Player Matchup

Danzaburou
Danzaburou
BBDS Dark
Danzaburou
Level 78
God Stats
7W - 5L
1,577 SR
Queue Stats
26W - 32L
1,413 Elo+
Party 1
Cthulhu
Cthulhu
BBDS Dirty
Cthulhu
Level 63
God Stats
6W - 4L
1,481 SR
Queue Stats
17W - 31L
1,303 Elo+
Party 1
Merlin
Merlin
Direct973
Merlin
Level 106
God Stats
7W - 9L
1,629 SR
Queue Stats
145W - 178L
1,505 Elo+
Party 1
Nike
Nike
Thurtin
Nike
Level 64
God Stats
2W - 0L
1,176 SR
Queue Stats
4W - 4L
1,378 Elo+
Party 1
Thanatos
Thanatos
dis me smurf
Thanatos
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 67
1,473 SR
1,420 Elo+

VS

Team Averages
Level 67
1,484 SR
1,414 Elo+
Eset
Eset
Darkwarrior742
Eset
Level 78
God Stats
3W - 4L
1,558 SR
Queue Stats
414W - 434L
1,408 Elo+
Party 2
Gilgamesh
Gilgamesh
Ninja_PointBlank
Gilgamesh
Level 138
God Stats
6W - 5L
1,862 SR
Queue Stats
152W - 159L
1,458 Elo+
Solo
Izanami
Izanami
SkyGlimmer
Izanami
Level 28
God Stats
3W - 5L
1,411 SR
Queue Stats
51W - 63L
1,395 Elo+
Party 2
Sylvanus
Sylvanus
XTheApplePieX
Sylvanus
Level 61
God Stats
14W - 30L
1,313 SR
Queue Stats
209W - 236L
1,407 Elo+
Party 2
The Morrigan
The Morrigan
thunder dashy
The Morrigan
Level 28
God Stats
2W - 8L
1,277 SR
Queue Stats
60W - 76L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BBDS Dark
Danzaburou
15
7 / 2 / 8
10,293
605
11,900
12,526
4,523
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
BBDS Dirty
Cthulhu
12
1 / 6 / 10
7,868
463
6,729
18,037
17,003
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
Direct973
Merlin
14
2 / 2 / 5
9,277
546
1,715
6,336
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
Thurtin
Nike
16
3 / 0 / 0
9,546
562
6,437
11,465
8,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
dis me smurf
Thanatos
17
18 / 3 / 2
11,181
658
17,514
15,819
5,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 2
8,786
517
6,106
11,522
3,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
14
1 / 3 / 2
8,408
495
7,071
11,338
7,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
SkyGlimmer
Izanami
12
2 / 9 / 5
8,535
502
6,967
12,423
2,355
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
XTheApplePieX
Sylvanus
13
5 / 7 / 6
8,580
505
11,524
16,199
12,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
thunder dashy
The Morrigan
12
2 / 6 / 1
7,235
426
3,008
8,862
3,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
29
31
Kills
13
13
Deaths
31
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BBDS Dark
Danzaburou
7
2
8
5.5
W
Cthulhu
BBDS Dirty
Cthulhu
1
6
10
1
L
3
6
2
0.67
W
Merlin
Direct973
Merlin
2
2
5
2.25
L
Gilgamesh
1
3
2
0.67
L
Izanami
SkyGlimmer
Izanami
2
9
5
0.5
W
Nike
Thurtin
Nike
3
0
0
3
L
Sylvanus
XTheApplePieX
Sylvanus
5
7
6
1.14
W
Thanatos
dis me smurf
Thanatos
18
3
2
6.33
L
The Morrigan
thunder dashy
The Morrigan
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,295
Damage
34,676
64,183
Taken
60,344
38,345
Mitigated
28,486
29,543
Healing
11,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BBDS Dark
Danzaburou
11,900
4,026
599
5,016
12,526
4,523
3,534
4,921
7,505
0
64,792
W
Cthulhu
BBDS Dirty
Cthulhu
6,729
701
471
1,941
18,037
17,003
0
6,233
11,782
23,064
0
L
6,106
772
294
2,417
11,522
3,037
296
1,456
10,066
49,637
0
W
Merlin
Direct973
Merlin
1,715
42
0
750
6,336
1,886
360
1,126
5,174
60,810
0
L
Gilgamesh
7,071
2,201
0
1,752
11,338
7,198
0
1,739
9,599
0
49,663
L
Izanami
SkyGlimmer
Izanami
6,967
4,972
0
2,539
12,423
2,355
0
1,488
10,935
0
35,092
W
Nike
Thurtin
Nike
6,437
824
0
4,651
11,465
8,955
510
860
10,605
11,107
49,658
L
Sylvanus
XTheApplePieX
Sylvanus
11,524
4,274
761
2,569
16,199
12,567
145
3,875
12,324
25,303
8,331
W
Thanatos
dis me smurf
Thanatos
17,514
5,141
0
16,115
15,819
5,978
0
5,513
10,100
0
63,632
L
The Morrigan
thunder dashy
The Morrigan
3,008
1,037
0
1,296
8,862
3,329
0
1,538
7,291
29,350
7,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,165
Gold Earned
41,544
428
Minions Killed
372
0
Camps Cleared
0
1,549,031
Distance Traveled
1,418,406
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,293
605
94
6
0
306,343
0
W
Cthulhu
7,868
463
32
2
0
291,905
1
L
Eset
8,786
517
106
6
0
292,877
5
W
Merlin
9,277
546
100
6
0
269,815
1
L
Gilgamesh
8,408
495
102
6
0
324,292
3
L
Izanami
8,535
502
73
4
0
295,553
7
W
Nike
9,546
562
106
6
0
311,908
0
L
Sylvanus
8,580
505
35
2
0
256,563
4
W
Thanatos
11,181
658
96
6
0
369,060
1
L
The Morrigan
7,235
426
56
3
0
249,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role