Player Matchup

Janus
Janus
Che1mn0-_-
Janus
Level 41
God Stats
5W - 5L
1,624 SR
Queue Stats
154W - 154L
1,387 Elo+
Party 2
Ares
Ares
Dracko_Mancer
Ares
Level 16
God Stats
3W - 3L
1,619 SR
Queue Stats
9W - 6L
1,492 Elo+
Party 2
Anhur
Anhur
EVGA3070FTW
Anhur
Level 27
God Stats
5W - 1L
1,802 SR
Queue Stats
111W - 76L
1,640 Elo+
Solo
Fenrir
Fenrir
TheBromanator50
Fenrir
Level 28
God Stats
24W - 15L
1,658 SR
Queue Stats
77W - 63L
1,512 Elo+
Solo
Hou Yi
Hou Yi
s0b1b0r
Hou Yi
Level 34
God Stats
40W - 24L
1,561 SR
Queue Stats
163W - 159L
1,391 Elo+
Party 2
Team Averages
Level 29
1,653 SR
1,484 Elo+

VS

Team Averages
Level 24
1,413 SR
1,444 Elo+
Fenrir
Fenrir
Juggerkiller515
Fenrir
Level 26
God Stats
0W - 2L
1,192 SR
Queue Stats
71W - 49L
1,545 Elo+
Solo
Baron Samedi
Baron Samedi
LcGamer7479
Baron Samedi
Level 18
God Stats
4W - 4L
1,637 SR
Queue Stats
29W - 42L
1,370 Elo+
Solo
Skadi
Skadi
MagicMissile64
Skadi
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,414 Elo+
Party 1
Hera
Hera
Zerowar1773
Hera
Level 29
God Stats
2W - 1L
1,484 SR
Queue Stats
153W - 191L
1,520 Elo+
Solo
Yemoja
Yemoja
kenidad
Yemoja
Level 12
God Stats
3W - 4L
1,251 SR
Queue Stats
6W - 8L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
9
4 / 1 / 3
5,977
598
3,896
3,765
1,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 0 / 6
4,607
461
1,883
4,417
3,346
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
8 / 0 / 0
7,696
770
5,753
4,764
1,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
4 / 1 / 5
5,969
597
5,582
5,799
1,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
s0b1b0r
Hou Yi
9
6 / 1 / 1
5,785
579
3,335
4,723
1,342
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 0
5,241
524
3,825
9,051
2,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
LcGamer7479
Baron Samedi
6
0 / 4 / 0
4,228
423
1,273
5,660
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
1 / 3 / 0
4,364
436
3,834
4,728
919
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 7 / 0
4,653
465
2,126
6,378
679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
kenidad
Yemoja
6
0 / 3 / 1
4,728
473
2,384
6,566
3,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
22
Kills
3
3
Deaths
22
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
4
1
3
5.5
W
0
0
6
3
W
8
0
0
8
L
2
5
0
0.4
L
Baron Samedi
LcGamer7479
Baron Samedi
0
4
0
0
L
1
3
0
0.33
W
4
1
5
6.5
L
0
7
0
0
L
Yemoja
kenidad
Yemoja
0
3
1
0.17
W
Hou Yi
s0b1b0r
Hou Yi
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,449
Damage
13,442
23,468
Taken
32,383
9,274
Mitigated
9,094
8,003
Healing
7,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
3,896
160
0
34
3,765
1,010
1,173
742
3,023
25,789
0
W
1,883
153
343
466
4,417
3,346
0
1,416
3,001
7,457
0
W
5,753
2,843
0
2,087
4,764
1,769
1,002
1,950
2,638
0
45,722
L
3,825
802
0
3,116
9,051
2,484
0
1,627
7,282
0
28,472
L
Baron Samedi
LcGamer7479
Baron Samedi
1,273
42
0
1,310
5,660
1,562
0
2,089
3,287
16,375
0
L
3,834
1,612
0
951
4,728
919
125
830
3,898
0
20,910
W
5,582
2,444
0
3,796
5,799
1,807
96
752
5,047
0
29,267
L
2,126
393
0
918
6,378
679
0
0
6,378
18,863
0
L
Yemoja
kenidad
Yemoja
2,384
556
393
1,052
6,566
3,450
63
807
5,759
13,176
0
W
Hou Yi
s0b1b0r
Hou Yi
3,335
1,193
0
1,277
4,723
1,342
0
747
3,976
0
26,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,034
Gold Earned
23,214
251
Minions Killed
174
0
Camps Cleared
0
892,419
Distance Traveled
844,842
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,977
598
49
5
0
169,504
0
W
Ares
4,607
461
9
1
0
172,421
0
W
Anhur
7,696
770
90
9
0
187,528
1
L
Fenrir
5,241
524
50
5
0
183,206
2
L
Baron Samedi
4,228
423
25
3
0
164,302
0
L
Skadi
4,364
436
30
3
0
166,229
4
W
Fenrir
5,969
597
56
6
0
188,221
6
L
Hera
4,653
465
53
5
0
170,680
0
L
Yemoja
4,728
473
16
2
0
160,425
2
W
Hou Yi
5,785
579
47
5
0
174,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role