Player Matchup

Zeus
Zeus
DocKaizen
Zeus
Level 8
God Stats
1W - 0L
1,110 SR
Queue Stats
22W - 17L
1,340 Elo+
Solo
Bellona
Bellona
DrMcGreezy
Bellona
Level 23
God Stats
6W - 7L
1,492 SR
Queue Stats
54W - 54L
1,611 Elo+
Party 1
Izanami
Izanami
MercilessEquinox
Izanami
Level 26
God Stats
21W - 13L
1,576 SR
Queue Stats
141W - 151L
1,501 Elo+
Party 1
Baron Samedi
Baron Samedi
ZoeToFroostyy
Baron Samedi
Level 15
God Stats
1W - 0L
1,411 SR
Queue Stats
6W - 8L
1,254 Elo+
Solo
Gilgamesh
Gilgamesh
kame2kilyou
Gilgamesh
Level 22
God Stats
5W - 3L
1,491 SR
Queue Stats
108W - 126L
1,445 Elo+
Party 1
Team Averages
Level 19
1,416 SR
1,430 Elo+

VS

Team Averages
Level 16
1,399 SR
1,330 Elo+
Nu Wa
Nu Wa
KreepyKoalaMama
Nu Wa
Level 29
God Stats
37W - 37L
1,358 SR
Queue Stats
94W - 102L
1,304 Elo+
Solo
Nemesis
Nemesis
MaelOtaku
Nemesis
Level 19
God Stats
3W - 5L
1,500 SR
Queue Stats
69W - 58L
1,481 Elo+
Solo
Hera
Hera
MïstressIrönFäng
Hera
Level 6
God Stats
5W - 5L
1,346 SR
Queue Stats
6W - 6L
1,265 Elo+
Solo
Scylla
Scylla
Resu92
Scylla
Level 12
God Stats
4W - 2L
1,707 SR
Queue Stats
18W - 15L
1,502 Elo+
Solo
Tiamat
Tiamat
Scarface2114-
Tiamat
Level 14
God Stats
3W - 7L
1,086 SR
Queue Stats
4W - 8L
1,097 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
0 / 5 / 18
11,637
970
10,247
10,207
2,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
DrMcGreezy
Bellona
20
20 / 5 / 15
15,281
1,273
34,704
22,667
21,511
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
8 / 0 / 18
13,921
1,160
20,425
13,125
3,952
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
ZoeToFroostyy
Baron Samedi
20
4 / 0 / 20
12,183
1,015
11,813
5,337
2,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
kame2kilyou
Gilgamesh
19
9 / 5 / 15
12,930
1,078
15,107
20,119
11,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

228

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 4
12,046
1,004
14,420
14,514
5,318
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
MaelOtaku
Nemesis
18
7 / 7 / 5
13,108
1,092
16,698
24,576
9,884
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
0 / 6 / 5
10,546
879
7,921
12,101
4,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Resu92
Scylla
17
3 / 9 / 5
11,450
954
14,494
22,857
7,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
1 / 13 / 8
11,673
973
8,148
25,055
17,460
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
42
41
Kills
15
15
Deaths
41
86
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Zeus
0
5
18
1.8
W
Bellona
DrMcGreezy
Bellona
20
5
15
5.5
L
4
6
4
1
L
Nemesis
MaelOtaku
Nemesis
7
7
5
1.36
W
8
0
18
17
L
0
6
5
0.42
L
Scylla
Resu92
Scylla
3
9
5
0.61
L
1
13
8
0.38
W
Baron Samedi
ZoeToFroostyy
Baron Samedi
4
0
20
14
W
Gilgamesh
kame2kilyou
Gilgamesh
9
5
15
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,296
Damage
61,681
71,455
Taken
99,103
42,216
Mitigated
45,275
9,850
Healing
4,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
10,247
1,560
105
770
10,207
2,968
0
6,489
3,612
28,956
0
W
Bellona
DrMcGreezy
Bellona
34,704
16,440
0
2,873
22,667
21,511
0
12,258
10,175
0
54,848
L
14,420
3,835
0
62
14,514
5,318
0
1,729
12,785
43,738
0
L
Nemesis
MaelOtaku
Nemesis
16,698
7,452
0
2,509
24,576
9,884
0
6,959
17,617
0
29,409
W
20,425
13,096
0
1,030
13,125
3,952
0
9,705
3,294
0
75,611
L
7,921
1,454
0
336
12,101
4,667
0
3,075
9,026
15,963
0
L
Scylla
Resu92
Scylla
14,494
373
0
0
22,857
7,946
0
4,703
18,154
32,532
0
L
8,148
1,816
0
1,207
25,055
17,460
0
5,594
19,461
25,149
0
W
Baron Samedi
ZoeToFroostyy
Baron Samedi
11,813
418
2,946
1,796
5,337
2,229
0
4,308
881
33,556
0
W
Gilgamesh
kame2kilyou
Gilgamesh
15,107
5,089
0
330
20,119
11,556
0
11,569
8,510
0
29,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,952
Gold Earned
58,823
274
Minions Killed
169
6
Camps Cleared
2
1,184,517
Distance Traveled
1,073,364
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,637
970
40
3
1
210,330
0
W
Bellona
15,281
1,273
41
3
0
253,692
0
L
Nu Wa
12,046
1,004
51
4
0
202,859
0
L
Nemesis
13,108
1,092
22
2
1
263,379
2
W
Izanami
13,921
1,160
116
10
3
240,736
0
L
Hera
10,546
879
25
2
0
174,392
0
L
Scylla
11,450
954
34
3
1
257,908
1
L
Tiamat
11,673
973
37
3
0
174,826
0
W
Baron Samedi
12,183
1,015
60
5
1
255,115
0
W
Gilgamesh
12,930
1,078
17
1
1
224,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role