Player Matchup

Vamana
Vamana
ButchSteeL
Vamana
Level 148
God Stats
101W - 71L
1,573 SR
Queue Stats
464W - 410L
1,595 Elo+
Solo
Hachiman
Hachiman
EnVyNephilim
Hachiman
Level 159
God Stats
17W - 18L
1,551 SR
Queue Stats
327W - 325L
1,575 Elo+
Party 1
Raijin
Raijin
MegamawMikey
Raijin
Level 143
God Stats
1W - 6L
1,339 SR
Queue Stats
297W - 264L
1,591 Elo+
Party 1
Erlang Shen
Erlang Shen
TTVKrimznfox
Erlang Shen
Level 118
God Stats
6W - 5L
1,576 SR
Queue Stats
426W - 396L
1,586 Elo+
Party 1
Sylvanus
Sylvanus
gottrees
Sylvanus
Level 124
God Stats
19W - 21L
1,492 SR
Queue Stats
143W - 160L
1,553 Elo+
Party 1
Team Averages
Level 138
1,506 SR
1,580 Elo+

VS

Team Averages
Level 111
1,705 SR
1,603 Elo+
Cthulhu
Cthulhu
AlecArruti
Cthulhu
Level 106
God Stats
8W - 5L
1,553 SR
Queue Stats
97W - 59L
1,603 Elo+
Party 2
Fenrir
Fenrir
CapitanYe
Fenrir
Level 126
God Stats
5W - 2L
1,771 SR
Queue Stats
144W - 122L
1,591 Elo+
Party 3
Ares
Ares
EvilKermit25
Ares
Level 137
God Stats
2W - 0L
1,760 SR
Queue Stats
147W - 124L
1,573 Elo+
Party 3
Neith
Neith
MAD011010
Neith
Level 124
God Stats
19W - 22L
1,557 SR
Queue Stats
338W - 343L
1,573 Elo+
Solo
Raijin
Raijin
Trout73
Raijin
Level 61
God Stats
3W - 2L
1,884 SR
Queue Stats
227W - 162L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ButchSteeL
Vamana
20
2 / 2 / 0
13,631
593
10,968
17,446
13,390
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
EnVyNephilim
Hachiman
19
7 / 6 / 5
12,249
533
15,388
19,094
7,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
16
5 / 7 / 6
10,764
468
17,960
17,175
7,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
TTVKrimznfox
Erlang Shen
16
2 / 7 / 8
10,265
446
9,375
21,542
11,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
gottrees
Sylvanus
15
3 / 7 / 10
10,067
438
8,436
22,184
26,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlecArruti
Cthulhu
19
5 / 2 / 9
12,098
526
13,261
19,329
21,193
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
CapitanYe
Fenrir
20
16 / 2 / 8
14,362
624
21,341
21,199
15,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
1 / 9 / 10
9,677
421
9,218
20,843
19,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
MAD011010
Neith
18
3 / 1 / 12
11,671
507
9,003
16,810
6,674
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
Trout73
Raijin
18
4 / 5 / 17
11,608
505
20,973
17,139
7,323
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
85
19
Kills
29
29
Deaths
19
29
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AlecArruti
Cthulhu
5
2
9
4.75
L
Vamana
ButchSteeL
Vamana
2
2
0
1
W
Fenrir
CapitanYe
Fenrir
16
2
8
10
L
Hachiman
EnVyNephilim
Hachiman
7
6
5
1.58
W
1
9
10
0.67
W
Neith
MAD011010
Neith
3
1
12
9
L
Raijin
5
7
6
1.14
L
Erlang Shen
TTVKrimznfox
Erlang Shen
2
7
8
0.86
W
Raijin
Trout73
Raijin
4
5
17
2.5
L
Sylvanus
gottrees
Sylvanus
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,127
Damage
73,796
97,441
Taken
95,320
65,284
Mitigated
70,623
31,570
Healing
28,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AlecArruti
Cthulhu
13,261
1,777
3,527
3,197
19,329
21,193
813
3,500
15,703
80,756
0
L
Vamana
ButchSteeL
Vamana
10,968
6,109
0
7,926
17,446
13,390
522
9,682
7,764
0
125,979
W
Fenrir
CapitanYe
Fenrir
21,341
9,215
0
10,333
21,199
15,669
1,582
5,525
15,534
0
98,645
L
Hachiman
EnVyNephilim
Hachiman
15,388
9,295
0
5,890
19,094
7,657
246
3,737
15,357
0
99,975
W
9,218
99
0
1,212
20,843
19,764
472
7,287
13,124
25,541
0
W
Neith
MAD011010
Neith
9,003
5,432
0
5,735
16,810
6,674
3,355
4,125
12,557
0
90,897
L
Raijin
17,960
1,520
88
2,714
17,175
7,166
81
9,963
7,212
61,347
0
L
Erlang Shen
TTVKrimznfox
Erlang Shen
9,375
4,054
0
7,200
21,542
11,049
0
9,443
12,099
0
70,040
W
Raijin
Trout73
Raijin
20,973
1,936
0
4,048
17,139
7,323
162
8,221
8,586
97,844
0
L
Sylvanus
gottrees
Sylvanus
8,436
1,616
2,065
5,687
22,184
26,022
35
10,874
11,310
28,186
10,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,976
Gold Earned
59,416
664
Minions Killed
600
0
Camps Cleared
0
2,018,391
Distance Traveled
2,194,164
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,098
526
154
7
0
464,945
5
L
Vamana
13,631
593
264
11
0
417,488
4
W
Fenrir
14,362
624
138
6
0
479,144
3
L
Hachiman
12,249
533
152
7
0
382,729
3
W
Ares
9,677
421
29
1
0
404,011
1
W
Neith
11,671
507
138
6
0
447,180
6
L
Raijin
10,764
468
98
4
0
383,858
1
L
Erlang Shen
10,265
446
107
5
0
465,331
4
W
Raijin
11,608
505
141
6
0
398,884
4
L
Sylvanus
10,067
438
43
2
0
368,985
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role