Player Matchup

Loki
Loki
Krazycracker164
Loki
Level 97
God Stats
51W - 33L
1,673 SR
Queue Stats
264W - 187L
1,629 Elo+
Party 1
Bakasura
Bakasura
MegaxLuckyxMonk
Bakasura
Level 148
God Stats
1W - 0L
2,358 SR
Queue Stats
149W - 127L
1,551 Elo+
Party 1
Arachne
Arachne
Soupcan 420
Arachne
Level 108
God Stats
6W - 2L
1,601 SR
Queue Stats
420W - 281L
1,607 Elo+
Party 1
Team Averages
Level 118
1,877 SR
1,596 Elo+

VS

Team Averages
Level 54
1,620 SR
1,459 Elo+
Achilles
Achilles
ADHDdDAD
Achilles
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 142L
1,427 Elo+
Solo
Bastet
Bastet
The_Moon_Wraith
Bastet
Level 66
God Stats
0W - 1L
1,702 SR
Queue Stats
72W - 99L
1,423 Elo+
Party 2
Discordia
Discordia
zombieovicide
Discordia
Level 89
God Stats
6W - 4L
1,657 SR
Queue Stats
218W - 189L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
10 / 4 / 6
8,690
869
9,449
7,090
1,926
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
12
3 / 2 / 8
7,770
777
4,341
7,461
2,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
Soupcan 420
Arachne
11
7 / 0 / 8
8,344
834
6,854
6,944
2,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ADHDdDAD
Achilles
10
2 / 2 / 3
6,916
692
3,582
8,366
11,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 9 / 1
8,118
812
5,463
8,499
1,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
zombieovicide
Discordia
10
0 / 9 / 4
6,619
662
4,254
7,349
1,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
20
Kills
6
6
Deaths
20
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
ADHDdDAD
Achilles
2
2
3
1.75
W
10
4
6
3.25
W
Bakasura
3
2
8
3.5
W
Arachne
Soupcan 420
Arachne
7
0
8
11
L
4
9
1
0.5
L
Discordia
zombieovicide
Discordia
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,644
Damage
13,299
21,495
Taken
24,214
7,491
Mitigated
14,866
6,526
Healing
833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ADHDdDAD
Achilles
3,582
844
0
753
8,366
11,786
0
0
8,234
0
10,429
W
9,449
2,257
0
909
7,090
1,926
0
1,087
5,663
0
19,996
W
Bakasura
4,341
3,218
0
2,605
7,461
2,607
1,003
2,353
4,986
0
20,342
W
Arachne
Soupcan 420
Arachne
6,854
4,165
0
3,012
6,944
2,958
0
1,912
4,828
0
17,485
L
5,463
1,697
0
0
8,499
1,852
0
0
8,457
0
9,933
L
Discordia
zombieovicide
Discordia
4,254
486
0
80
7,349
1,228
0
503
6,825
26,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,804
Gold Earned
21,653
83
Minions Killed
91
6
Camps Cleared
3
577,430
Distance Traveled
498,468
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,916
692
19
2
1
173,560
0
W
Loki
8,690
869
19
2
1
172,920
3
W
Bakasura
7,770
777
56
6
5
203,217
0
W
Arachne
8,344
834
8
1
0
201,293
3
L
Bastet
8,118
812
18
2
0
170,847
1
L
Discordia
6,619
662
54
5
2
154,061
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role