Player Matchup

Ullr
Ullr
Feerx
Ullr
Level 89
God Stats
1W - 0L
1,199 SR
Queue Stats
190W - 211L
1,493 Elo+
Party 2
Chang'e
Chang'e
Tincho760
Chang'e
Level 69
God Stats
4W - 3L
1,473 SR
Queue Stats
297W - 279L
1,485 Elo+
Party 2
Ne Zha
Ne Zha
VentiscaF
Ne Zha
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
235W - 174L
1,538 Elo+
Party 2
Team Averages
Level 88
1,391 SR
1,505 Elo+

VS

Team Averages
Level 93
1,588 SR
1,442 Elo+
Cthulhu
Cthulhu
FalseRogue
Cthulhu
Level 87
God Stats
43W - 28L
1,661 SR
Queue Stats
103W - 96L
1,547 Elo+
Party 1
Nu Wa
Nu Wa
SalemOmega
Nu Wa
Level 86
God Stats
10W - 14L
1,499 SR
Queue Stats
179W - 286L
1,297 Elo+
Solo
Aphrodite
Aphrodite
hindenrit5
Aphrodite
Level 106
God Stats
2W - 1L
1,606 SR
Queue Stats
12W - 11L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Feerx
Ullr
13
3 / 5 / 9
10,618
664
11,946
15,017
6,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
Tincho760
Chang'e
16
7 / 6 / 6
11,882
743
15,002
17,131
7,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
VentiscaF
Ne Zha
15
6 / 3 / 7
11,324
708
13,358
15,925
15,512
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FalseRogue
Cthulhu
16
10 / 4 / 3
12,475
780
19,534
23,935
13,709
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nu Wa
13
3 / 7 / 5
10,395
650
8,498
11,390
2,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
hindenrit5
Aphrodite
13
1 / 5 / 12
10,207
638
5,162
13,540
10,324
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
34
16
Kills
14
14
Deaths
16
22
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
FalseRogue
Cthulhu
10
4
3
2.88
W
Ullr
Feerx
Ullr
3
5
9
1.5
L
Nu Wa
3
7
5
0.79
W
Chang'e
Tincho760
Chang'e
7
6
6
1.67
W
Ne Zha
VentiscaF
Ne Zha
6
3
7
3.17
L
Aphrodite
hindenrit5
Aphrodite
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,306
Damage
33,194
48,073
Taken
48,865
29,028
Mitigated
26,704
14,636
Healing
12,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
FalseRogue
Cthulhu
19,534
3,116
670
3,060
23,935
13,709
29
7,012
16,923
48,768
0
W
Ullr
Feerx
Ullr
11,946
4,812
0
1,844
15,017
6,004
1,407
12,153
2,492
0
31,883
L
Nu Wa
8,498
2,190
726
694
11,390
2,671
864
4,629
6,761
22,445
0
W
Chang'e
Tincho760
Chang'e
15,002
663
4,183
6,561
17,131
7,512
859
13,047
3,908
64,675
0
W
Ne Zha
VentiscaF
Ne Zha
13,358
2,324
0
2,048
15,925
15,512
474
7,537
7,937
0
29,677
L
Aphrodite
hindenrit5
Aphrodite
5,162
1,158
3,042
4,648
13,540
10,324
22
3,427
10,113
18,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,824
Gold Earned
33,077
174
Minions Killed
134
9
Camps Cleared
2
816,232
Distance Traveled
750,709
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,475
780
67
4
1
321,218
7
W
Ullr
10,618
664
38
2
3
247,904
0
L
Nu Wa
10,395
650
44
3
1
179,321
1
W
Chang'e
11,882
743
102
6
4
282,423
2
W
Ne Zha
11,324
708
34
2
2
285,905
1
L
Aphrodite
10,207
638
23
1
0
250,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role