Player Matchup

Erlang Shen
Erlang Shen
Guhhhh
Erlang Shen
Level 147
God Stats
0W - 1L
1,852 SR
Queue Stats
12W - 19L
1,382 Elo+
Party 2
Hou Yi
Hou Yi
WarCamel23
Hou Yi
Level 107
God Stats
8W - 9L
1,512 SR
Queue Stats
53W - 66L
1,369 Elo+
Party 2
Discordia
Discordia
darvinspike
Discordia
Level 123
God Stats
28W - 22L
1,538 SR
Queue Stats
64W - 70L
1,497 Elo+
Solo
Team Averages
Level 126
1,634 SR
1,416 Elo+

VS

Team Averages
Level 83
1,517 SR
1,425 Elo+
Ne Zha
Ne Zha
LaDeiydad
Ne Zha
Level 124
God Stats
30W - 17L
1,517 SR
Queue Stats
90W - 80L
1,463 Elo+
Solo
King Arthur
King Arthur
ShominSample
King Arthur
Level 67
God Stats
35W - 34L
1,533 SR
Queue Stats
214W - 224L
1,425 Elo+
Party 1
Sol
Sol
cinnybunn
Sol
Level 58
God Stats
3W - 4L
1,500 SR
Queue Stats
264W - 279L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Guhhhh
Erlang Shen
15
5 / 6 / 10
12,395
620
19,646
33,598
30,666
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
WarCamel23
Hou Yi
16
5 / 4 / 9
12,409
620
12,843
14,742
5,261
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
darvinspike
Discordia
14
6 / 8 / 7
12,210
611
15,856
17,242
5,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
LaDeiydad
Ne Zha
18
12 / 8 / 6
15,453
773
28,310
23,371
9,429
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
ShominSample
King Arthur
16
4 / 3 / 13
13,568
678
18,439
29,849
27,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 6 / 6
12,329
616
10,327
13,745
3,972
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
43
16
Kills
18
18
Deaths
17
26
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Guhhhh
Erlang Shen
5
6
10
1.67
W
Ne Zha
LaDeiydad
Ne Zha
12
8
6
1.88
W
King Arthur
ShominSample
King Arthur
4
3
13
3.5
L
Hou Yi
WarCamel23
Hou Yi
5
4
9
2.38
W
2
6
6
0.83
L
Discordia
darvinspike
Discordia
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,345
Damage
57,076
65,582
Taken
66,965
41,202
Mitigated
40,828
17,215
Healing
23,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Guhhhh
Erlang Shen
19,646
10,556
0
11,286
33,598
30,666
60
7,195
25,438
0
44,081
W
Ne Zha
LaDeiydad
Ne Zha
28,310
10,002
0
7,849
23,371
9,429
561
6,379
16,869
0
72,533
W
King Arthur
ShominSample
King Arthur
18,439
2,715
0
13,148
29,849
27,427
271
5,862
23,987
182
35,860
L
Hou Yi
WarCamel23
Hou Yi
12,843
7,479
0
3,200
14,742
5,261
373
2,369
11,923
0
33,153
W
10,327
1,407
0
2,662
13,745
3,972
1,622
4,291
9,454
46,934
0
L
Discordia
darvinspike
Discordia
15,856
1,174
0
2,729
17,242
5,275
140
1,581
15,001
43,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,014
Gold Earned
41,350
150
Minions Killed
187
7
Camps Cleared
7
936,226
Distance Traveled
1,087,927
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
12,395
620
38
2
2
312,236
2
W
Ne Zha
15,453
773
78
4
5
349,664
2
W
King Arthur
13,568
678
36
2
0
368,603
0
L
Hou Yi
12,409
620
56
3
1
328,276
3
W
Sol
12,329
616
73
4
2
369,660
5
L
Discordia
12,210
611
56
3
4
295,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role