Player Matchup

Persephone
Persephone
AfterGlowGirl
Persephone
Level 160
God Stats
10W - 11L
1,640 SR
Queue Stats
226W - 172L
1,590 Elo+
Party 1
Thor
Thor
Grandmommy
Thor
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 51L
1,632 Elo+
Party 1
Medusa
Medusa
GrimReaper154
Medusa
Level 38
God Stats
9W - 5L
1,689 SR
Queue Stats
123W - 112L
1,688 Elo+
Party 1
Chaac
Chaac
Pcukiest
Chaac
Level 49
God Stats
5W - 1L
1,805 SR
Queue Stats
59W - 38L
1,697 Elo+
Party 1
Ymir
Ymir
ProfSolaire
Ymir
Level 156
God Stats
14W - 10L
1,708 SR
Queue Stats
175W - 132L
1,719 Elo+
Party 1
Team Averages
Level 94
1,668 SR
1,665 Elo+

VS

Team Averages
Level 132
1,589 SR
1,533 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
ChinoCarepicha
Amaterasu
Level 119
God Stats
0W - 1L
1,542 SR
Queue Stats
564W - 535L
1,599 Elo+
Solo
Ymir
Ymir
Dan9the6Man
Ymir
Level 121
God Stats
40W - 26L
1,638 SR
Queue Stats
192W - 167L
1,542 Elo+
Party 3
Skadi
Skadi
TrueBub
Skadi
Level 102
God Stats
3W - 3L
1,644 SR
Queue Stats
81W - 74L
1,521 Elo+
Party 3
Chiron
Chiron
fUeRtEmInE
Chiron
Level 158
God Stats
1W - 5L
1,619 SR
Queue Stats
305W - 287L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AfterGlowGirl
Persephone
15
4 / 4 / 8
10,928
546
9,900
13,988
4,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
9 / 1 / 17
11,370
569
14,636
20,597
16,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
5 / 8 / 7
10,027
501
7,852
16,694
5,537
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Pcukiest
Chaac
18
7 / 1 / 8
11,901
595
15,256
19,070
13,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
20 / 3 / 6
12,203
610
21,845
17,724
8,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
4 / 10 / 4
9,863
493
15,300
16,664
7,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
ChinoCarepicha
Amaterasu
14
0 / 7 / 1
8,484
424
6,875
17,216
19,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
4 / 8 / 3
8,563
428
8,535
19,193
19,014
Skadi
TrueBub
Skadi
15
6 / 6 / 4
10,508
525
12,054
13,403
5,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
fUeRtEmInE
Chiron
13
2 / 14 / 4
8,590
430
12,402
20,976
8,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
32
45
Kills
16
17
Deaths
45
46
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
4
10
4
0.6
W
Persephone
AfterGlowGirl
Persephone
4
4
8
2
L
Amaterasu
ChinoCarepicha
Amaterasu
0
7
1
0.07
L
4
8
3
0.69
W
9
1
17
17.5
W
5
8
7
1.06
W
Chaac
Pcukiest
Chaac
7
1
8
11
W
20
3
6
7.67
L
Skadi
TrueBub
Skadi
6
6
4
1.33
L
Chiron
fUeRtEmInE
Chiron
2
14
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,489
Damage
55,166
88,073
Taken
87,452
48,343
Mitigated
59,812
29,935
Healing
17,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
15,300
880
65
2,829
16,664
7,173
196
7,708
8,956
51,282
0
W
Persephone
AfterGlowGirl
Persephone
9,900
1,172
46
5,491
13,988
4,547
1,649
6,432
7,180
57,339
0
L
Amaterasu
ChinoCarepicha
Amaterasu
6,875
2,791
0
5,423
17,216
19,194
0
2,524
14,692
0
44,912
L
8,535
1,382
407
3,854
19,193
19,014
0
9,858
9,335
27,432
0
W
14,636
5,277
0
4,756
20,597
16,216
252
6,117
14,212
445
43,229
W
7,852
3,441
0
3,321
16,694
5,537
1,058
5,693
10,912
0
53,332
W
Chaac
Pcukiest
Chaac
15,256
5,866
0
10,604
19,070
13,311
391
2,628
16,214
215
91,388
W
21,845
6,034
0
5,717
17,724
8,732
0
7,681
9,764
77,984
5,917
L
Skadi
TrueBub
Skadi
12,054
4,370
0
364
13,403
5,643
830
4,423
8,980
0
64,060
L
Chiron
fUeRtEmInE
Chiron
12,402
4,731
198
4,108
20,976
8,788
0
7,452
13,523
0
57,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,429
Gold Earned
46,008
510
Minions Killed
377
0
Camps Cleared
0
1,962,842
Distance Traveled
1,677,802
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,863
493
84
4
0
309,786
3
W
Persephone
10,928
546
99
5
0
372,775
1
L
Amaterasu
8,484
424
88
4
0
395,843
5
L
Ymir
8,563
428
39
2
0
293,524
5
W
Thor
11,370
569
46
2
0
419,375
1
W
Medusa
10,027
501
92
5
0
358,634
0
W
Chaac
11,901
595
176
9
0
395,521
1
W
Ymir
12,203
610
97
5
0
416,537
5
L
Skadi
10,508
525
83
4
0
331,490
2
L
Chiron
8,590
430
83
4
0
347,159
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role