Player Matchup

Fenrir
Fenrir
ALMIGHTY51
Fenrir
Level 28
God Stats
55W - 55L
1,511 SR
Queue Stats
55W - 56L
1,453 Elo+
Solo
Scylla
Scylla
Carnitasada4356
Scylla
Level 64
God Stats
16W - 10L
1,658 SR
Queue Stats
509W - 378L
1,555 Elo+
Party 1
Heimdallr
Heimdallr
Infameknight14
Heimdallr
Level 5
God Stats
3W - 4L
1,500 SR
Queue Stats
11W - 9L
1,659 Elo+
Solo
Persephone
Persephone
MorganaDeFay
Persephone
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 14L
1,612 Elo+
Solo
Cabrakan
Cabrakan
SuzanaOrea1
Cabrakan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,704 Elo+
Party 1
Team Averages
Level 22
1,534 SR
1,597 Elo+

VS

Team Averages
Level 22
1,591 SR
1,573 Elo+
Susano
Susano
Bankai_Kenshin
Susano
Level 26
God Stats
362W - 195L
1,673 SR
Queue Stats
704W - 458L
1,646 Elo+
Party 2
Amaterasu
Amaterasu
ChillxZay
Amaterasu
Level 18
God Stats
2W - 2L
1,325 SR
Queue Stats
66W - 70L
1,504 Elo+
Solo
Sobek
Sobek
Juun_Panda
Sobek
Level 15
God Stats
1W - 1L
1,294 SR
Queue Stats
27W - 37L
1,396 Elo+
Solo
Janus
Janus
Sopa de rabo
Janus
Level 26
God Stats
7W - 2L
1,789 SR
Queue Stats
71W - 44L
1,658 Elo+
Party 2
Ullr
Ullr
elmojonioooo
Ullr
Level 23
God Stats
10W - 3L
1,874 SR
Queue Stats
102W - 51L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ALMIGHTY51
Fenrir
15
1 / 4 / 7
9,242
924
9,008
20,822
9,852
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 2 / 7
10,350
1,035
11,631
8,735
2,166
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
Infameknight14
Heimdallr
16
3 / 7 / 7
9,943
994
6,895
15,186
5,589
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
MorganaDeFay
Persephone
15
1 / 5 / 8
9,675
968
8,934
9,196
2,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
SuzanaOrea1
Cabrakan
16
7 / 6 / 6
11,069
1,107
11,968
15,056
7,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

186

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 7 / 6
12,064
1,206
22,909
14,679
5,029
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
ChillxZay
Amaterasu
16
0 / 4 / 9
9,290
929
4,047
9,854
7,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sobek
16
2 / 1 / 5
9,540
954
3,595
14,065
14,507
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
3 / 2 / 12
10,554
1,055
11,453
6,896
2,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 2 / 13
11,493
1,149
21,549
10,254
3,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
69
16
Kills
24
24
Deaths
16
35
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ALMIGHTY51
Fenrir
1
4
7
1.13
W
11
7
6
2
L
4
2
7
3.75
W
Amaterasu
ChillxZay
Amaterasu
0
4
9
1.13
L
Heimdallr
Infameknight14
Heimdallr
3
7
7
0.93
W
Sobek
2
1
5
4.5
L
Persephone
MorganaDeFay
Persephone
1
5
8
1
W
3
2
12
4.5
L
Cabrakan
SuzanaOrea1
Cabrakan
7
6
6
1.67
W
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,436
Damage
63,553
68,995
Taken
55,748
27,951
Mitigated
32,642
2,595
Healing
8,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ALMIGHTY51
Fenrir
9,008
1,884
0
42
20,822
9,852
0
4,590
15,944
0
15,685
W
22,909
6,900
0
245
14,679
5,029
0
8,343
5,316
0
30,640
L
11,631
658
0
422
8,735
2,166
0
1,302
7,357
42,655
0
W
Amaterasu
ChillxZay
Amaterasu
4,047
1,012
284
2,606
9,854
7,002
0
6,111
3,622
0
19,012
L
Heimdallr
Infameknight14
Heimdallr
6,895
3,352
228
700
15,186
5,589
0
3,793
11,208
0
18,128
W
Sobek
3,595
251
0
4,055
14,065
14,507
0
7,075
6,464
22,770
0
L
Persephone
MorganaDeFay
Persephone
8,934
542
0
471
9,196
2,749
0
1,541
7,550
26,097
0
W
11,453
85
0
876
6,896
2,202
0
4,807
1,959
28,951
0
L
Cabrakan
SuzanaOrea1
Cabrakan
11,968
1,142
0
732
15,056
7,595
0
2,977
11,883
18,270
0
W
21,549
6,819
0
278
10,254
3,902
0
5,534
4,520
0
34,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,279
Gold Earned
52,941
147
Minions Killed
160
5
Camps Cleared
9
930,887
Distance Traveled
971,842
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,242
924
12
1
2
208,335
3
W
Susano
12,064
1,206
11
1
1
192,335
2
L
Scylla
10,350
1,035
66
7
0
158,958
0
W
Amaterasu
9,290
929
37
4
4
200,233
0
L
Heimdallr
9,943
994
26
3
0
176,317
0
W
Sobek
9,540
954
39
4
0
191,739
0
L
Persephone
9,675
968
35
4
0
195,275
0
W
Janus
10,554
1,055
46
5
1
202,098
0
L
Cabrakan
11,069
1,107
8
1
3
192,002
0
W
Ullr
11,493
1,149
27
3
3
185,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role