Player Matchup

Ymir
Ymir
JoshieBizzle
Ymir
Level 27
God Stats
24W - 21L
1,503 SR
Queue Stats
63W - 82L
1,390 Elo+
Party 3
He Bo
He Bo
Kenner12001
He Bo
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
250W - 304L
1,449 Elo+
Solo
Gilgamesh
Gilgamesh
PokeHazard
Gilgamesh
Level 114
God Stats
3W - 0L
1,927 SR
Queue Stats
17W - 24L
1,386 Elo+
Party 4
Hachiman
Hachiman
TheHallowReaper
Hachiman
Level 28
God Stats
3W - 0L
1,542 SR
Queue Stats
51W - 58L
1,367 Elo+
Party 4
Arachne
Arachne
xJUSxLEGENDARY
Arachne
Level 108
God Stats
67W - 64L
1,550 SR
Queue Stats
444W - 411L
1,558 Elo+
Party 3
Team Averages
Level 77
1,604 SR
1,430 Elo+

VS

Team Averages
Level 56
1,471 SR
1,418 Elo+
Artio
Artio
 
Artio
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
CerealKillerlol
Arachne
Level 40
God Stats
16W - 13L
1,380 SR
Queue Stats
167W - 195L
1,388 Elo+
Party 1
Neith
Neith
Oriâminum
Neith
Level 43
God Stats
14W - 26L
1,358 SR
Queue Stats
60W - 80L
1,350 Elo+
Party 2
Achilles
Achilles
Phantom_5ohh
Achilles
Level 46
God Stats
6W - 12L
1,422 SR
Queue Stats
206W - 243L
1,403 Elo+
Party 1
Zeus
Zeus
Trickshot180
Zeus
Level 69
God Stats
6W - 4L
1,697 SR
Queue Stats
187W - 177L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 4
5,323
532
2,397
9,150
3,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 2 / 2
5,395
540
2,796
4,397
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
PokeHazard
Gilgamesh
11
1 / 1 / 0
6,084
608
3,255
4,602
2,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
8
0 / 1 / 1
4,912
491
3,020
4,549
1,073
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

10
5 / 1 / 2
6,205
621
4,471
7,119
2,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
0 / 3 / 3
4,964
496
1,313
6,536
2,733
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
5 / 2 / 0
6,158
616
4,284
6,660
2,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
9
1 / 0 / 2
5,508
551
5,397
4,540
1,230
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Phantom_5ohh
Achilles
10
0 / 0 / 1
5,351
535
1,113
3,494
2,073
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
1 / 3 / 1
5,486
549
3,710
4,676
1,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
8
Kills
7
7
Deaths
8
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
3
3
0.5
L
5
2
0
2.5
W
1
2
4
1.5
W
1
2
2
1
L
Neith
1
0
2
2
L
Achilles
Phantom_5ohh
Achilles
0
0
1
0.5
W
Gilgamesh
PokeHazard
Gilgamesh
1
1
0
1
W
Hachiman
0
1
1
0.5
L
1
3
1
0.5
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,939
Damage
15,817
29,817
Taken
25,906
11,261
Mitigated
9,650
12,195
Healing
6,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,313
205
156
1,138
6,536
2,733
0
1,856
4,588
7,531
0
L
4,284
3,423
0
1,632
6,660
2,094
0
919
5,741
0
29,025
W
2,397
821
882
2,335
9,150
3,886
0
1,854
7,296
10,103
0
W
2,796
236
0
1,069
4,397
1,334
111
1,779
2,618
24,305
0
L
Neith
5,397
2,523
0
2,325
4,540
1,230
108
480
4,060
0
30,670
L
Achilles
Phantom_5ohh
Achilles
1,113
241
0
122
3,494
2,073
0
0
3,494
0
24,077
W
Gilgamesh
PokeHazard
Gilgamesh
3,255
828
0
1,684
4,602
2,810
0
50
4,552
0
35,691
W
Hachiman
3,020
1,120
0
1,498
4,549
1,073
0
324
4,225
0
26,012
L
3,710
493
0
823
4,676
1,520
457
1,626
2,830
29,614
0
W
4,471
3,010
0
4,727
7,119
2,158
0
1,016
6,103
0
30,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,919
Gold Earned
27,467
254
Minions Killed
266
0
Camps Cleared
0
978,288
Distance Traveled
948,610
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,964
496
12
1
0
211,133
4
L
Arachne
6,158
616
56
6
0
211,884
1
W
Ymir
5,323
532
18
2
0
187,247
2
W
He Bo
5,395
540
57
6
0
183,316
2
L
Neith
5,508
551
61
6
0
151,789
0
L
Achilles
5,351
535
68
7
0
197,459
3
W
Gilgamesh
6,084
608
78
8
0
214,695
3
W
Hachiman
4,912
491
46
5
0
172,819
2
L
Zeus
5,486
549
69
7
0
176,345
0
W
Arachne
6,205
621
55
6
0
220,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role