Player Matchup

Cthulhu
Cthulhu
COMMIKILLER
Cthulhu
Level 8
God Stats
6W - 2L
1,471 SR
Queue Stats
7W - 5L
1,195 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
EmTurk
Morgan Le Fay
Level 35
God Stats
13W - 16L
1,464 SR
Queue Stats
45W - 55L
1,425 Elo+
Party 3
Loki
Loki
Leeliffer
Loki
Level 13
God Stats
15W - 13L
1,633 SR
Queue Stats
21W - 33L
1,309 Elo+
Party 3
Xbalanque
Xbalanque
Slowyata96
Xbalanque
Level 18
God Stats
1W - 0L
1,412 SR
Queue Stats
5W - 2L
1,472 Elo+
Solo
Amaterasu
Amaterasu
leabolla
Amaterasu
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 16L
1,475 Elo+
Solo
Team Averages
Level 21
1,496 SR
1,375 Elo+

VS

Team Averages
Level 8
1,451 SR
1,168 Elo+
Pele
Pele
EtherealMistress
Pele
Level 10
God Stats
0W - 1L
1,256 SR
Queue Stats
1W - 8L
1,025 Elo+
Party 1
Jormungandr
Jormungandr
Nihaclcdra
Jormungandr
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 97L
1,151 Elo+
Party 2
Hel
Hel
ZeroChill94
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 94L
1,186 Elo+
Party 2
Scylla
Scylla
moonelfgirl
Scylla
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,053 Elo+
Party 1
Chiron
Chiron
ruzzenj
Chiron
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 73L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
COMMIKILLER
Cthulhu
20
1 / 2 / 17
15,498
969
15,253
18,567
16,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
EmTurk
Morgan Le Fay
20
3 / 1 / 7
14,094
881
7,125
8,850
3,621
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
20
16 / 11 / 9
17,310
1,082
36,484
26,477
9,845
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
Slowyata96
Xbalanque
20
10 / 8 / 9
16,043
1,003
36,790
22,607
8,856
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
leabolla
Amaterasu
20
6 / 6 / 11
15,389
962
16,998
28,944
22,389
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

35

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 11 / 9
17,519
1,095
31,960
33,195
13,885
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Nihaclcdra
Jormungandr
20
1 / 3 / 21
15,372
961
9,118
19,834
33,654
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
1 / 12 / 15
13,791
862
8,755
27,708
18,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
20
0 / 6 / 13
13,298
831
1,505
14,076
4,657
Chiron
ruzzenj
Chiron
20
14 / 4 / 8
18,568
1,161
44,098
24,367
10,346
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
94
36
Kills
28
28
Deaths
36
53
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
COMMIKILLER
Cthulhu
1
2
17
4.75
W
Morgan Le Fay
EmTurk
Morgan Le Fay
3
1
7
6.5
L
12
11
9
1.5
W
Loki
16
11
9
1.86
L
Jormungandr
Nihaclcdra
Jormungandr
1
3
21
3.83
W
Xbalanque
Slowyata96
Xbalanque
10
8
9
1.81
L
1
12
15
0.71
W
Amaterasu
leabolla
Amaterasu
6
6
11
1.92
L
Scylla
0
6
13
1.08
L
Chiron
ruzzenj
Chiron
14
4
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,650
Damage
95,436
105,445
Taken
119,180
60,902
Mitigated
81,467
19,654
Healing
14,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
COMMIKILLER
Cthulhu
15,253
685
444
3,610
18,567
16,191
0
3,849
14,718
51,024
0
W
Morgan Le Fay
EmTurk
Morgan Le Fay
7,125
567
70
979
8,850
3,621
0
877
7,973
35,607
0
L
31,960
7,770
0
2,642
33,195
13,885
0
6,793
26,402
0
71,313
W
Loki
36,484
11,829
0
154
26,477
9,845
0
3,451
23,026
0
50,895
L
Jormungandr
Nihaclcdra
Jormungandr
9,118
1,447
0
0
19,834
33,654
0
5,071
14,763
43,377
0
W
Xbalanque
Slowyata96
Xbalanque
36,790
22,868
562
6,062
22,607
8,856
0
4,627
17,980
0
66,871
L
8,755
3,747
1,682
2,318
27,708
18,925
0
5,370
22,338
20,497
0
W
Amaterasu
leabolla
Amaterasu
16,998
10,914
0
7,773
28,944
22,389
0
6,751
22,193
0
32,394
L
Scylla
1,505
531
0
0
14,076
4,657
0
684
13,392
10,285
0
L
Chiron
ruzzenj
Chiron
44,098
22,462
1,622
6,380
24,367
10,346
0
4,460
19,907
177
78,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,334
Gold Earned
78,548
265
Minions Killed
286
9
Camps Cleared
5
1,403,567
Distance Traveled
1,493,672
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,498
969
90
6
0
330,620
2
W
Morgan Le Fay
14,094
881
52
3
2
288,229
0
L
Pele
17,519
1,095
92
6
1
329,892
0
W
Loki
17,310
1,082
23
1
1
274,557
2
L
Jormungandr
15,372
961
64
4
0
307,856
0
W
Xbalanque
16,043
1,003
75
5
2
248,009
0
L
Hel
13,791
862
20
1
0
283,577
1
W
Amaterasu
15,389
962
25
2
4
262,152
0
L
Scylla
13,298
831
9
1
0
261,551
4
L
Chiron
18,568
1,161
101
6
4
310,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role