Player Matchup

Chronos
Chronos
 
Chronos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
GomezWarPanda
Ymir
Level 114
God Stats
6W - 2L
1,723 SR
Queue Stats
34W - 33L
1,519 Elo+
Party 1
Hachiman
Hachiman
randomkevin105
Hachiman
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,457 Elo+
Party 1
Team Averages
Level 74
1,574 SR
1,492 Elo+

VS

Team Averages
Level 53
1,543 SR
1,289 Elo+
Arachne
Arachne
DeityLink1979
Arachne
Level 6
God Stats
2W - 2L
1,606 SR
Queue Stats
2W - 6L
1,287 Elo+
Party 2
Odin
Odin
InfinitePopTarts
Odin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,302 Elo+
Party 2
Charybdis
Charybdis
howfamilyrules
Charybdis
Level 64
God Stats
2W - 3L
1,523 SR
Queue Stats
11W - 30L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
5 / 0 / 8
8,494
772
6,002
2,897
1,634
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
3 / 1 / 13
9,055
823
7,587
11,813
14,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
13
10 / 0 / 7
9,497
863
12,701
7,084
3,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
9
0 / 9 / 1
6,374
579
3,380
10,383
4,694
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 3 / 1
6,945
631
3,942
10,617
7,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charybdis
howfamilyrules
Charybdis
11
1 / 6 / 0
6,935
630
4,640
10,942
3,180
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
18
Kills
1
1
Deaths
18
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
0
8
9
L
Arachne
0
9
1
0.06
W
3
1
13
9.5
L
0
3
1
0.17
L
Charybdis
howfamilyrules
Charybdis
1
6
0
0.17
W
Hachiman
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,290
Damage
11,962
21,794
Taken
31,942
19,161
Mitigated
15,363
3,197
Healing
3,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
6,002
888
0
810
2,897
1,634
405
262
2,635
22,375
0
L
Arachne
3,380
2,645
0
557
10,383
4,694
0
5,865
4,518
0
11,497
W
7,587
1,230
0
876
11,813
14,312
146
129
11,684
24,490
0
L
3,942
489
0
2,676
10,617
7,489
0
4,264
6,353
397
13,433
L
Charybdis
howfamilyrules
Charybdis
4,640
2,844
0
418
10,942
3,180
0
4,295
6,647
0
20,764
W
Hachiman
12,701
7,672
0
1,511
7,084
3,215
1,676
62
7,022
0
41,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,046
Gold Earned
20,254
136
Minions Killed
77
7
Camps Cleared
3
623,728
Distance Traveled
518,329
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,494
772
33
3
3
224,906
2
L
Arachne
6,374
579
19
2
1
188,076
0
W
Ymir
9,055
823
32
3
2
189,780
1
L
Odin
6,945
631
22
2
0
177,396
1
L
Charybdis
6,935
630
36
3
2
152,857
0
W
Hachiman
9,497
863
71
6
2
209,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role