Player Matchup

Fenrir
Fenrir
ATOkay
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 46L
1,447 Elo+
Party 2
Artio
Artio
IFxXceptionsz
Artio
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 50L
1,222 Elo+
Party 3
He Bo
He Bo
Sakoshira
He Bo
Level 118
God Stats
3W - 3L
1,702 SR
Queue Stats
240W - 251L
1,410 Elo+
Party 2
Medusa
Medusa
Tazita12
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,146 Elo+
Party 3
Agni
Agni
Zzombiied1
Agni
Level 27
God Stats
0W - 1L
1,499 SR
Queue Stats
8W - 19L
1,434 Elo+
Solo
Team Averages
Level 41
1,540 SR
1,332 Elo+

VS

Team Averages
Level 63
1,511 SR
1,488 Elo+
Kumbhakarna
Kumbhakarna
AliOrange4889
Kumbhakarna
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
C0MAT0S36431
Cabrakan
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 25L
1,382 Elo+
Solo
Loki
Loki
DatBoiSquidy
Loki
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 67L
1,490 Elo+
Party 1
Hun Batz
Hun Batz
Fizzywick
Hun Batz
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 22L
1,571 Elo+
Solo
Discordia
Discordia
SaddlerM
Discordia
Level 119
God Stats
1W - 0L
1,555 SR
Queue Stats
159W - 159L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ATOkay
Fenrir
18
8 / 5 / 14
12,880
716
8,996
13,895
5,596
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
2 / 5 / 14
11,458
637
9,302
20,740
25,348
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
Sakoshira
He Bo
20
12 / 4 / 13
13,578
754
20,566
11,384
4,526
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Tazita12
Medusa
18
3 / 6 / 16
11,884
660
13,953
11,785
4,390
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
1 / 4 / 17
11,724
651
12,969
11,541
4,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AliOrange4889
Kumbhakarna
16
0 / 4 / 11
10,232
568
1,911
14,734
16,062
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
C0MAT0S36431
Cabrakan
18
0 / 6 / 13
11,165
620
2,786
19,724
19,105
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
8 / 9 / 7
12,976
721
13,551
13,793
8,035
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
Fizzywick
Hun Batz
20
8 / 5 / 9
12,628
702
15,187
16,930
11,477
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
SaddlerM
Discordia
20
8 / 2 / 13
14,411
801
26,104
10,464
4,537
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
77
26
Kills
24
24
Deaths
26
74
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ATOkay
Fenrir
8
5
14
3
W
Kumbhakarna
AliOrange4889
Kumbhakarna
0
4
11
1.38
W
Cabrakan
C0MAT0S36431
Cabrakan
0
6
13
1.08
W
8
9
7
1.28
W
Hun Batz
Fizzywick
Hun Batz
8
5
9
2.5
L
2
5
14
1.8
W
Discordia
SaddlerM
Discordia
8
2
13
7.25
L
He Bo
Sakoshira
He Bo
12
4
13
4.63
L
Medusa
Tazita12
Medusa
3
6
16
1.83
L
1
4
17
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,786
Damage
59,539
69,345
Taken
75,645
44,209
Mitigated
59,216
21,226
Healing
19,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ATOkay
Fenrir
8,996
1,500
1,146
3,246
13,895
5,596
1,212
5,711
8,184
0
13,288
W
Kumbhakarna
AliOrange4889
Kumbhakarna
1,911
149
304
368
14,734
16,062
98
7,854
6,880
4,617
0
W
Cabrakan
C0MAT0S36431
Cabrakan
2,786
111
1,380
4,193
19,724
19,105
0
12,931
6,759
11,557
0
W
13,551
3,162
964
1,252
13,793
8,035
0
8,450
5,343
0
22,504
W
Hun Batz
Fizzywick
Hun Batz
15,187
1,922
584
4,132
16,930
11,477
2,153
8,452
8,478
0
41,662
L
9,302
963
1,982
4,142
20,740
25,348
693
8,010
12,730
23,488
0
W
Discordia
SaddlerM
Discordia
26,104
474
1,389
4,686
10,464
4,537
2,914
5,116
5,348
73,411
0
L
He Bo
Sakoshira
He Bo
20,566
404
2,621
2,250
11,384
4,526
750
6,129
5,255
37,406
0
L
Medusa
Tazita12
Medusa
13,953
5,277
551
1,243
11,785
4,390
1,725
5,015
6,770
0
26,473
L
12,969
91
1,471
2,574
11,541
4,349
869
5,936
5,605
43,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,524
Gold Earned
61,412
175
Minions Killed
184
0
Camps Cleared
0
1,635,339
Distance Traveled
1,480,898
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,880
716
15
1
0
347,489
0
W
Kumbhakarna
10,232
568
3
0
0
301,317
0
W
Cabrakan
11,165
620
15
1
0
300,550
4
W
Loki
12,976
721
18
1
0
248,613
1
W
Hun Batz
12,628
702
55
3
0
325,023
1
L
Artio
11,458
637
26
1
0
323,280
0
W
Discordia
14,411
801
93
5
0
305,395
1
L
He Bo
13,578
754
41
2
0
324,642
2
L
Medusa
11,884
660
36
2
0
323,512
3
L
Agni
11,724
651
57
3
0
316,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role