque
7,931
496
109
7
0
292,395
2
L
Artio
5,272
330
32
2
0
122,313
1
W
Tsukuyomi
8,198
512
102
6
0
347,189
5
W
Erlang Shen
7,503
469
34
2
0
315,957
7
L
Fenrir
7,610
476
90
6
0
341,453
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role