Player Matchup

Hel
Hel
Nothinhaha
Hel
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 8L
1,661 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sleyderhet
Tsukuyomi
Level 16
God Stats
4W - 1L
1,564 SR
Queue Stats
8W - 8L
1,418 Elo+
Solo
Fafnir
Fafnir
TheGreatRemzie
Fafnir
Level 22
God Stats
4W - 1L
1,701 SR
Queue Stats
43W - 39L
1,414 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
goldfishy23
Morgan Le Fay
Level 23
God Stats
10W - 6L
1,614 SR
Queue Stats
39W - 28L
1,503 Elo+
Party 2
Izanami
Izanami
pooshhh
Izanami
Level 27
God Stats
22W - 17L
1,291 SR
Queue Stats
339W - 355L
1,380 Elo+
Solo
Team Averages
Level 20
1,534 SR
1,475 Elo+

VS

Team Averages
Level 27
1,521 SR
1,393 Elo+
Tyr
Tyr
Madwhale3
Tyr
Level 24
God Stats
1W - 4L
1,468 SR
Queue Stats
79W - 74L
1,481 Elo+
Party 1
Da Ji
Da Ji
Moss25
Da Ji
Level 15
God Stats
52W - 37L
1,639 SR
Queue Stats
84W - 96L
1,482 Elo+
Party 1
Achilles
Achilles
RoyalObsidian
Achilles
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 105L
1,503 Elo+
Party 1
Kukulkan
Kukulkan
TestingTestings
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,337 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ma5ken
Morgan Le Fay
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 4 / 4
21,424
714
32,350
24,998
13,532
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Sleyderhet
Tsukuyomi
19
8 / 5 / 7
14,431
481
9,669
17,941
7,776
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
3 / 4 / 11
15,269
509
10,001
22,215
26,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
goldfishy23
Morgan Le Fay
19
9 / 8 / 10
14,589
486
13,171
23,501
13,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
pooshhh
Izanami
20
4 / 5 / 7
15,301
510
17,040
18,977
7,333
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 11
14,690
490
16,929
31,627
35,224
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Da Ji
Moss25
Da Ji
20
12 / 6 / 8
15,242
508
24,303
20,294
7,835
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
RoyalObsidian
Achilles
20
5 / 5 / 9
13,398
447
16,223
27,683
33,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
14
0 / 20 / 2
10,029
334
5,185
21,577
6,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
ma5ken
Morgan Le Fay
7
1 / 8 / 2
8,669
289
5,059
7,903
1,843
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
58
43
Kills
26
26
Deaths
43
39
Assists
32
Player
Kills
Deaths
Assists
KDA
L
8
4
11
3.38
L
Da Ji
Moss25
Da Ji
12
6
8
2.67
W
19
4
4
5.25
L
Achilles
RoyalObsidian
Achilles
5
5
9
1.9
W
Tsukuyomi
Sleyderhet
Tsukuyomi
8
5
7
2.3
L
Kukulkan
0
20
2
0.05
W
3
4
11
2.13
W
Morgan Le Fay
goldfishy23
Morgan Le Fay
9
8
10
1.75
L
Morgan Le Fay
ma5ken
Morgan Le Fay
1
8
2
0.25
W
Izanami
pooshhh
Izanami
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,231
Damage
67,699
107,632
Taken
109,084
68,259
Mitigated
85,534
42,875
Healing
12,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,929
1,944
0
4,960
31,627
35,224
1,720
16,234
15,393
4
80,295
L
Da Ji
Moss25
Da Ji
24,303
6,325
0
4,163
20,294
7,835
0
8,911
11,383
0
97,334
W
32,350
2,836
4,850
15,389
24,998
13,532
3,463
2,249
22,077
217,309
0
L
Achilles
RoyalObsidian
Achilles
16,223
2,694
0
2,848
27,683
33,886
0
14,046
13,637
22,628
61,788
W
Tsukuyomi
Sleyderhet
Tsukuyomi
9,669
2,385
262
2,131
17,941
7,776
1,685
3,126
14,617
0
89,087
L
Kukulkan
5,185
1,603
0
449
21,577
6,746
106
14,829
6,748
33,507
0
W
10,001
2,986
0
8,054
22,215
26,267
1,460
4,137
17,477
53,423
0
W
Morgan Le Fay
goldfishy23
Morgan Le Fay
13,171
2,319
145
5,604
23,501
13,351
0
6,567
16,485
72,183
0
L
Morgan Le Fay
ma5ken
Morgan Le Fay
5,059
1,387
0
451
7,903
1,843
0
3,995
3,908
16,424
0
W
Izanami
pooshhh
Izanami
17,040
12,976
0
6,440
18,977
7,333
3,658
2,013
16,661
0
140,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,014
Gold Earned
62,028
756
Minions Killed
438
0
Camps Cleared
0
2,767,018
Distance Traveled
2,152,333
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
14,690
490
142
5
0
551,079
3
L
Da Ji
15,242
508
123
4
0
573,961
4
W
Hel
21,424
714
304
10
0
628,273
3
L
Achilles
13,398
447
109
4
0
533,159
0
W
Tsukuyomi
14,431
481
108
4
0
580,889
0
L
Kukulkan
10,029
334
45
2
0
285,158
0
W
Fafnir
15,269
509
73
2
0
551,168
0
W
Morgan Le Fay
14,589
486
107
4
0
454,042
3
L
Morgan Le Fay
8,669
289
19
1
0
208,976
3
W
Izanami
15,301
510
164
5
0
552,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role