Player Matchup

Medusa
Medusa
Chanceroniii
Medusa
Level 29
God Stats
19W - 8L
1,669 SR
Queue Stats
66W - 54L
1,517 Elo+
Party 3
Sylvanus
Sylvanus
Ds2co
Sylvanus
Level 7
God Stats
5W - 4L
1,553 SR
Queue Stats
16W - 13L
1,485 Elo+
Solo
Tsukuyomi
Tsukuyomi
Weather0308
Tsukuyomi
Level 28
God Stats
56W - 43L
1,604 SR
Queue Stats
170W - 163L
1,522 Elo+
Party 4
Zhong Kui
Zhong Kui
ZaFlyinDutchman
Zhong Kui
Level 27
God Stats
31W - 25L
1,538 SR
Queue Stats
190W - 199L
1,482 Elo+
Party 4
Anubis
Anubis
temp-960796
Anubis
Level 13
God Stats
28W - 16L
1,665 SR
Queue Stats
42W - 22L
1,644 Elo+
Party 3
Team Averages
Level 21
1,606 SR
1,530 Elo+

VS

Team Averages
Level 13
1,460 SR
1,334 Elo+
Neith
Neith
Conejo8422
Neith
Level 14
God Stats
4W - 6L
1,413 SR
Queue Stats
27W - 34L
1,347 Elo+
Party 1
Thanatos
Thanatos
Kratos_aczn
Thanatos
Level 9
God Stats
7W - 5L
1,933 SR
Queue Stats
147W - 175L
1,549 Elo+
Party 1
Amaterasu
Amaterasu
mandru20
Amaterasu
Level 14
God Stats
0W - 2L
1,177 SR
Queue Stats
0W - 3L
1,153 Elo+
Party 2
Mercury
Mercury
miguel_lopez-_-
Mercury
Level 24
God Stats
0W - 1L
1,277 SR
Queue Stats
0W - 4L
1,108 Elo+
Party 2
Ares
Ares
tacolactico117
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
8 / 1 / 3
7,425
675
5,173
4,409
1,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Ds2co
Sylvanus
11
5 / 0 / 9
6,885
626
5,128
6,021
5,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
Weather0308
Tsukuyomi
11
6 / 1 / 3
6,936
631
6,234
6,715
2,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
ZaFlyinDutchman
Zhong Kui
11
5 / 1 / 2
6,661
606
5,786
5,347
3,798
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
12
5 / 2 / 4
7,479
680
6,492
6,207
2,723
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
6
0 / 9 / 2
4,357
396
1,726
8,072
1,237
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
Kratos_aczn
Thanatos
12
4 / 4 / 0
6,737
612
5,489
8,798
2,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
mandru20
Amaterasu
6
0 / 6 / 0
4,114
374
1,576
7,725
2,985
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
1 / 4 / 1
5,098
463
1,399
5,026
1,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 6 / 0
4,678
425
2,092
9,177
5,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
29
Kills
5
5
Deaths
29
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
8
1
3
9.5
L
Neith
0
9
2
0.11
W
Sylvanus
Ds2co
Sylvanus
5
0
9
9.5
L
Thanatos
Kratos_aczn
Thanatos
4
4
0
1
W
Tsukuyomi
Weather0308
Tsukuyomi
6
1
3
7.5
W
Zhong Kui
ZaFlyinDutchman
Zhong Kui
5
1
2
6
L
Amaterasu
mandru20
Amaterasu
0
6
0
0
L
1
4
1
0.38
L
0
6
0
0
W
Anubis
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,813
Damage
12,282
28,699
Taken
38,798
15,754
Mitigated
13,877
11,133
Healing
8,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
5,173
1,177
0
1,272
4,409
1,295
213
0
4,409
0
41,584
L
Neith
1,726
999
0
1,012
8,072
1,237
0
1,583
6,489
0
11,958
W
Sylvanus
Ds2co
Sylvanus
5,128
1,865
467
2,361
6,021
5,289
415
739
5,282
21,822
7,786
L
Thanatos
Kratos_aczn
Thanatos
5,489
1,406
0
6,065
8,798
2,666
0
2,971
5,827
0
39,321
W
Tsukuyomi
Weather0308
Tsukuyomi
6,234
2,176
0
1,728
6,715
2,649
626
387
6,328
0
39,036
W
Zhong Kui
ZaFlyinDutchman
Zhong Kui
5,786
1,307
38
2,291
5,347
3,798
1,282
1,015
4,332
31,452
0
L
Amaterasu
mandru20
Amaterasu
1,576
628
0
575
7,725
2,985
0
5,177
2,548
0
9,186
L
1,399
640
0
342
5,026
1,457
0
1,565
3,461
0
13,228
L
2,092
137
0
252
9,177
5,532
0
5,478
3,699
10,492
0
W
Anubis
6,492
296
0
2,976
6,207
2,723
0
0
6,207
40,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,386
Gold Earned
24,984
364
Minions Killed
149
0
Camps Cleared
0
1,008,784
Distance Traveled
931,112
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,425
675
68
6
0
220,116
1
L
Neith
4,357
396
24
2
0
164,884
0
W
Sylvanus
6,885
626
60
5
0
195,162
2
L
Thanatos
6,737
612
77
7
0
211,597
0
W
Tsukuyomi
6,936
631
78
7
0
232,552
0
W
Zhong Kui
6,661
606
62
6
0
177,345
0
L
Amaterasu
4,114
374
17
2
0
168,914
0
L
Mercury
5,098
463
20
2
0
212,354
0
L
Ares
4,678
425
11
1
0
173,363
0
W
Anubis
7,479
680
96
9
0
183,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role