Player Matchup

Scylla
Scylla
 
Scylla
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
BloodAngelDeath
Nike
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 8L
1,576 Elo+
Solo
Ares
Ares
TheoIsBack123
Ares
Level 28
God Stats
2W - 0L
1,730 SR
Queue Stats
28W - 35L
1,403 Elo+
Solo
Bakasura
Bakasura
zakutatar
Bakasura
Level 22
God Stats
5W - 2L
1,500 SR
Queue Stats
84W - 98L
1,445 Elo+
Solo
Charybdis
Charybdis
我是你爹的爹
Charybdis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 35L
1,508 Elo+
Solo
Team Averages
Level 22
1,546 SR
1,487 Elo+

VS

Team Averages
Level 14
1,507 SR
1,388 Elo+
Bacchus
Bacchus
 
Bacchus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
HACKbICbITA
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
IrishMarine
Tsukuyomi
Level 5
God Stats
5W - 11L
1,429 SR
Queue Stats
178W - 190L
1,194 Elo+
Solo
Artemis
Artemis
thcm2
Artemis
Level 28
God Stats
71W - 81L
1,581 SR
Queue Stats
155W - 162L
1,580 Elo+
Solo
Sun Wukong
Sun Wukong
学海无涯
Sun Wukong
Level 8
God Stats
0W - 1L
1,528 SR
Queue Stats
0W - 2L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 1 / 1
5,896
454
3,494
3,967
1,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 1 / 1
7,748
596
7,520
7,652
2,899
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

3
0 / 1 / 0
4,256
327
296
1,476
553
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
zakutatar
Bakasura
13
2 / 1 / 3
7,237
557
4,691
9,267
2,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 4 / 1
4,734
364
431
2,716
516
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
3 / 0 / 0
7,379
568
4,295
5,947
3,553
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 3 / 3
5,793
446
1,837
8,196
4,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
IrishMarine
Tsukuyomi
10
1 / 3 / 0
6,339
488
1,900
14,359
4,038
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
thcm2
Artemis
10
3 / 1 / 0
6,506
500
2,869
2,889
881
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
学海无涯
Sun Wukong
9
0 / 5 / 0
5,871
452
2,499
7,945
5,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
9
Kills
8
8
Deaths
12
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
1
1
1.5
L
Bacchus
 
Bacchus
3
0
0
3
W
6
1
1
6.5
L
1
3
3
0.83
L
Tsukuyomi
IrishMarine
Tsukuyomi
1
3
0
0.33
W
0
1
0
0
L
Artemis
thcm2
Artemis
3
1
0
3
W
Bakasura
zakutatar
Bakasura
2
1
3
3.5
L
Sun Wukong
学海无涯
Sun Wukong
0
5
0
0
W
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,432
Damage
13,400
25,078
Taken
39,336
7,841
Mitigated
19,184
5,863
Healing
9,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,494
629
0
665
3,967
1,035
186
1,567
2,358
23,595
0
L
Bacchus
 
Bacchus
4,295
601
0
661
5,947
3,553
325
1,599
4,173
32,782
0
W
7,520
961
0
2,765
7,652
2,899
102
544
6,719
0
37,603
L
1,837
635
0
1,502
8,196
4,860
60
962
5,888
12,502
0
L
Tsukuyomi
IrishMarine
Tsukuyomi
1,900
728
0
5,686
14,359
4,038
0
0
14,238
0
40,770
W
296
31
0
0
1,476
553
0
196
1,280
1,782
0
L
Artemis
thcm2
Artemis
2,869
1,611
0
867
2,889
881
2,747
175
2,608
0
32,827
W
Bakasura
zakutatar
Bakasura
4,691
3,073
0
2,337
9,267
2,838
0
2,239
6,908
0
43,607
L
Sun Wukong
学海无涯
Sun Wukong
2,499
465
0
724
7,945
5,852
200
818
6,718
0
23,819
W
431
326
0
96
2,716
516
0
1,586
1,130
0
3,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,871
Gold Earned
31,888
235
Minions Killed
271
0
Camps Cleared
0
936,227
Distance Traveled
1,036,436
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,896
454
42
3
0
202,202
1
L
Bacchus
7,379
568
88
7
0
211,580
0
W
Nike
7,748
596
86
7
0
279,425
1
L
Ymir
5,793
446
14
1
0
257,943
0
L
Tsukuyomi
6,339
488
67
5
0
192,289
0
W
Ares
4,256
327
3
0
0
52,861
0
L
Artemis
6,506
500
55
4
0
150,492
0
W
Bakasura
7,237
557
99
8
0
316,448
1
L
Sun Wukong
5,871
452
47
4
0
224,132
2
W
Charybdis
4,734
364
5
0
0
85,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role