Player Matchup

Horus
Horus
Darkwarrior742
Horus
Level 78
God Stats
20W - 19L
1,489 SR
Queue Stats
414W - 434L
1,419 Elo+
Party 1
Pele
Pele
DlRTY_THlEF
Pele
Level 125
God Stats
25W - 31L
1,462 SR
Queue Stats
384W - 379L
1,395 Elo+
Party 3
Rama
Rama
XTheApplePieX
Rama
Level 61
God Stats
9W - 7L
1,640 SR
Queue Stats
209W - 236L
1,418 Elo+
Party 1
Gilgamesh
Gilgamesh
niall6_6_6
Gilgamesh
Level 99
God Stats
21W - 37L
1,365 SR
Queue Stats
69W - 90L
1,301 Elo+
Party 3
The Morrigan
The Morrigan
thunder dashy
The Morrigan
Level 28
God Stats
2W - 8L
1,500 SR
Queue Stats
60W - 76L
1,414 Elo+
Party 1
Team Averages
Level 78
1,491 SR
1,389 Elo+

VS

Team Averages
Level 80
1,499 SR
1,404 Elo+
Zhong Kui
Zhong Kui
Galactivire
Zhong Kui
Level 120
God Stats
4W - 2L
1,381 SR
Queue Stats
384W - 347L
1,481 Elo+
Party 2
Danzaburou
Danzaburou
IMa1way5Hungryy
Danzaburou
Level 29
God Stats
28W - 22L
1,532 SR
Queue Stats
168W - 165L
1,409 Elo+
Party 2
Ravana
Ravana
MDJ092
Ravana
Level 65
God Stats
20W - 25L
1,497 SR
Queue Stats
213W - 242L
1,421 Elo+
Party 2
Sol
Sol
Shaqif-OKeef
Sol
Level 85
God Stats
4W - 3L
1,521 SR
Queue Stats
85W - 103L
1,294 Elo+
Solo
Athena
Athena
Sirsttub99
Athena
Level 103
God Stats
41W - 27L
1,564 SR
Queue Stats
328W - 311L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 5
5,949
458
3,362
11,806
6,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
5 / 4 / 1
6,572
506
5,349
8,074
2,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
3 / 6 / 3
6,206
477
7,981
9,500
2,660
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
niall6_6_6
Gilgamesh
11
3 / 5 / 3
6,875
529
5,921
11,912
4,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
thunder dashy
The Morrigan
9
0 / 4 / 1
5,618
432
1,104
4,478
1,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Galactivire
Zhong Kui
14
7 / 0 / 4
8,840
680
6,146
4,494
3,869
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
IMa1way5Hungryy
Danzaburou
13
6 / 4 / 4
8,085
622
11,724
11,838
3,470
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
MDJ092
Ravana
12
6 / 3 / 2
7,451
573
6,237
6,951
2,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 2
6,451
496
3,695
5,702
1,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
Sirsttub99
Athena
10
5 / 2 / 8
6,865
528
3,403
8,803
5,889
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
12
Kills
24
24
Deaths
12
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
L
5
4
1
1.38
W
Zhong Kui
Galactivire
Zhong Kui
7
0
4
9
W
Danzaburou
IMa1way5Hungryy
Danzaburou
6
4
4
2
W
Ravana
MDJ092
Ravana
6
3
2
2.33
W
0
3
2
0.33
W
Athena
Sirsttub99
Athena
5
2
8
4.5
L
3
6
3
0.75
L
Gilgamesh
niall6_6_6
Gilgamesh
3
5
3
0.9
L
The Morrigan
thunder dashy
The Morrigan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,717
Damage
31,205
45,770
Taken
37,788
18,053
Mitigated
17,321
8,230
Healing
14,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,362
1,072
671
2,369
11,806
6,483
45
1,980
9,826
0
11,099
L
5,349
1,923
0
1,584
8,074
2,766
0
2,890
5,184
0
28,164
W
Zhong Kui
Galactivire
Zhong Kui
6,146
767
0
4,025
4,494
3,869
97
447
4,047
50,188
0
W
Danzaburou
IMa1way5Hungryy
Danzaburou
11,724
5,304
0
4,754
11,838
3,470
228
0
11,838
0
53,241
W
Ravana
MDJ092
Ravana
6,237
2,455
0
2,342
6,951
2,180
0
0
6,951
0
36,736
W
3,695
1,573
0
1,465
5,702
1,913
2,106
0
5,702
22,432
4,148
W
Athena
Sirsttub99
Athena
3,403
615
90
1,530
8,803
5,889
221
323
8,480
15,633
0
L
7,981
6,583
0
1,762
9,500
2,660
23
2,520
6,980
0
31,673
L
Gilgamesh
niall6_6_6
Gilgamesh
5,921
3,221
0
1,776
11,912
4,758
1,012
2,734
9,178
0
32,822
L
The Morrigan
thunder dashy
The Morrigan
1,104
504
0
68
4,478
1,386
204
2,677
1,801
17,585
1,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,220
Gold Earned
37,692
234
Minions Killed
350
0
Camps Cleared
0
1,114,123
Distance Traveled
1,194,713
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,949
458
16
1
0
246,800
3
L
Pele
6,572
506
45
3
0
235,699
1
W
Zhong Kui
8,840
680
116
9
0
244,200
7
W
Danzaburou
8,085
622
94
7
0
229,853
3
W
Ravana
7,451
573
66
5
0
268,015
1
W
Sol
6,451
496
53
4
0
189,069
0
W
Athena
6,865
528
21
2
0
263,576
2
L
Rama
6,206
477
51
4
0
213,233
3
L
Gilgamesh
6,875
529
65
5
0
216,106
3
L
The Morrigan
5,618
432
57
4
0
202,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role