Player Matchup

Izanami
Izanami
ArIyA-_-gamer007
Izanami
Level 24
God Stats
28W - 32L
1,189 SR
Queue Stats
83W - 95L
1,201 Elo+
Solo
Skadi
Skadi
TeddyNinjaBro
Skadi
Level 8
God Stats
20W - 24L
1,389 SR
Queue Stats
129W - 158L
1,244 Elo+
Party 1
Gilgamesh
Gilgamesh
TeqkoiX
Gilgamesh
Level 3
God Stats
10W - 8L
1,500 SR
Queue Stats
20W - 27L
1,500 Elo+
Solo
Hel
Hel
c-DARKNIGHT
Hel
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Set
Set
super-pharaoh
Set
Level 24
God Stats
20W - 25L
1,313 SR
Queue Stats
107W - 126L
1,250 Elo+
Party 1
Team Averages
Level 12
1,378 SR
1,339 Elo+

VS

Team Averages
Level 19
1,416 SR
1,182 Elo+
Ares
Ares
BitRit
Ares
Level 7
God Stats
0W - 2L
1,297 SR
Queue Stats
1W - 8L
1,091 Elo+
Solo
Amaterasu
Amaterasu
JokerLord_7-7-7
Amaterasu
Level 6
God Stats
0W - 1L
1,455 SR
Queue Stats
0W - 2L
1,162 Elo+
Party 2
Zeus
Zeus
Noisi Boy 255
Zeus
Level 29
God Stats
3W - 7L
1,292 SR
Queue Stats
80W - 114L
1,285 Elo+
Solo
Guan Yu
Guan Yu
St13kyR13ky
Guan Yu
Level 24
God Stats
2W - 1L
1,674 SR
Queue Stats
31W - 56L
1,214 Elo+
Solo
Fenrir
Fenrir
TheSlyCat20
Fenrir
Level 28
God Stats
7W - 14L
1,362 SR
Queue Stats
33W - 62L
1,157 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 4 / 5
15,198
563
19,631
23,132
9,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
12 / 10 / 8
14,589
540
20,074
19,875
10,200
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
TeqkoiX
Gilgamesh
19
7 / 6 / 6
14,595
541
12,785
32,859
24,337
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
10 / 3 / 15
15,312
567
19,756
19,870
13,070
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
5 / 6 / 7
13,993
518
7,353
20,699
8,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BitRit
Ares
15
0 / 17 / 4
9,977
370
7,540
32,928
33,064
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
JokerLord_7-7-7
Amaterasu
15
0 / 5 / 3
9,536
353
5,805
13,665
8,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
14 / 9 / 0
13,479
499
23,786
20,738
11,185
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
St13kyR13ky
Guan Yu
17
6 / 5 / 1
11,877
440
8,376
12,876
10,204
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
15
1 / 14 / 3
9,851
365
8,151
25,751
10,833
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
32
50
Kills
21
29
Deaths
50
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
16
4
5
4.63
L
Ares
BitRit
Ares
0
17
4
0.12
L
Amaterasu
JokerLord_7-7-7
Amaterasu
0
5
3
0.3
L
14
9
0
1.56
L
Guan Yu
St13kyR13ky
Guan Yu
6
5
1
1.3
W
12
10
8
1.6
W
Gilgamesh
TeqkoiX
Gilgamesh
7
6
6
1.67
L
Fenrir
1
14
3
0.18
W
10
3
15
5.83
W
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,599
Damage
53,658
116,435
Taken
105,958
65,402
Mitigated
74,253
38,360
Healing
11,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,631
15,713
0
8,284
23,132
9,055
3,046
9,668
13,464
0
77,078
L
Ares
BitRit
Ares
7,540
485
0
1,504
32,928
33,064
212
6,421
26,417
46,408
0
L
Amaterasu
JokerLord_7-7-7
Amaterasu
5,805
2,411
0
770
13,665
8,967
479
4,004
9,661
0
28,729
L
23,786
4,025
44
4,480
20,738
11,185
2,145
4,911
15,827
86,966
0
L
Guan Yu
St13kyR13ky
Guan Yu
8,376
2,273
0
2,318
12,876
10,204
752
740
12,136
0
50,315
W
20,074
12,132
376
3,377
19,875
10,200
8,352
8,613
11,262
0
83,824
W
Gilgamesh
TeqkoiX
Gilgamesh
12,785
5,725
0
4,080
32,859
24,337
106
7,603
25,256
0
111,363
L
Fenrir
8,151
1,418
0
2,301
25,751
10,833
204
3,680
22,071
0
42,718
W
19,756
2,724
8,437
9,146
19,870
13,070
6,253
11,057
8,813
73,591
0
W
7,353
3,054
0
4,660
20,699
8,740
1,629
8,289
12,410
0
89,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,687
Gold Earned
54,720
545
Minions Killed
375
0
Camps Cleared
0
2,291,806
Distance Traveled
1,986,999
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,198
563
102
4
0
453,089
0
L
Ares
9,977
370
55
2
0
380,612
1
L
Amaterasu
9,536
353
62
2
0
554,892
0
L
Zeus
13,479
499
117
4
0
346,553
1
L
Guan Yu
11,877
440
81
3
0
313,402
0
W
Skadi
14,589
540
97
4
0
393,923
1
W
Gilgamesh
14,595
541
114
4
0
495,829
0
L
Fenrir
9,851
365
60
2
0
391,540
0
W
Hel
15,312
567
112
4
0
467,429
0
W
Set
13,993
518
120
4
0
481,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role