Player Matchup

Bacchus
Bacchus
CJ0SKULL
Bacchus
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 54L
1,498 Elo+
Party 1
Vamana
Vamana
HeyItsMeDemoN
Vamana
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 25L
1,482 Elo+
Party 1
Susano
Susano
Nakioryx
Susano
Level 18
God Stats
5W - 5L
1,602 SR
Queue Stats
20W - 21L
1,439 Elo+
Party 1
Hera
Hera
Shabina
Hera
Level 27
God Stats
6W - 2L
1,574 SR
Queue Stats
64W - 60L
1,536 Elo+
Party 1
Cernunnos
Cernunnos
Yajirushi21
Cernunnos
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 46L
1,522 Elo+
Party 1
Team Averages
Level 23
1,535 SR
1,496 Elo+

VS

Team Averages
Level 22
1,531 SR
1,447 Elo+
Cthulhu
Cthulhu
Cuchillaplay
Cthulhu
Level 22
God Stats
11W - 10L
1,572 SR
Queue Stats
34W - 40L
1,504 Elo+
Solo
Artemis
Artemis
ENTERpa55word57
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 107L
1,390 Elo+
Solo
Fafnir
Fafnir
El_Rios_15
Fafnir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 54L
1,466 Elo+
Solo
Anubis
Anubis
SubzeroKilledYou
Anubis
Level 17
God Stats
21W - 24L
1,585 SR
Queue Stats
154W - 180L
1,404 Elo+
Solo
Loki
Loki
split_227
Loki
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 66L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CJ0SKULL
Bacchus
14
2 / 3 / 7
9,225
439
7,091
16,780
15,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
3 / 2 / 1
11,050
526
8,058
13,702
7,564
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
Nakioryx
Susano
17
7 / 2 / 8
11,359
541
9,584
15,981
5,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
Shabina
Hera
20
10 / 1 / 4
12,784
609
19,167
12,869
4,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
Yajirushi21
Cernunnos
17
3 / 5 / 6
10,501
500
6,201
13,143
4,889
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cuchillaplay
Cthulhu
19
5 / 4 / 0
12,161
579
13,261
18,067
21,215
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 5 / 1
9,333
444
8,843
13,242
5,263
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
El_Rios_15
Fafnir
12
1 / 1 / 5
8,734
416
6,604
11,058
11,031
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
2 / 8 / 1
10,071
480
8,389
17,351
9,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
15
2 / 7 / 0
9,523
453
2,492
14,104
5,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
25
Kills
13
13
Deaths
25
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CJ0SKULL
Bacchus
2
3
7
1.83
L
Cthulhu
Cuchillaplay
Cthulhu
5
4
0
1.25
L
3
5
1
0.7
L
Fafnir
El_Rios_15
Fafnir
1
1
5
3.5
W
3
2
1
1.75
W
Susano
Nakioryx
Susano
7
2
8
5.5
W
Hera
Shabina
Hera
10
1
4
12
L
2
8
1
0.31
W
Cernunnos
Yajirushi21
Cernunnos
3
5
6
1.2
L
Loki
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,101
Damage
39,589
72,475
Taken
73,822
38,300
Mitigated
52,346
20,815
Healing
17,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CJ0SKULL
Bacchus
7,091
1,002
0
4,485
16,780
15,721
539
3,717
13,063
25,969
0
L
Cthulhu
Cuchillaplay
Cthulhu
13,261
809
83
2,375
18,067
21,215
86
4,797
12,589
83,248
0
L
8,843
2,245
319
2,174
13,242
5,263
0
2,833
10,409
0
59,138
L
Fafnir
El_Rios_15
Fafnir
6,604
1,698
148
2,219
11,058
11,031
56
3,631
7,427
34,541
0
W
8,058
4,825
0
2,538
13,702
7,564
0
7,399
6,303
0
70,653
W
Susano
Nakioryx
Susano
9,584
3,287
0
5,420
15,981
5,669
1,118
5,521
10,460
0
68,216
W
Hera
Shabina
Hera
19,167
6,962
0
5,016
12,869
4,457
1,984
7,292
5,577
105,438
0
L
8,389
196
207
5,516
17,351
9,579
0
10,193
7,158
71,069
3,209
W
Cernunnos
Yajirushi21
Cernunnos
6,201
2,253
0
3,356
13,143
4,889
87
4,582
8,561
0
69,071
L
Loki
2,492
240
0
4,610
14,104
5,258
0
4,804
9,300
0
64,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,919
Gold Earned
49,822
557
Minions Killed
523
0
Camps Cleared
0
1,975,866
Distance Traveled
1,704,595
31
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,225
439
21
1
0
400,824
8
L
Cthulhu
12,161
579
163
8
0
358,753
2
L
Artemis
9,333
444
103
5
0
363,875
5
L
Fafnir
8,734
416
43
2
0
272,684
5
W
Vamana
11,050
526
139
7
0
390,200
3
W
Susano
11,359
541
112
5
0
442,496
5
W
Hera
12,784
609
165
8
0
385,035
8
L
Anubis
10,071
480
108
5
0
297,952
3
W
Cernunnos
10,501
500
120
6
0
357,311
7
L
Loki
9,523
453
106
5
0
411,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role