Player Matchup

Gilgamesh
Gilgamesh
Osbiligus
Gilgamesh
Level 99
God Stats
7W - 3L
1,524 SR
Queue Stats
30W - 29L
1,560 Elo+
Party 2
Hou Yi
Hou Yi
PANDAT1407
Hou Yi
Level 92
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 30L
1,631 Elo+
Party 2
Hades
Hades
TuFKNOP
Hades
Level 115
God Stats
8W - 6L
1,850 SR
Queue Stats
11W - 10L
1,702 Elo+
Solo
Team Averages
Level 102
1,625 SR
1,631 Elo+

VS

Team Averages
Level 131
1,449 SR
1,573 Elo+
Ah Puch
Ah Puch
Diego0920
Ah Puch
Level 127
God Stats
217W - 217L
1,561 SR
Queue Stats
530W - 632L
1,511 Elo+
Solo
King Arthur
King Arthur
Ezralito7
King Arthur
Level 140
God Stats
1W - 6L
1,298 SR
Queue Stats
186W - 132L
1,592 Elo+
Party 1
Nemesis
Nemesis
Imagineer3421
Nemesis
Level 126
God Stats
0W - 5L
1,488 SR
Queue Stats
142W - 97L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Osbiligus
Gilgamesh
15
6 / 2 / 10
10,963
685
10,493
17,189
14,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
PANDAT1407
Hou Yi
16
7 / 2 / 11
11,609
726
13,405
13,457
5,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hades
TuFKNOP
Hades
15
7 / 3 / 10
11,420
714
11,307
15,553
8,365
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Diego0920
Ah Puch
14
2 / 7 / 3
9,887
618
19,621
10,909
3,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
Ezralito7
King Arthur
13
4 / 5 / 1
10,198
637
6,765
16,324
15,209
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
12
0 / 8 / 6
9,213
576
5,890
13,784
4,840
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
20
Kills
6
7
Deaths
20
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Diego0920
Ah Puch
2
7
3
0.5
L
King Arthur
Ezralito7
King Arthur
4
5
1
0.9
L
Nemesis
0
8
6
0.38
W
Gilgamesh
Osbiligus
Gilgamesh
6
2
10
5.5
W
Hou Yi
PANDAT1407
Hou Yi
7
2
11
6.25
W
Hades
TuFKNOP
Hades
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,205
Damage
32,276
46,199
Taken
41,017
28,955
Mitigated
23,679
16,321
Healing
2,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Diego0920
Ah Puch
19,621
118
0
1,617
10,909
3,630
0
4,004
6,905
48,605
0
L
King Arthur
Ezralito7
King Arthur
6,765
985
0
0
16,324
15,209
0
4,237
12,087
0
18,385
L
Nemesis
5,890
3,228
0
924
13,784
4,840
28
3,670
10,114
0
15,321
W
Gilgamesh
Osbiligus
Gilgamesh
10,493
3,550
533
6,860
17,189
14,618
189
7,447
9,266
0
29,586
W
Hou Yi
PANDAT1407
Hou Yi
13,405
5,080
286
2,191
13,457
5,972
2,791
5,569
7,530
0
61,740
W
Hades
TuFKNOP
Hades
11,307
525
573
5,878
15,553
8,365
187
6,508
8,752
37,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,992
Gold Earned
29,298
202
Minions Killed
139
10
Camps Cleared
5
854,745
Distance Traveled
816,129
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,887
618
99
6
2
267,675
5
L
King Arthur
10,198
637
23
1
2
264,982
3
L
Nemesis
9,213
576
17
1
1
283,472
2
W
Gilgamesh
10,963
685
44
3
1
299,972
0
W
Hou Yi
11,609
726
99
6
7
271,038
1
W
Hades
11,420
714
59
4
2
283,735
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role