Player Matchup

Agni
Agni
Djcuchilla
Agni
Level 34
God Stats
11W - 6L
1,568 SR
Queue Stats
123W - 97L
1,434 Elo+
Solo
Cernunnos
Cernunnos
Longhorns10
Cernunnos
Level 26
God Stats
12W - 4L
1,660 SR
Queue Stats
131W - 148L
1,495 Elo+
Party 1
Pele
Pele
ScootahE
Pele
Level 61
God Stats
12W - 12L
1,544 SR
Queue Stats
30W - 31L
1,486 Elo+
Party 1
Bellona
Bellona
balem2001
Bellona
Level 85
God Stats
45W - 34L
1,653 SR
Queue Stats
202W - 186L
1,568 Elo+
Party 1
Cerberus
Cerberus
flanary2point0
Cerberus
Level 29
God Stats
6W - 6L
1,706 SR
Queue Stats
214W - 238L
1,462 Elo+
Party 1
Team Averages
Level 47
1,627 SR
1,489 Elo+

VS

Team Averages
Level 91
1,519 SR
1,555 Elo+
Hun Batz
Hun Batz
Divisian
Hun Batz
Level 143
God Stats
1W - 1L
1,402 SR
Queue Stats
197W - 160L
1,684 Elo+
Party 2
Charybdis
Charybdis
Frost34746
Charybdis
Level 126
God Stats
1W - 2L
1,262 SR
Queue Stats
37W - 41L
1,435 Elo+
Party 2
Kukulkan
Kukulkan
ItsEtrnl
Kukulkan
Level 134
God Stats
4W - 3L
1,731 SR
Queue Stats
137W - 117L
1,653 Elo+
Party 2
Bellona
Bellona
MaxTerror16335
Bellona
Level 33
God Stats
7W - 8L
1,618 SR
Queue Stats
54W - 51L
1,404 Elo+
Solo
Chaac
Chaac
SSJpoor
Chaac
Level 18
God Stats
1W - 2L
1,584 SR
Queue Stats
14W - 9L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 2
8,965
527
2,930
6,513
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Longhorns10
Cernunnos
14
3 / 2 / 2
8,842
520
6,108
7,167
2,380
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
15
7 / 1 / 3
10,323
607
6,857
9,509
3,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
balem2001
Bellona
14
1 / 4 / 5
9,169
539
11,000
15,755
13,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
13
4 / 2 / 3
8,485
499
4,305
12,928
12,694
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Divisian
Hun Batz
16
5 / 3 / 1
9,223
543
6,924
11,737
3,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Frost34746
Charybdis
14
0 / 2 / 3
7,640
449
3,832
11,716
3,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
ItsEtrnl
Kukulkan
17
4 / 2 / 0
10,048
591
6,921
6,592
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 8 / 1
6,624
390
1,787
12,228
5,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
SSJpoor
Chaac
14
2 / 1 / 0
8,067
475
7,491
14,417
11,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
16
Kills
11
11
Deaths
16
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Divisian
Hun Batz
5
3
1
1.83
W
1
2
2
1
L
Charybdis
Frost34746
Charybdis
0
2
3
0.75
L
Kukulkan
ItsEtrnl
Kukulkan
4
2
0
2
W
Cernunnos
Longhorns10
Cernunnos
3
2
2
2
L
0
8
1
0.06
L
Chaac
SSJpoor
Chaac
2
1
0
2
W
Pele
7
1
3
8.5
W
Bellona
balem2001
Bellona
1
4
5
0.88
W
Cerberus
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,200
Damage
26,955
51,872
Taken
56,690
33,877
Mitigated
26,827
16,230
Healing
17,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Divisian
Hun Batz
6,924
2,132
0
3,812
11,737
3,970
0
521
11,166
0
64,070
W
2,930
0
0
1,820
6,513
1,799
364
1,202
5,153
44,503
0
L
Charybdis
Frost34746
Charybdis
3,832
1,740
0
3,459
11,716
3,624
0
1,834
9,840
0
48,374
L
Kukulkan
ItsEtrnl
Kukulkan
6,921
0
0
1,675
6,592
2,539
172
1,008
5,398
73,989
0
W
Cernunnos
Longhorns10
Cernunnos
6,108
2,522
0
3,323
7,167
2,380
2,133
285
6,787
0
54,630
L
1,787
351
0
2,006
12,228
5,234
181
3,022
9,140
0
28,405
L
Chaac
SSJpoor
Chaac
7,491
435
19
6,906
14,417
11,460
0
506
13,911
0
48,467
W
Pele
6,857
1,411
0
2,624
9,509
3,794
602
1,480
7,821
0
50,535
W
Bellona
balem2001
Bellona
11,000
5,819
0
4,910
15,755
13,210
806
3,324
11,587
0
53,551
W
Cerberus
4,305
344
0
3,553
12,928
12,694
686
594
12,282
40,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,784
Gold Earned
41,602
475
Minions Killed
522
0
Camps Cleared
0
1,684,810
Distance Traveled
1,514,874
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,223
543
127
7
0
339,376
2
W
Agni
8,965
527
100
6
0
332,861
5
L
Charybdis
7,640
449
82
5
0
263,940
6
L
Kukulkan
10,048
591
163
10
0
331,550
3
W
Cernunnos
8,842
520
94
6
0
293,294
3
L
Bellona
6,624
390
59
3
0
228,466
3
L
Chaac
8,067
475
91
5
0
351,542
0
W
Pele
10,323
607
83
5
0
382,087
0
W
Bellona
9,169
539
100
6
0
360,176
4
W
Cerberus
8,485
499
98
6
0
316,392
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role