Player Matchup

Neith
Neith
FlacidTaco
Neith
Level 125
God Stats
44W - 23L
1,667 SR
Queue Stats
423W - 391L
1,651 Elo+
Party 2
Ymir
Ymir
Necrotii
Ymir
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 12L
1,377 Elo+
Party 2
Scylla
Scylla
QuinGooch
Scylla
Level 117
God Stats
2W - 0L
1,778 SR
Queue Stats
16W - 10L
1,645 Elo+
Party 2
Team Averages
Level 121
1,648 SR
1,558 Elo+

VS

Team Averages
Level 108
1,700 SR
1,584 Elo+
Kumbhakarna
Kumbhakarna
UselessBlue_
Kumbhakarna
Level 128
God Stats
13W - 7L
1,648 SR
Queue Stats
178W - 133L
1,633 Elo+
Party 1
Cthulhu
Cthulhu
dunbarthe
Cthulhu
Level 128
God Stats
7W - 9L
1,501 SR
Queue Stats
204W - 148L
1,598 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
nickel_2213
Ah Muzen Cab
Level 68
God Stats
8W - 3L
1,951 SR
Queue Stats
18W - 19L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
13 / 4 / 2
12,896
806
27,521
13,425
6,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
13
1 / 4 / 11
10,357
647
7,073
12,821
13,479
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
QuinGooch
Scylla
14
2 / 4 / 13
10,999
687
15,946
11,047
4,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
UselessBlue_
Kumbhakarna
14
3 / 1 / 8
11,259
704
5,050
22,185
30,323
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
dunbarthe
Cthulhu
14
7 / 6 / 5
10,847
678
16,082
20,527
20,537
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
nickel_2213
Ah Muzen Cab
13
2 / 9 / 4
9,838
615
7,667
15,452
6,163
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
16
Kills
12
12
Deaths
16
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
13
4
2
3.5
W
Ymir
1
4
11
1.63
W
Scylla
QuinGooch
Scylla
2
4
13
2.13
L
Kumbhakarna
UselessBlue_
Kumbhakarna
3
1
8
7
L
Cthulhu
dunbarthe
Cthulhu
7
6
5
1.58
L
Ah Muzen Cab
nickel_2213
Ah Muzen Cab
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,540
Damage
28,799
37,293
Taken
58,164
24,288
Mitigated
57,023
6,891
Healing
10,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
27,521
15,017
0
4,626
13,425
6,495
2,654
7,955
5,470
0
63,121
W
Ymir
7,073
1,547
599
740
12,821
13,479
159
7,473
5,348
13,454
0
W
Scylla
QuinGooch
Scylla
15,946
2,139
0
926
11,047
4,314
363
6,017
5,030
46,325
0
L
Kumbhakarna
UselessBlue_
Kumbhakarna
5,050
416
0
3,394
22,185
30,323
298
7,879
13,954
16,434
0
L
Cthulhu
dunbarthe
Cthulhu
16,082
367
773
2,644
20,527
20,537
0
8,399
11,749
39,849
0
L
Ah Muzen Cab
nickel_2213
Ah Muzen Cab
7,667
2,165
854
3,196
15,452
6,163
1,216
6,183
9,060
0
33,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,252
Gold Earned
31,944
195
Minions Killed
154
6
Camps Cleared
6
826,150
Distance Traveled
833,776
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,896
806
93
6
3
277,000
1
W
Ymir
10,357
647
24
2
1
263,356
5
W
Scylla
10,999
687
78
5
2
285,794
0
L
Kumbhakarna
11,259
704
26
2
0
310,630
3
L
Cthulhu
10,847
678
52
3
4
268,969
3
L
Ah Muzen Cab
9,838
615
76
5
2
254,177
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role